30 open-source projects similar to tholman/elevator.js, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Elevator.js alternative.
This JavaScript smooth scrolling library is a frontend utility and viewport motion controller designed to animate transitions to anchor links. It intercepts standard link clicks to replace instant jumps with fluid movement toward target elements. The library provides configurable motion easing patterns and speed controls to manage acceleration and deceleration. It includes a mechanism to cancel active animations immediately and supports programmatic scroll triggering via direct function calls. The tool handles positioning offsets to prevent target content from being hidden behind fixed heade
react-scroll is a library for managing smooth and immediate scrolling behavior between page elements in React applications. It functions as a DOM scroll controller, providing a declarative API and a set of components to animate the viewport to specific target elements. The library enables custom scrolling by allowing the viewport to move to target elements through either instant jumps or animated transitions. It provides a system for integrating this scrolling logic into custom components using mixins to define specific movement triggers and targets. The project covers viewport navigation an
Skrollr is a dependency-free scroll-driven animation engine and cross-platform frontend library. It functions as a toolkit for linking CSS properties and HTML attributes to scroll positions to create synchronized animations, specifically providing utilities for the interpolation of SVG attributes. The library enables the creation of parallax scrolling and interactive web storytelling by mapping scroll offsets to specific style values. It allows for the development of non-linear movement and dynamic SVG effects through the use of custom HTML attributes that define keyframes. The system covers
ScrollTrigger is a JavaScript library and DOM scroll event manager designed to execute callbacks and toggle CSS classes when elements enter or exit the browser viewport. It functions as a high-level interface for the Intersection Observer API and a system for initiating visual transitions and asynchronous tasks based on an element's position relative to the viewport. The tool allows for the definition of precise trigger points using pixel or percentage offsets to control exactly when events fire. It manages scroll-driven visual animations and lazy loading implementations by tracking visibilit
Better-scroll is a JavaScript scroll library and touch interaction engine designed to create high-performance scrollable areas in web browsers. It functions as a modular UI component framework that provides the foundation for building complex scrollable elements. The library is distinguished by a plugin-based architecture that allows the injection of custom methods and event hooks. This system enables the creation of specialized interface components such as carousel sliders, scrollable picker inputs, and draggable element systems. The project covers a wide range of mobile web interaction pat
iscroll is a JavaScript smooth scrolling library and web interaction framework. It provides a 2D web panning controller and a CSS transform zoom engine to manage inertial scrolling, panning, and zooming for web elements across different devices. The project enables the implementation of custom scrollbar interfaces and navigation maps that track the current viewport position. It supports the creation of interactive web carousels with element snapping, web parallax effects, and content scaling via pinch-to-zoom or mouse-wheel inputs. The library covers a broad range of interaction capabilities
Rellax is a dependency-free vanilla JavaScript library and frontend utility used to create parallax web design effects. It functions as a scroll-based animation tool that moves page elements at different speeds to produce a sense of depth and layered motion. The library supports both vertical and horizontal parallax tracking for panoramic layouts and allows for motion speed control. It includes breakpoint-aware speed mapping to adjust movement based on screen width and provides viewport centering to position elements relative to the center of the screen. Beyond basic motion, the tool manages
Android-ObservableScrollView is an Android UI component and scroll event library that serves as a view scroll observer. It monitors user movement within scrollable views to provide callbacks that execute specific logic in response to user interaction. The library enables the tracking of scroll events to trigger custom animations and dynamic visual effects. This allows for the implementation of UI behaviors that react in real time as a user scrolls through content.
