6 repository-uri
Tools and APIs specifically for creating extensions for Minecraft servers.
Distinct from Game Development Plugins: Narrowly focused on the Minecraft ecosystem rather than general game development plugins.
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Paper is a high-performance server implementation for hosting multiplayer Minecraft games. It functions as a performance-oriented game engine designed to reduce resource usage and resolve mechanical inconsistencies in game logic. The project provides a platform for extending server logic and adding custom gameplay features through a dedicated plugin API. This allows for the development and integration of third-party extensions to add specialized capabilities to the server environment. The software covers several technical areas including server performance optimization for high-concurrency e
Offers a platform specifically for developing and integrating custom extensions for Minecraft game servers.
Pumpkin is a high-performance Minecraft game server implementation designed to host shared virtual worlds. It is specifically built to support multiple client editions, allowing different game versions to interact within a single world. The project distinguishes itself through a flexible plugin architecture that supports extensions written in Go and Python. These extensions are loaded as portable binary modules, enabling developers to implement custom game logic and modify server behavior without altering the core codebase. The server covers a broad range of operational capabilities, includi
Supports the creation of server extensions using Go and Python to add custom game mechanics.
Fabric API is a modular framework designed for Minecraft mod development, providing a standardized set of hooks and libraries that enable the integration of custom content into the game. It serves as a foundational toolkit for injecting custom logic, assets, and networked data into the game environment during both startup and runtime phases. The framework distinguishes itself by facilitating interoperability between independent modifications through shared events and interface-based contracts, which allow different mods to interact without requiring direct dependencies. It manages the complex
Provides shared utilities for accessing internal game components, synchronizing state, and diagnosing errors in modified environments.
CatServer is a hybrid Minecraft server implementation designed to simultaneously execute Forge mods and Bukkit or Spigot plugins within a single environment. It functions as a runtime bridge that enables the integration of heterogeneous modding and plugin ecosystems, allowing content from both sources to operate together. The project provides a compatibility layer that translates plugin dependencies and synchronizes data between external extensions and internal game logic. By utilizing a unified classloader hierarchy and runtime bytecode instrumentation, it allows standard server extensions t
Translates and dispatches game events between disparate plugin and mod frameworks to ensure unified communication across the entire server environment.
NeoForge is a development framework and programming interface designed for modifying the Minecraft Java Edition game engine. It provides a standardized environment that allows developers to inject custom logic, extend core gameplay mechanics, and introduce new content into the game. The platform distinguishes itself by utilizing a system of hooks and registry patterns that manage how modifications interact with the game engine. It maintains stability across different versions by separating client and server execution environments and automating the discovery and loading of mod packages. The
Creates custom content and gameplay mechanics for Minecraft Java Edition by injecting code into the game engine through a standardized interface.
Tenet is a Java-based Minecraft server runtime designed to host multiplayer sessions that incorporate both complex custom content and server-side modifications. It functions as a modding platform that integrates distinct server ecosystems into a single, unified environment. The project distinguishes itself by enabling the simultaneous execution of Forge mods alongside Bukkit or Spigot plugins within one server instance. By bridging these traditionally separate frameworks, it allows administrators to combine diverse gameplay features and management tools that would otherwise be incompatible.
Merges distinct Minecraft server ecosystems into one environment to allow players to experience content from multiple modding frameworks simultaneously.