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Back to srsran/srsran

Projects sharing features with SrsRAN

30 open-source projects similar to srsran/srsran, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • srsran/srsran_4gsrsran avatar

    srsran/srsRAN_4G

    3,993View on GitHub↗

    srsRAN_4G is a full-stack software-defined radio suite that implements the 4G LTE protocol. It provides a modular cellular network stack capable of deploying base stations, core network components, and user equipment simulators. The project differentiates itself through a hardware-agnostic approach to radio drivers, allowing the software to interface with various software-defined radio front-ends. It implements the entire communication chain in software, from the physical layer to the network core. The system covers several functional domains, including baseband signal processing, subscriber

    C++ltesdrsrs
    View on GitHub↗3,993
  • alexandrerouma/sdrplusplusAlexandreRouma avatar

    AlexandreRouma/SDRPlusPlus

    6,047View on GitHub↗

    SDRPlusPlus is a cross-platform software-defined radio suite used for capturing, processing, and visualizing radio frequency signals. It functions as a multi-frequency radio receiver and spectrum analyzer, providing a unified hardware interface to connect various radio devices. The project employs a modular signal processing framework that allows for the integration of custom plugins and the loading of external compiled modules. This architecture supports a multi-oscillator virtual tuning system, enabling the simultaneous monitoring of different frequency bands within a single hardware stream

    C++cross-platformsdr
    View on GitHub↗6,047
  • portapack-mayhem/mayhem-firmwareportapack-mayhem avatar

    portapack-mayhem/mayhem-firmware

    5,199View on GitHub↗

    Mayhem-Firmware is a custom firmware for the PortaPack add-on that transforms a HackRF software-defined radio into a standalone handheld device capable of receiving, transmitting, and analyzing radio signals across a wide frequency range. The firmware provides a complete operational environment with an event-driven touchscreen interface, a menu-driven application launcher, and a real-time sample streaming pipeline that connects the hardware abstraction layer to a suite of modular applications. All user data, including frequency presets, captures, and configuration files, are stored on a remova

    Chackrfhackrf-componentsportapack
    View on GitHub↗5,199

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  • gnuradio/gnuradiognuradio avatar

    gnuradio/gnuradio

    6,129View on GitHub↗

    GNU Radio is an open-source software-defined radio framework that provides a digital signal processing toolkit for building wireless communication systems. At its core, it uses a block-based flow graph architecture where pre-built signal processing blocks are connected into directed graphs to define and execute custom radio signal processing pipelines. The system operates as a flow graph signal processor that enables low-latency streaming radio signal processing, supporting both real-time operation and wireless communication simulation entirely in software. The framework distinguishes itself

    C++
    View on GitHub↗6,129
  • gqrx-sdr/gqrxgqrx-sdr avatar

    gqrx-sdr/gqrx

    3,614View on GitHub↗

    Gqrx is a software defined radio application used to capture and demodulate radio signals across various frequencies to produce audio and visual data. It translates raw radio waves into audible sound using standard modes including AM, FM, SSB, and CW. The project provides tools for radio signal analysis through real-time frequency plots and waterfall displays. It enables the capture of raw baseband data and received audio for offline playback and technical analysis. The software includes capabilities for tuning radio frequencies, filtering signal noise via band-pass filters and gain control,

    C++airspyfftfuncube-dongle
    View on GitHub↗3,614
  • greatscottgadgets/hackrfgreatscottgadgets avatar

    greatscottgadgets/hackrf

    7,875View on GitHub↗

    This project is a software-defined radio platform designed to capture, analyze, and broadcast radio frequency signals across a wide spectrum. It provides a programmable hardware interface for transmitting and receiving radio signals, enabling spectrum analysis and wireless data monitoring. The system is distinguished by its ability to synchronize multiple devices using a shared external clock and hardware triggers to ensure precise timing and sample accuracy. It supports advanced signal routing, allowing ports to be mapped based on frequency or time to enable specialized operations like pseud

    Chackrfhardwareradio
    View on GitHub↗7,875
  • oros42/imsi-catcherOros42 avatar

    Oros42/IMSI-catcher

    3,770View on GitHub↗

    This project is a GSM IMSI catcher and cellular network traffic analyzer designed to intercept radio signals and extract mobile subscriber identities and network location information. It functions as a mobile subscriber identifier decoder, parsing radio packets to retrieve identity numbers and mapping them to specific countries and operators. The system provides capabilities for targeted tracking by monitoring network traffic for specific subscriber identities to detect when a device enters a coverage area. It includes a GSM frequency scanner to detect active base stations and cellular bands

