30 open-source projects similar to waydabber/betterdisplay, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.
Twinkle Tray is a Windows display manager and DDC/CI monitor control utility designed to manage hardware settings across internal and external displays. It functions as a system tray application that allows for the adjustment of brightness, contrast, and volume on multiple monitors. The project provides multi-display brightness normalization to balance backlight levels across different hardware profiles for a consistent visual experience. It also includes an automatic brightness scheduler that modifies luminosity based on the time of day or system idle states. Beyond the user interface, the
DeskPad is a macOS virtual display manager and window management utility designed to isolate and share specific screen content. It creates software-defined monitors at the operating system level to provide a dedicated drawing surface for mirroring content to an audience without exposing the primary workspace. The tool employs cursor location tracking to automate window focus, automatically bringing application windows to the front when the mouse enters the virtual display area. It allows for the creation and resizing of virtual monitors through system-level preferences to ensure shared conten
Virtual-Display-Driver is a kernel-level driver for Windows that emulates physical monitors and audio devices. It serves as a virtual monitor emulator, headless server display emulator, and virtual audio device driver to enable extended desktop space and sound routing on systems without physical hardware connections. The project enables the simulation of monitors with custom resolutions, refresh rates, and identification profiles, including support for High Dynamic Range output. It also provides software-defined audio interfaces to simulate virtual microphones and speakers. The software cove
Bazzite is an immutable, atomic-image-based operating system designed for gaming performance and handheld hardware. It utilizes a read-only root filesystem and versioned images to provide atomic updates and instant system rollbacks, ensuring a stable core environment. The system is distinguished by its deep optimization for portable gaming devices, featuring dedicated handheld hardware management for CPU undervolting, fan control, and display refresh rate overclocking. It includes a specialized gaming mode that boots directly into a console-like interface with integrated input mapping and a t
parsec-vdd is a virtual display driver manager and headless server display emulator. It simulates active software-defined monitors to enable remote desktop sessions and game streaming on host systems that lack physical displays. The project provides a system tray interface for managing the monitor lifecycle, allowing users to add or remove virtual screens and capture screenshots. It enables the definition of custom widths, heights, and refresh rates for these virtual displays via system registry presets. The tool handles display property configuration and monitors device status using hardwar
MonitorControl is a macOS display control utility and external monitor manager. It functions as a DDC/CI display controller that allows users to adjust the brightness and volume of third-party monitors using native Apple keyboard keys. The software mimics native macOS hardware feedback by implementing a system overlay tool that renders on-screen display indicators during adjustments. It further provides the ability to synchronize brightness levels across multiple screens or replicate ambient light sensor changes to external displays. The utility includes capabilities for mapping custom keybo
Lunar is an adaptive monitor brightness controller and DDC/CI display manager. It allows for the control of hardware brightness, contrast, and volume on external monitors using native communication protocols. When direct hardware control is unavailable, it functions as a software gamma dimmer to simulate brightness reduction. The project synchronizes external monitor brightness with laptop light sensors, wireless lux meters, or astronomical sun position calculations. It also manages hardware monitor presets, enabling the automation of display configurations and input switching through custom
Weylus is a tablet-to-PC screen mirroring tool and remote input controller that transforms a mobile device into a digital graphic tablet emulator. It enables users to stream a computer display to a mobile device while translating touch gestures, keyboard strokes, and pen data into native computer mouse and keyboard events. The system specifically functions as a virtual secondary monitor and a digital graphic tablet emulator capable of capturing stylus pressure and tilt data for professional drawing. It supports multi-touch input mapping and allows for the configuration of a mobile device as a
RDM is a system utility for macOS designed to unlock and apply unsupported screen resolutions. It functions as a display resolution manager that enables users to set their screens to high-density resolutions not natively available in standard system settings. The tool specifically manages Retina display scaling by enabling high-density pixel modes. This ensures the user interface remains sharp while increasing the usable workspace through the use of custom resolution overrides. These capabilities are provided via a menu bar interface that interacts with low-level system frameworks to modify
This project is a cross-platform library designed for desktop application development, providing a unified interface for window management, input handling, and hardware-accelerated graphics. It serves as a foundational framework that abstracts platform-specific windowing protocols and graphics APIs, enabling developers to create interactive software that functions consistently across Windows, macOS, and Linux. The library distinguishes itself by providing deep integration with low-level graphics APIs, specifically OpenGL and Vulkan. It manages the complexities of graphics context initializati
