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Xibanya avatar

Xibanya/ShaderTutorials

0
View on GitHub↗
1,293 stars·42 forks·ShaderLab·14 viewspatreon.com/teamdogpit↗

ShaderTutorials

Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!

Features

  • Graphics Programming - Educational resources for writing custom shaders.

Star history

Star history chart for xibanya/shadertutorialsStar history chart for xibanya/shadertutorials

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Frequently asked questions

What does xibanya/shadertutorials do?

Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!

What are the main features of xibanya/shadertutorials?

The main features of xibanya/shadertutorials are: Graphics Programming.

Which projects share features with xibanya/shadertutorials?

Projects with overlapping indexed features include: hackerpoet/noneuclidean — NonEuclidean is a graphics framework and rendering engine designed to compute and display three-dimensional scenes… gcssloop/androidnote — AndroidNote is a technical knowledge base and reference resource for Android development. It provides comprehensive… gnikoloff/drawing-graphics-on-apple-vision-with-metal-rendering-api — 1. Introduction 1. Why Write This Article? 1. Metal 2. Compositor Services 2. Creating and configuring a LayerRenderer… fendevel/guide-to-modern-opengl-functions — DSA glTexture glCreateTextures glTextureParameter glTextureStorage glBindTextureUnit Generating Mip Maps Uploading… lettier/3d-game-shaders-for-beginners — This project is an educational platform and technical reference for learning real-time graphics programming through… luisnts/awesome-computer-graphics — :small_red_triangle::sunglasses: A curated list of awesome stuff to learn computer graphics.

Projects sharing features with ShaderTutorials

These projects share indexed features with ShaderTutorials. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • hackerpoet/noneuclideanHackerPoet avatar

    HackerPoet/NonEuclidean

    6,430View on GitHub↗

    NonEuclidean is a graphics framework and rendering engine designed to compute and display three-dimensional scenes using non-standard spatial rules and geometries. It serves as a visualization tool for exploring complex mathematical spaces where traditional Euclidean laws of distance and angle do not apply. The project implements custom rendering pipelines to visualize non-standard geometric projections and warped spatial logic. This includes the ability to map non-Euclidean coordinates to Poincaré disk or Klein models to render curved space on flat screens. The system utilizes dynamic metri

    C++
    View on GitHub↗6,430
  • gcssloop/androidnoteGcsSloop avatar

    GcsSloop/AndroidNote

    9,332View on GitHub↗

    AndroidNote is a technical knowledge base and reference resource for Android development. It provides comprehensive guidance on application architecture, custom view development, and advanced graphics programming. The project is distinguished by its depth in visual implementation, covering pseudo-3D perspective projections via virtual cameras and complex 2D rendering using Bézier curves and PorterDuff color blending. It also provides detailed methodologies for app modularization and the management of internal libraries through private Maven repositories and JitPack. The reference surface ext

    Javaandroidandroid-studiocustom-view
    View on GitHub↗9,332
  • gnikoloff/drawing-graphics-on-apple-vision-with-metal-rendering-apignikoloff avatar

    gnikoloff/drawing-graphics-on-apple-vision-with-metal-rendering-api

    305View on GitHub↗

    1. Introduction 1. Why Write This Article? 1. Metal 2. Compositor Services 2. Creating and configuring a LayerRenderer 1. Variable Rate Rasterization (Foveation) 2. Organising the Metal Textures Used for Presenting the Rendered Content 3. Vertex Amplification 1. Preparing to Render with Support…

    View on GitHub↗305
  • fendevel/guide-to-modern-opengl-functionsF

    fendevel/Guide-to-Modern-OpenGL-Functions

    0View on GitHub↗

    DSA glTexture glCreateTextures glTextureParameter glTextureStorage glBindTextureUnit Generating Mip Maps Uploading Cube Maps Where is glTextureImage?

    View on GitHub↗0
Compare all 7 related projects→