    Pythoncellphonesfrequencygr-gsm
    View on GitHub↗3,770
  • open-sdr/openwifiopen-sdr avatar

    open-sdr/openwifi

    4,669View on GitHub↗

    OpenWifi is an open-source implementation of the IEEE 802.11n wireless standard designed for programmable logic. It provides a software-defined radio platform and WiFi baseband processor that implements the physical and MAC layers on FPGA hardware, accompanied by a dedicated wireless driver and toolset for hardware control. The project is distinguished by its deep integration of signal analysis and telemetry, specifically through a framework for capturing channel state information and raw IQ samples. It enables high-precision packet timestamping and cross-layer correlation between physical la

    C
    View on GitHub↗4,669
  • merbanan/rtl_433merbanan avatar

    merbanan/rtl_433

    7,529View on GitHub↗

    This project is a software-defined radio signal decoder and protocol analyzer designed to translate raw radio transmissions from ISM bands into human-readable data. It functions as a tool for capturing radio samples, analyzing pulse timings, and decoding signals from wireless devices. The system acts as a data bridge, converting decoded radio signals into JSON format for publication to MQTT brokers or exposure via Prometheus-compatible endpoints. It also serves as a signal capture tool capable of recording raw radio samples and demodulated pulses to files for offline analysis and simulated pl

    C433mhzrfrtl-sdr
    View on GitHub↗7,529
  • f4exb/sdrangelf4exb avatar

    f4exb/sdrangel

    3,828View on GitHub↗

    SDRangel is a comprehensive software-defined radio suite and digital signal processing framework. It functions as an RF spectrum analyzer and modular radio demodulator, providing a unified hardware abstraction layer to connect various radio devices to software processing pipelines for data acquisition and transmission. The platform is distinguished by its modular architecture, which uses a data-flow graph of dynamic libraries to construct signal processing chains. This allows for a plugin-based environment where users can extract audio and digital data from raw radio signals using various mod

    C++airspyairspyhfbladerf
    View on GitHub↗3,828
  • rcore-os/rcorercore-os avatar

    rcore-os/rCore

    3,688View on GitHub↗

    rCore is a Rust-based operating system kernel and microkernel designed for Linux compatibility. It functions as a self-hosted development kit that implements a system call interface to support the execution of standard Linux userspace applications. The system is designed for modularity, featuring a mechanism for loading and integrating kernel modules into the active environment without requiring a system reboot. The kernel provides core operating system capabilities, including virtual memory mapping for process isolation, a disk-based file system for data persistence, and a layered network p

    Rustaarch64mipsosdev
    View on GitHub↗3,688
  • fastled/fastledFastLED avatar

    FastLED/FastLED

    7,290View on GitHub↗

    FastLED is a C++ library for driving pixel-addressable LED chipsets and strips across various microcontroller platforms. It functions as an addressable LED control library and driver abstraction layer that converts color data into specific electrical timing for different hardware protocols. The project includes an audio-reactive visual engine for translating real-time beats and frequency data into synchronized animations, alongside a microcontroller math library optimized for high frame rates. The system provides a unified interface for managing various clockless and SPI LED chipsets. It dist

    C++
    View on GitHub↗7,290
  • xiaowenxia/embedded-notesxiaowenxia avatar

    xiaowenxia/embedded-notes

    3,998View on GitHub↗

    embedded-notes is a collection of technical study guides and development notes focused on embedded Linux, Linux kernel internals, and C programming. It serves as a reference for embedded systems development and a preparation resource for technical interviews in the field. The project provides detailed documentation on writing device drivers, managing virtual memory, and understanding kernel internals. It also includes guides on IoT network protocols, such as MQTT and TCP/IP, and outlines the architectural details of chip architectures and hardware peripherals. The material covers a broad sur

    armcdriver
    View on GitHub↗3,998
  • electronicarts/cnc_red_alertelectronicarts avatar

    electronicarts/CnC_Red_Alert

    6,678View on GitHub↗

    This repository contains the original source code for a classic real-time strategy game, serving as a legacy game engine implementation for managing units, maps, and combat mechanics in a military strategy setting. It functions as a real-time strategy game source code archive intended for preservation and technical study. The codebase acts as a game modification base, allowing developers to create custom content and modifications using the original source. It provides a foundation for retro game modding and software archeology to analyze how historical game mechanics were programmed. The pro