Locomotive Scroll is a JavaScript library and toolkit for managing DOM scroll interactions, featuring a smooth scroll motion controller and a parallax scrolling engine. It provides a system for implementing fluid scrolling and tracking element visibility within the viewport. The library creates depth and motion by moving elements at different speeds relative to the scroll position. It includes a viewport visibility tracker used to initiate visual transitions and animations when specific elements enter the browser viewport. The toolkit covers programmatic scroll control, dynamic element regis
react-waypoint is a set of React components and wrappers designed to execute callbacks when specific DOM elements enter or exit the visible screen area. It functions as a viewport visibility tracker that monitors when elements cross predefined spatial boundaries. The project provides a scroll trigger component and event wrapper that allow for custom offset configurations to account for fixed UI elements. These tools can be configured to use a specific DOM node or the global window as the scrollable ancestor for visibility calculations. The library covers several implementation patterns, incl
This project is a declarative motion framework and JavaScript animation engine designed to transition CSS properties, SVG attributes, and DOM elements. It provides a comprehensive set of tools for creating complex, multi-part motion sequences by synchronizing animations, timers, and callbacks into a single, unified timeline. The library distinguishes itself through a robust timeline-based sequence orchestrator that allows for precise timing, label-based control, and hierarchical nesting of animations. It also features a physics-driven interaction library that enables draggable elements with c
This project is a technical guide and implementation library for advanced visual effects and hardware-accelerated animations using the Core Animation framework on iOS. It provides a comprehensive reference for creating high-performance motion graphics, custom graphic rendering, and the construction of 3D engines using perspective transforms and Z-axis manipulation. The collection distinguishes itself through a deep focus on GPU rendering optimization and graphics performance. It covers advanced strategies to maintain high frame rates, such as reducing offscreen rendering via shadow path optim
Clementine is a desktop music player and media library manager designed for organizing large collections of local audio files. It functions as an audio metadata organizer and a portable device synchronizer, providing tools to index music and manage playback on a computer. The software distinguishes itself through portable media synchronization, which includes hardware-specific audio transcoding to ensure files are compatible with external devices. It also supports remote playback control via Bluetooth and USB peripherals, including the ability to map playback commands to Bluetooth game contro
react-native-track-player is a cross-platform mobile audio player library for playing local and streamed audio files. It provides a background audio service that maintains music playback and responds to remote commands from lock screens and Bluetooth devices. The library includes a playback engine capable of decrypting audio files secured by industry-standard digital rights management and an adaptive bitrate streaming client that supports HLS and DASH formats to adjust audio quality based on network conditions. It also features an offline media storage manager for saving audio content locally
Tauon is a cross-platform music player application and audio library manager designed for playing local audio files and streaming remote collections. It functions as a music metadata client that retrieves and updates detailed artist and track information from external databases to organize music collections. The application supports high fidelity audio playback of various codecs and tracker files, utilizing gapless transitions and cue sheets. It features visual music navigation through an image-based gallery for browsing albums and artists via cover art. The system provides tools for local m
Auxio is an Android music player and local audio library manager designed for playing audio files stored on internal storage and SD cards. It provides a system for organizing music collections using metadata and folder structures. The application features home screen widgets that allow for playback control and library navigation without opening the full app. It also includes integration for projecting playback controls and interfaces to vehicle head units via Android Auto. The software covers local audio playback with volume normalization and gapless transitions. It includes tools for music
MPD is a headless music server daemon that indexes audio libraries and streams music to local or remote outputs. It functions as a music library manager and network audio streamer, providing a remote audio control protocol that allows external clients to manage playback, playlists, and database queries. The system acts as a multiroom audio coordinator, synchronizing audio distribution across multiple networked clients and hardware devices. It supports a variety of remote management capabilities, including a dedicated control API and the ability to broadcast audio streams over network protocol
SoundJS is a JavaScript audio library and asset manager designed to load and play audio across different browsers using a consistent API. It serves as a wrapper that abstracts the Web Audio API and HTML5 Audio to provide a cross-platform playback system. The project ensures consistent sound across devices by supporting Web Audio, HTML5, and mobile plugins. It includes specific mechanisms for mobile environments, such as unlocking audio playback on iOS via user-initiated touch events and managing playback continuity during screen locks. The library covers asset management through the registra
Namida is a multi-format media player, music library manager, and network media streamer. It provides a unified interface for playing local and remote audio and video files, serving as both a specialized client for YouTube content and a synchronized lyrics player. The project distinguishes itself through a dynamic theme engine that generates artwork-based visuals and a comprehensive set of audio processing tools, including gain normalization, equalizers, and crossfading. It also features a specialized system for retrieving and displaying time-synced lyrics in formats such as LRC and TTML. Br