Noctalia Shell is a modular Wayland desktop shell that provides a user interface consisting of status bars, launchers, and notifications for Wayland compositors. It is built as a plugin-based desktop environment that utilizes declarative configuration for managing system defaults, wallpapers, and plugin installations. The project features a dynamic desktop theming engine that extracts color palettes from wallpapers to theme the shell and external applications. This is supported by an inter-process communication bridge that exposes endpoints, allowing external scripts and keybindings to trigge
jetson-inference is a set of libraries and tools for executing optimized deep learning models on embedded GPU hardware. Its primary purpose is to enable real-time computer vision and AI inference at the edge with low latency and high throughput. The project distinguishes itself through high-performance streaming analytics and the ability to execute concurrent AI pipelines on auto-grade silicon. It provides specialized support for multi-sensor stream processing, utilizing zero-copy data transport to load camera frames directly into GPU memory. The codebase covers a broad surface of capabiliti
This project is an Android security analysis toolkit and mobile app runtime manipulator designed for reverse engineering and auditing mobile applications. It provides a system for modifying Java classes and method behavior in active mobile processes to bypass security controls. The toolkit includes a web-based interface for controlling the instrumentation engine and a specialized utility for disabling certificate validation to intercept and inspect encrypted network traffic via SSL pinning bypass. It also features an Android file explorer for browsing and managing files within private data di
The Linux kernel is a monolithic operating system core that manages hardware resources, memory, and process scheduling across diverse computing architectures. It provides a standardized, POSIX-compliant environment for application execution while maintaining a modular driver framework that allows for the dynamic loading and removal of hardware interfaces. The project is distinguished by its high-performance concurrency toolkit, which utilizes lockless synchronization primitives and read-copy-update mechanisms to manage shared data access in multi-core environments. It incorporates a comprehen
This project is an educational curriculum designed to teach the fundamentals of operating system development and low-level systems programming. It provides a structured sequence of lessons and code samples that guide users through building a functional kernel and bootloader from scratch, enabling a practical understanding of how software interacts directly with computer hardware. The repository distinguishes itself by focusing on the core mechanics of bare-metal execution. It covers the implementation of essential system components, including assembly-based bootloaders that transition process
LookingGlass is a low-latency display mirror and frame relay system designed to transfer video frames from a KVM guest operating system to a host window in real time. It functions as a specialized bridge that allows for the viewing of virtual machine outputs using hardware passthrough to minimize lag. The system utilizes VGA PCI passthrough to relay frames from a guest virtual machine to a local display window. This approach focuses on high-performance display mirroring, providing a way to view guest displays on a host machine without using traditional network protocols. The implementation r
seL4 is a formally verified microkernel whose C implementation is backed by machine-checked mathematical proofs of correctness, confidentiality, integrity, and availability. It enforces strict isolation between processes through hardware-enforced address space separation and a capability-based access control system, where each process holds explicit rights only to the resources it has been granted. The kernel exposes hardware resources through a minimal API of system calls that manage threads, address spaces, and inter-process communication, with synchronous IPC supporting sender-identifying b
Gobot is a robotics framework for the Go programming language designed for developing robotics, drones, and IoT applications. It provides a hardware abstraction layer with standardized drivers to interact with GPIO, I2C, SPI, and PWM interfaces across various single-board computers and microcontrollers. The framework functions as an IoT device orchestrator and BLE device manager, enabling the coordination of multiple sensors, actuators, and Bluetooth Low Energy peripherals. It includes specialized interfaces for drone control, allowing for the management of flight maneuvers and video streams
Unicorn is a multi-architecture CPU emulation framework and library that utilizes just-in-time compilation to execute instructions across various processor architectures, including ARM, x86, and RISC-V. It functions as both a JIT compilation engine and an instrumentation tool, allowing for the execution of machine code without the need for physical hardware. The framework is distinguished by its hook-based execution instrumentation, which enables the interception of specific instructions and memory accesses to trigger custom callback functions. It provides a language-agnostic binding layer an
LittleBigMouse is a multi-monitor DPI mouse manager designed to synchronize cursor movement and transitions across displays with differing pixel densities. It functions as a cursor transition controller and display geometry optimizer to ensure consistent mouse navigation in diverse monitor setups. The software provides tools for adjusting virtual screen sizes and positions to match a physical desk layout. It implements mouse movement normalization and transition coordination to eliminate cursor jumps when crossing boundaries between monitors with different DPI settings. The system includes c