    C++command-and-conqueropen-sourcereal-time-strategy
    View on GitHub↗6,678
  • pvvx/atc_mithermometerpvvx avatar

    pvvx/ATC_MiThermometer

    3,963View on GitHub↗

    This project provides custom firmware and a suite of management tools for wireless thermometers and hygrometers. It replaces manufacturer software to improve measurement accuracy, extend battery life, and unlock configuration options not available in stock firmware. The system differentiates itself through a comprehensive set of administration utilities, including a device configurator for managing Bluetooth advertising and transmission power, and an over-the-air flasher for wireless software updates. It also features a climate data visualizer to retrieve and graph historical temperature, hum

    C
    View on GitHub↗3,963
  • jmechner/prince-of-persia-apple-iijmechner avatar

    jmechner/Prince-of-Persia-Apple-II

    6,820View on GitHub↗

    This project is a 6502 assembly language implementation of a platformer featuring running, jumping, and swordfighting, developed for the Apple II computer between 1985 and 1989. It serves as a piece of legacy retro gaming software designed to run on 8-bit hardware from the early computing era. The repository provides the assembly source code for the purpose of historical technical analysis and research. It allows for the study of original game source to perform technical analysis and historical research into early video games. The project covers domains including 6502 assembly programming, A

    Assembly
    View on GitHub↗6,820
  • tboox/tboxtboox avatar

    tboox/tbox

    5,111View on GitHub↗

    Tbox is a comprehensive collection of low-level utility libraries and toolkits for portable C development. It provides a multi-platform C utility library that serves as a lightweight replacement for standard libraries, offering optimized memory management and system abstractions to ensure hardware compatibility across different operating systems. The project distinguishes itself through a specialized framework of standardized data containers, including hash tables, vectors, and linked lists with integrated searching and sorting. It further provides a dedicated toolkit for networking and seria

    C
    View on GitHub↗5,111
  • waruqi/tboxwaruqi avatar

    waruqi/tbox

    5,111View on GitHub↗

    tbox is a multi-platform C standard library and toolkit designed for portable software development. It provides a core foundation for low-level system programming through a collection of system primitives, data structures, and memory management tools. The project includes a coroutine framework for cooperative multitasking and asynchronous logic, a data structure library featuring generic containers with a consistent iterator interface, and a memory management toolkit for pool allocation and debugging of heap overflows and leaks. It also provides a network and serialization toolset for handlin

    C
    View on GitHub↗5,111
  • xiph/opusxiph avatar

    xiph/opus

    3,035View on GitHub↗

    Opus is a lossy audio compression standard and codec designed for high-quality speech and music transmission over the internet. It functions as a low-latency audio codec and network-resilient streamer, providing a framework for encoding and decoding digital audio. The project distinguishes itself through the support of multi-channel ambisonics for immersive three-dimensional spatial audio reproduction. It is specifically optimized for real-time interactive communication, utilizing dynamic bitrate adjustment and forward error correction to maintain audio quality on unstable networks. The syst

    Caudioccodec
    View on GitHub↗3,035
  • lerist/fakelocationLerist avatar

    Lerist/FakeLocation

    7,136View on GitHub↗

    FakeLocation is a set of developer utilities for Android designed to override system-level location data, simulate network environments, and generate synthetic sensor activity. It functions as a location debugger and GPS mocking tool to test location-aware applications without requiring physical movement of the device. The project provides capabilities for mocking cellular base stations and wireless signals to emulate different connectivity environments. It also includes a sensor simulator that generates synthetic step counter data and adjusts location update frequencies to mimic physical act

    HTML
    View on GitHub↗7,136
  • openairinterface/openairinterface5gOpenAirInterface avatar

    OpenAirInterface/openairinterface5g

    186View on GitHub↗

    This is a read-only mirror of https://github.com/duranta-project/openairinterface5g

    C
    View on GitHub↗186
  • alvr-org/alvralvr-org avatar

    alvr-org/ALVR

    7,698View on GitHub↗

    ALVR is a wireless virtual reality streaming tool and headset driver that transmits content from a PC to a headset over Wi-Fi to eliminate physical cables. It functions as a session orchestrator that manages a network-based pipeline for high-resolution frames and a virtual driver layer that enables a computer to communicate with and track wireless hardware. The system utilizes a UDP network protocol to synchronize compressed video frames and positional tracking data. It employs hardware-accelerated H.264 encoding to minimize lag and includes a virtual audio router to redirect microphone input

