The AudioKit Playground Book for iPad Playgrounds and Xcode Playgrounds
A neural network Swift playground, with no third party dependencies.
Accepted My WWDC21 Swift Student Challenge submission.
In this course your students will learn the fundamentals of Swift 3 programming, using Geometry as their context for learning. The style of this course mimic "Logo", which is an educational programming language designed in 1967 by Daniel Borrow, Wally Feurzeig, Seymour Papert and Cynthia Soloman.
The main features of dbbudd/geometry-swift-playgroundbook are: Interactive Playground Books.
Open-source alternatives to dbbudd/geometry-swift-playgroundbook include: audiokit/playgrounds — The AudioKit Playground Book for iPad Playgrounds and Xcode Playgrounds. cardoso/autopong — My WWDC17 scholarship winning playground. hetelek/neural-network-playground — A neural network Swift playground, with no third party dependencies. hollisliu/spacetime-rhapsody — A Swift Playground visualizing gravity based on Einstein's Theory of General Relativity. joelrorseth/tree-trouble — An interactive Swift Playground Book about Binary Search Trees (WWDC 2017 Scholarship winner). aheze/accessiblereality — [Accepted] My WWDC21 Swift Student Challenge submission.