The AudioKit Playground Book for iPad Playgrounds and Xcode Playgrounds
In this course your students will learn the fundamentals of Swift 3 programming, using Geometry as their context for learning. The style of this course mimic "Logo", which is an educational programming language designed in 1967 by Daniel Borrow, Wally Feurzeig, Seymour Papert and Cynthia Soloman.
Accepted My WWDC21 Swift Student Challenge submission.
Showcase of a design/engineering artifact that is hiding in plain sight - Guilloche patterns. We see them every day, but never stop to evaluate why they exist. I always find a lot of joy out of exploring histories of things that we don't even realize are carefully designed.
The main features of thewildhorse/guillocheplayground are: Interactive Playground Books, Mathematical Exploration.
Open-source alternatives to thewildhorse/guillocheplayground include: audiokit/playgrounds — The AudioKit Playground Book for iPad Playgrounds and Xcode Playgrounds. cardoso/autopong — My WWDC17 scholarship winning playground. dbbudd/geometry-swift-playgroundbook — In this course your students will learn the fundamentals of Swift 3 programming, using Geometry as their context for… dylanmodesitt/swiftymathematics — A collection of swift playground about mathematics. haginile/swiftaccelerate — A playground demoing how to use Accelerate & Swift for Linear Algebra (vector/matrix manipulations). aheze/accessiblereality — [Accepted] My WWDC21 Swift Student Challenge submission.