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TorqueGameEngines avatar

TorqueGameEngines/Torque2D

0
View on GitHub↗
1,600 stars·133 forks·C·MIT·12 views

Torque2D

A completely free, open-source, 2D game engine built on proven torque technology.

Features

  • Game Engines and Frameworks - MIT-licensed 2D game engine.
  • Game Engines - Open-source engine for 2D game development.

Star history

Star history chart for torquegameengines/torque2dStar history chart for torquegameengines/torque2d

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Projects sharing features with Torque2D

These projects share indexed features with Torque2D. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • jhasse/jngljhasse avatar

    jhasse/jngl

    316View on GitHub↗

    Easy to use cross-platform 2D game library for C++

    C++
    View on GitHub↗316
  • skypjack/enttskypjack avatar

    skypjack/entt

    12,294View on GitHub↗

    EnTT is a C++ library designed for data-oriented design and entity component system architecture. It provides a framework for managing game objects and simulation states by separating entity data from logic, allowing for the efficient organization and manipulation of large collections of related data objects. The library utilizes sparse sets to store entities and components in contiguous memory, which facilitates cache-friendly iteration and constant-time lookups. It employs template metaprogramming for compile-time type reflection and type-erasure techniques to provide a unified interface fo

    C++architectural-patternscppcpp17
    View on GitHub↗12,294
  • gameplay3d/gameplaygameplay3d avatar

    gameplay3d/gameplay

    4,864View on GitHub↗

    Gameplay is a high-performance C++ game engine and cross-platform framework designed for developing 2D and 3D interactive games. It functions as both a 3D graphics engine for rendering environments and a 2D game development kit for creating sprite-based mechanics. The framework provides a cross-platform abstraction layer to ensure that game logic and graphics run across various hardware and software platforms using a shared codebase. The engine implements a hardware-accelerated rendering pipeline and component-based game logic to separate data from behavior. It utilizes a native C++ impleme

    C++c-plus-pluscross-platformengine
    View on GitHub↗4,864
  • spring/springspring avatar

    spring/spring

    3,914View on GitHub↗

    Spring is a cross-platform game engine and framework designed specifically for the development and execution of multiplayer real-time strategy games. It provides a high-performance simulation environment for managing large-scale battles and unit movements across different operating systems using a shared codebase. The engine functions as a multiplayer game server and networking layer, coordinating real-time game state and match synchronization between remote players. It includes a dedicated lobby client system for multiplayer match coordination as well as the capability to execute single-play

    C++
    View on GitHub↗3,914
Compare all 30 related projects→

Frequently asked questions

What does torquegameengines/torque2d do?

A completely free, open-source, 2D game engine built on proven torque technology.

What are the main features of torquegameengines/torque2d?

The main features of torquegameengines/torque2d are: Game Engines and Frameworks, Game Engines.

Which projects share features with torquegameengines/torque2d?

Projects with overlapping indexed features include: skypjack/entt — EnTT is a C++ library designed for data-oriented design and entity component system architecture. It provides a… spring/spring — Spring is a cross-platform game engine and framework designed specifically for the development and execution of… gameplay3d/gameplay — Gameplay is a high-performance C++ game engine and cross-platform framework designed for developing 2D and 3D… jhasse/jngl — Easy to use cross-platform 2D game library for C++. amzeratul/halley — Halley is a modular C++ game engine designed for building cross-platform interactive applications. Its core identity… akihabara/akihabara — Akihabara framework.