Apollo is a remote desktop streaming server designed to transmit a low-latency video feed of a host screen to remote clients using hardware-accelerated encoding. It functions as a remote input controller and virtual display manager, allowing the host to match the resolution and framerate of connected devices. The system includes a gamepad input emulator that simulates controller hardware on the host machine to translate remote inputs into local events. Server configurations and client pairing are managed through a web-based remote access interface. The project also covers bidirectional clipb
liquidctl is a command line interface and set of Python drivers used to monitor and control liquid cooling hardware. It functions as a liquid cooler controller, hardware telemetry tool, and RGB lighting controller, providing a unified way to manage temperatures, fan speeds, and pump rates for all-in-one and custom loop cooling systems. The project provides a Python hardware driver that enables programmatic control and telemetry collection without relying solely on the command line. It allows for the configuration of device lighting using standard RGB, HSV, and HSL formats. The system include
BCC is an eBPF development toolkit and tracing framework used for monitoring and analyzing the Linux kernel. It functions as a performance analysis tool and debugging utility to capture system events, measure kernel latency, and provide network observability. The project distinguishes itself by providing a build system that integrates with LLVM to compile C-like code into BPF bytecode at runtime. It utilizes BPF Type Format data for relocations to maintain cross-kernel compatibility and extracts kernel headers to ensure the generated programs match the specific kernel version. The toolkit co
IREE is an MLIR-based compiler toolchain and runtime designed to translate machine learning models from various frameworks into optimized binaries for execution across diverse hardware targets. It provides a unified pipeline to ingest models from PyTorch, TensorFlow, JAX, and ONNX, lowering them into a common intermediate representation for deployment on CPUs, GPUs, and bare-metal embedded systems. The project distinguishes itself through a bytecode virtual machine and a hardware abstraction layer that decouple high-level model logic from specific hardware instruction sets. It supports sophis
OpenTabletDriver is a user-mode graphics tablet driver and USB HID input manager that translates raw USB input from digitizer hardware into system cursor and pen events. It serves as a hardware abstraction layer that normalizes input from various tablet brands into a consistent API, providing a cross-platform pen interface with pressure and tilt sensitivity. The project distinguishes itself through a plugin-based architecture and a profile-based configuration system, allowing for custom filters, interpolators, and persistent hardware setups. It includes specialized tools for hardware driver d
This repository is a collection of reference source code and implementation examples for developing drivers using the Windows Driver Kit. It provides hardware device driver samples and development templates for building kernel-mode software that enables communication between the Windows operating system and hardware devices. The library includes examples for creating universal Windows drivers, which utilize a shared set of interfaces to operate across multiple versions of the operating system. It also contains specialized implementation samples for various hardware categories, including netwo
LibreHardwareMonitor is a .NET library and system health monitoring tool for Windows. It provides a programmatic hardware sensor API and a low-level interface to access real-time temperature, voltage, and fan speed data from computer hardware components. The project serves as a bridge between Windows operating system calls and physical sensors, allowing for the monitoring of processors, graphics cards, motherboards, storage devices, and network adapters. This enables the tracking of system stability and the collection of environmental changes across various hardware components. The software
This repository provides the Android device kernel and the corresponding Linux kernel source tree. It serves as the foundational codebase for managing the hardware architecture and power management of mobile devices. The project includes a comprehensive mobile hardware driver set designed to manage device-specific components, such as CPUs, GPUs, and cellular modems. The source code supports activities including Android kernel customization, custom ROM development, Linux kernel auditing, and mobile driver development.
This project is a bare-metal operating system developed for ARM64 architecture. It serves as a low-level implementation of kernel engineering, focusing on the fundamental construction of an OS from the hardware level up. The system is distinguished by its comprehensive approach to ARM64 processor control, featuring a red-black tree task scheduler and a hierarchical page table system for virtual memory management. It implements a sophisticated privilege model that handles transitions between kernel and user modes, ensuring process isolation through address space splitting and exception level m
This project is an OpenWrt firmware build system and embedded Linux build tool designed to create customized router firmware images for NanoPi hardware. It functions as a network OS customization kit, providing a structured environment for compiling tailored operating system images that integrate specific drivers, packages, and kernel optimizations. The system distinguishes itself through deep hardware and performance tuning, including kernel-space flow offloading for traffic acceleration and symmetric multiprocessing interrupt balancing to prevent single-core processing bottlenecks. It enabl