OuterTune is an Android music player and third-party YouTube Music client designed for playing local audio files and streaming remote content. It provides a user interface built with Material 3 and includes a dedicated media application for Android Auto to enable safe media management on vehicle head units. The project distinguishes itself by offering advertisement-free streaming of music and videos from remote services. It supports offline media archiving through a downloader that saves remote songs to local storage for playback without an internet connection. The application covers a broad
LX Music Mobile is an open-source music streaming client designed to provide a unified audio playback experience across mobile and desktop operating systems. It functions as a centralized interface that aggregates audio content from multiple online sources, allowing users to discover and stream media through a single application. The platform distinguishes itself by providing a consistent media control environment that abstracts platform-specific audio APIs, ensuring uniform playback behavior regardless of the underlying hardware. It supports the organization and management of personal music
miniaudio is a single-file C audio library used for audio playback, capture, and hardware interfacing across multiple operating systems. It functions as an audio hardware abstraction layer, an audio processing engine, an audio synthesis engine, and a codec and resampler. The project implements a node-graph based system for routing digital audio signals, mixing, and 3D spatialization. It also includes a programmatic generator for noise patterns and basic waveforms used for sound creation and signal testing. The library covers digital signal processing, including audio format conversion and sa
Harmonoid is a local music player focused on high fidelity audio playback and comprehensive music library management. It indexes local audio files into a structured database to facilitate the organization and retrieval of large collections based on artist, album, and genre. The project features advanced playback controls, including gapless transitions, crossfading, and manual adjustments for pitch, speed, and volume boosting. It also supports synchronized lyric displays sourced from embedded tags, local files, or online providers. Additional capabilities include direct editing of internal au
SaltPlayerSource is an Android audio player application that plays local audio files stored on the device, supporting formats such as FLAC. It integrates with Android Auto and Joviincar in-vehicle systems to display playback metadata and transport controls on car infotainment screens, and streams audio to Miracast-compatible wireless display receivers. The application extends playback control to OPPO's Fluid Cloud platform, allowing users to show and control playback from the notification area. It also renders scrolling song lyrics directly into the system status bar on supported Android devi
This project is an open-source multimedia player for Windows designed for high-performance audio and video playback. It functions as a DirectShow-based media renderer that utilizes hardware-accelerated graphics APIs to perform color space conversion and high-quality scaling directly on the display adapter. The application distinguishes itself through granular control over playback dynamics and visual output. Users can manipulate video orientation through rotation, flipping, and zooming, while also leveraging support for high dynamic range rendering. The player supports automated playback sequ
This project is a high-performance, terminal-based media player designed for efficient audio and video playback. It utilizes a modular decoding core to handle a wide range of multimedia formats while offloading frame processing to platform-specific hardware-accelerated rendering pipelines to minimize CPU overhead. Beyond its standalone utility, the software functions as an embeddable multimedia engine, providing a native library interface that allows external applications to integrate its advanced decoding and rendering capabilities directly into their own interfaces. The player is distinguis
APlayer is an embeddable web music player and HTML5 audio player component. It functions as a client-side playlist manager designed to integrate audio playback interfaces into websites for handling digital audio files and user interaction. The project features a synchronized lyrics player that displays song lyrics in real time by matching audio playback timestamps. It utilizes a system of customizable CSS variables for visual theming across the user interface. The player covers broad capabilities including web playlist management for sequential or manual playback and the integration of nativ
Ebiten is a cross-platform 2D game engine and framework for the Go programming language. It provides a hardware-accelerated 2D renderer and a multi-input handling library to develop two-dimensional games with a single codebase. The engine is designed for broad deployment, allowing applications to be compiled and run across desktops, mobile devices, web browsers, and gaming consoles. It distinguishes itself by integrating custom shader programming for specialized visual effects and providing haptic feedback control for mobile devices and gamepads. The framework covers core game development ca
SimplifyReader is a multi-purpose Android client and multimedia content browser. It serves as a centralized hub for consuming news articles, audio files, video streams, and image galleries, while also providing QR code scanning functionality. The application is built using the Model-View-Presenter architecture to separate data logic from the user interface and implements Google Material Design principles for its visual components. It utilizes a hybrid scanning engine to decode QR codes into text strings. The project covers several core capability areas, including news article consumption via
AntennaPod is an open-source podcast manager, RSS feed aggregator, and mobile audio player. It serves as a system for subscribing to feeds, downloading episodes, and managing playback queues for both online and offline listening. The application provides automated podcast management, which includes the periodic refreshing of feeds to discover new content and the automated downloading and cleanup of episodes. It supports cross-device playback synchronization to maintain subscription data and episode progress across multiple devices. The platform covers a broad range of media playback and cont