AssetRipper is a suite of tools designed for the recovery and analysis of Unity game projects. It functions as an asset extractor, project reconstructor, shader decompiler, binary analysis tool, and dependency auditor.
Principalele funcționalități ale assetripper/assetripper sunt: Unity Asset Extractors, Asset Serialization, Compiled Code Analysis, Asset Dependency Diagnosis, Asset Dependency Tracking, Native Asset Extraction, Prefab Reconstruction, Project Reconstructors.
Alternativele open-source pentru assetripper/assetripper includ: mafaca/utinyripper — UtinyRipper is a utility for extracting meshes, textures, audio, and scene data from Unity serialized files and asset… perfare/assetstudio — AssetStudio is a desktop application designed for browsing, inspecting, and extracting assets from proprietary game… seriouscache/uabe — UABE is a specialized toolset for extracting, modifying, and converting assets stored within Unity engine bundle… blacktop/ipsw — ipsw is a specialized toolkit for iOS firmware analysis, binary reverse engineering, and hardware interaction. It… capstone-engine/capstone — Capstone is a multi-architecture disassembly framework and binary analysis engine. It translates raw machine code from… isadorasophia/murder — Murder is an entity component system game engine designed for 2D game development. It provides a core framework for…
UtinyRipper is a utility for extracting meshes, textures, audio, and scene data from Unity serialized files and asset bundles. It functions as a resource converter that recovers 3D models and textures from compiled game data, translating internal serialized structures into native file formats. The tool provides a dual-interface model, offering both a graphical user interface for exporting resources and a command-line interface for automated batch extraction. These interfaces enable the conversion of proprietary engine textures and audio streams into standard image and wave files. The system
AssetStudio is a desktop application designed for browsing, inspecting, and extracting assets from proprietary game engine archive files. It provides a comprehensive interface for navigating complex file structures to identify, preview, and export individual media components such as textures, audio, and 3D meshes. The software distinguishes itself through its ability to parse and reconstruct serialized object hierarchies and script data. By resolving assembly dependencies and traversing internal metadata trees, it translates proprietary game data into standard industry formats, including supp
UABE is a specialized toolset for extracting, modifying, and converting assets stored within Unity engine bundle files. It functions as an asset bundle extractor and a game modding utility designed to alter 3D meshes, textures, and audio within Unity games. The project includes an asset format converter that transforms internal Unity data into common file formats for external editing. It also features a mod installer generator to create standalone installation packages from modified asset bundle files. The software provides capabilities for game resource extraction and asset conversion, allo
ipsw is a specialized toolkit for iOS firmware analysis, binary reverse engineering, and hardware interaction. It provides a suite of tools for downloading, extracting, and analyzing firmware images and kernel caches, alongside a MachO binary analysis tool for disassembling and patching executables. The project distinguishes itself through integrated language-model-powered code reconstruction to translate machine code into high-level source code. It also features an automation client for the App Store Connect API to manage certificates and application settings. The framework covers a broad r