    Rustoculus-gooculus-questpcvr
    View on GitHub↗7,698
  • yjhjstz/deep-into-nodeyjhjstz avatar

    yjhjstz/deep-into-node

    4,392View on GitHub↗

    This project is a technical study and analysis guide focused on the internal architecture of Node.js. It provides an in-depth examination of the runtime, focusing on how the engine manages memory handles, executes asynchronous operations, and implements core module logic. The guide specifically analyzes the integration of native C++ classes and functions into JavaScript and documents the behavior of the libuv event loop. It includes detailed references for optimizing performance by identifying V8 compiler bailouts and profiling execution to improve resource efficiency. The material covers a

    libuvnodejsv8
    View on GitHub↗4,392
  • chlumsky/msdfgenChlumsky avatar

    Chlumsky/msdfgen

    4,843View on GitHub↗

    msdfgen is a set of tools for converting fonts, SVG paths, and vector contours into monochrome or multi-channel distance field image representations. It functions as a vector graphics texture tool and glyph rasterizer designed to maintain sharp edges at any scale. The project specifically provides a multi-channel signed distance field generator that converts vector shapes and font glyphs into textures that preserve sharp corners and high-fidelity details for real-time rendering. The system covers a range of conversion capabilities, including the transformation of font files and SVG paths int

    C++
    View on GitHub↗4,843
  • chyingp/nodejs-learning-guidechyingp avatar

    chyingp/nodejs-learning-guide

    6,874View on GitHub↗

    This project is a learning guide and collection of study notes designed to teach Node.js backend development. It provides a comprehensive core API reference and practical demonstrations for implementing server-side logic, network programming, and system APIs. The guide specifically covers advanced technical domains including process management for scaling applications via clusters and child processes, as well as network programming for building TCP, UDP, and HTTP services. It also includes detailed instructional material on security implementation, focusing on cryptographic hashing and encryp

    Rubycryptoexpressnodejs
    View on GitHub↗6,874
  • codeplea/hands-on-network-programming-with-ccodeplea avatar

    codeplea/Hands-On-Network-Programming-with-C

    701View on GitHub↗

    This project serves as a comprehensive tutorial and technical resource for developing network applications in the C programming language. It focuses on the practical application of the Berkeley socket interface, guiding users through the implementation of low-level network protocols and the management of data transmission across both connection-oriented and connectionless streams. The material distinguishes itself by covering the full lifecycle of network communication, from initializing system-level protocol stacks and resolving domain names to managing complex connection behaviors. It provi

    C
    View on GitHub↗701
  • ldcsaa/hp-socketldcsaa avatar

    ldcsaa/HP-Socket

    6,132View on GitHub↗

    HP-Socket is a networking library for building scalable TCP, UDP, and HTTP servers and clients with event-driven I/O and SSL encryption. It provides a high-performance TCP server framework, an HTTP request handler that parses incoming requests and generates responses, and a UDP communication library for low-latency data transfer, all with optional SSL encryption for secure communication. The library is built on a completion-port-based I/O architecture that uses Windows I/O Completion Ports for scalable asynchronous socket operations. It features a connection-pooled agent architecture for mana

    Candroidccpp
    View on GitHub↗6,132
  • riba2534/tcp-ip-networknoteriba2534 avatar

    riba2534/TCP-IP-NetworkNote

    2,505View on GitHub↗

    TCP-IP-NetworkNote is a comprehensive technical reference and guide for implementing network communication using TCP and UDP sockets in C and C++. It provides a detailed manual for using the POSIX socket API and covers the implementation of network protocols, synchronous and asynchronous I/O patterns, and concurrent programming models. The project is distinguished by its focus on cross-platform networking, offering a detailed comparison of socket implementation details and adaptation utilities between Linux and Windows Winsock environments. It specifically addresses the differences in header

    C
    View on GitHub↗2,505
  • yedf2/handyyedf2 avatar

    yedf2/handy

    4,653View on GitHub↗

    Handy is a C++11 network server framework and event-driven networking engine designed for building high-performance concurrent TCP and UDP servers. It functions as an asynchronous I/O library and an HTTP server implementation that separates asynchronous network I/O from synchronous business logic to simplify server development. The framework distinguishes itself by utilizing platform-specific event notifications to manage millions of simultaneous network connections and providing an SSL/TLS network wrapper for encrypted asynchronous data transmission. It implements a half-sync/half-async proc

    C++cc-plus-plusconcurrent-programming
    View on GitHub↗4,653
  • espressif/arduino-esp32espressif avatar

    espressif/arduino-esp32

    16,984View on GitHub↗

    This project is an implementation of the Arduino framework for ESP32 microcontrollers, providing a core that enables firmware development using a familiar API. It functions as a microcontroller hardware abstraction layer and a firmware toolchain integration, bridging external development environments to the hardware for compilation and flashing. The system includes an embedded real-time operating system wrapper to manage multi-core execution and task scheduling, alongside a wireless communication suite for TCP/IP networking and Bluetooth Low Energy. It distinguishes itself by providing an obj

    C++
    View on GitHub↗16,984