30 open-source projects similar to skywind3000/preserve-cd, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Preserve Cd alternative.
This project is a centralized repository and delivery system for branding assets and development environment themes. It serves as a static asset host that provides brand images, logos, and media files via a content delivery network for use by external applications. The project provides an integrated theme and icon pack for editors and terminals, featuring hand-curated color schemes and a custom file icon set mapped to specific extensions and folders. It utilizes a JSON-schema-driven configuration system to apply consistent visual styling and contrast levels across different platforms. Additi
This project is a technical quiz reference database and answer key designed for passing LinkedIn skill assessments and other professional technical certifications. It serves as a searchable repository of verified questions and correct answers used to earn skill badges and validate professional proficiency. The database covers a wide range of technical domains, including various programming languages, database technologies, and cloud infrastructure certifications such as AWS Lambda and REST API assessments. It functions as a study guide for those preparing for industry-standard technical tests
This repository contains the original source code for a classic real-time strategy game, serving as a legacy game engine implementation for managing units, maps, and combat mechanics in a military strategy setting. It functions as a real-time strategy game source code archive intended for preservation and technical study. The codebase acts as a game modification base, allowing developers to create custom content and modifications using the original source. It provides a foundation for retro game modding and software archeology to analyze how historical game mechanics were programmed. The pro
This project is a digital library and archive of vintage Chinese language DOS games. It provides a curated collection of historical software preserved for access through a web-based emulation platform and a searchable game catalog. The system utilizes a decentralized repository to host and share game data files across a peer-to-peer network. This ensures assets are retrieved using content-addressable hashes rather than relying on central servers. Users can execute games directly in a web browser via a DOS emulation engine or use provided scripts to download and configure game archives for lo
MAME is a vintage hardware emulation platform designed to recreate the circuitry of arcade games, computers, and consoles to run original software on modern devices. It functions as a retro gaming preservation framework for managing, verifying, and archiving ROM sets and disk images to ensure long-term software accessibility. The project features a system debugging tool for inspecting emulated memory, CPU registers, and execution flow via breakpoints and disassembly. It also includes a Lua-based automation layer that exposes core system state and hardware controls for custom behavior and anal
Lowdb is a lightweight local data persistence library that manages application state as a JSON document. It functions as a database utility that stores information directly in local files or browser storage, removing the requirement for a dedicated database server or complex infrastructure. By treating stored data as standard objects and arrays, it provides a straightforward interface for managing application information. The library distinguishes itself through a modular adapter-based architecture that decouples data manipulation from the underlying storage medium. This design allows for the
Grav is a flat-file content management system that eliminates the need for a traditional database by storing site content and configuration in human-readable Markdown and YAML files. Built as a modular PHP web framework, it uses a hierarchical page routing system where the physical directory structure directly determines the site's URL paths. The platform is distinguished by its event-driven plugin architecture and a command-line interface that prioritizes system administration, deployment, and maintenance tasks. It utilizes a blueprint-driven system to generate administrative forms from stru
This project is a curated database and repository of standardized infrared signal sequences designed for hardware remote emulation. It provides a comprehensive library of infrared codes used to operate a wide variety of consumer electronics, household appliances, and hardware devices. The collection organizes infrared commands by manufacturer and device category to facilitate the remote operation of audio-visual equipment, climate control systems, lighting, and photography hardware. It also includes specialized signals for gaming consoles, monitors, and videoconferencing equipment. The syste
This project is a curated ebook directory and digital library designed for self-directed learning. It functions as a version-controlled knowledge base that provides a collection of downloadable academic textbooks and educational resources across multiple disciplines. The library is built as a markdown-based system where book metadata and download links are stored in flat files. These files are managed through a git-driven content pipeline and rendered as a static site resource index for fast access and simple hosting. The system utilizes a directory-based categorization model to organize mat
NeDB is a JavaScript embedded NoSQL document store designed for Node.js and the browser. It functions as an in-memory data store with the option to persist documents to a local file system, ensuring data survives application restarts. The project utilizes a MongoDB-compatible API to perform data operations, allowing it to serve as a lightweight document indexing system and a persistent file database without requiring a separate database server. Capabilities include querying, inserting, updating, and deleting documents, as well as the ability to create indexes on specific fields to accelerate
RetroPie-Setup is a specialized utility and installation tool designed to automate the orchestration of Linux-based retro gaming environments. It functions as a deployment system for configuring the dependencies and software required to run game libraries on single board computers, such as the Raspberry Pi and Odroid. The project provides a structured approach to deploying gaming emulators and managing RetroArch emulation cores. It includes a configuration tool for setting up graphical front ends that organize and launch emulated games across multiple systems. The tool handles system-level t
This project is a public transparency log of copyright takedown and counter-notices. It functions as a redacted copyright registry, maintaining a chronological record of legal enforcement requests received by a hosting platform. The archive utilizes a flat-file data model, storing notices as plain-text files within a directory hierarchy. A distributed version control system provides a permanent audit trail and version history for all archived legal notices. The system focuses on digital rights monitoring and copyright enforcement transparency by removing personally identifiable information f
This project is a Nintendo Entertainment System emulator written in Go. It functions as a hardware simulation that executes game ROMs by mimicking the original console's circuitry, including the processor and picture processing unit. The emulator includes a game library browser that identifies local files and retrieves titles and thumbnails from online databases using file checksums. It also implements a system of memory management mappers to ensure compatibility across various game ROM formats and hardware configurations. The software covers high-level capabilities for game ROM execution an
TWiLightMenu is a retro gaming frontend and game launcher for Nintendo DS hardware. It serves as a custom firmware tool and a unified interface for launching native games, emulated ROMs, and homebrew applications, while also functioning as a cheat manager and handheld storage manager. The project features a custom theme engine that allows for the personalization of the visual interface through custom images, fonts, and coordinate sets, as well as the use of custom boot splash screens and system audio. It distinguishes itself through a modular extension system that supports third-party plugins
Quake III Arena is a first-person shooter game engine and arena combat simulator. It consists of the original C++ game source code for a cross-platform 3D game designed to run on Windows, Linux, and Mac. The project provides the source code necessary to render a first-person shooter experience, focusing on player-versus-player battles in closed 3D environments. It serves as a resource for legacy game preservation and the study of early 3D game engine construction. The engine incorporates spatial partitioning, client-side prediction, and state synchronization to manage multiplayer networking
This project is a community-curated directory of open-source software designed for deployment in private server environments and home labs. It serves as a comprehensive resource for discovering independent, self-hosted alternatives to mainstream cloud services, enabling users to maintain full data ownership and control over their digital infrastructure. The directory is structured through a hierarchical taxonomy that organizes a vast collection of applications into logical categories, ranging from media management and data analytics to private communication and team productivity tools. It dis
This project is a comprehensive, community-curated compendium of the fundamental principles, heuristics, and adages that define professional software engineering. It serves as a structured reference for developers and managers, documenting the empirical observations and mathematical formulas that shape system architecture, team dynamics, and technical decision-making. The repository distinguishes itself through a decentralized, open-contribution model that relies on distributed version control to maintain its knowledge base. By utilizing a flat-file data structure and markdown-based content c
NearDrop is a cross-platform file transfer tool and a Google Quick Share client for macOS. It enables the movement of files and documents between Android devices and macOS computers over a local network. The application implements the Google Quick Share protocol to receive files from Android phones on a Mac without using cloud storage. It includes a utility for establishing secure connections between devices via scannable QR codes when automatic discovery fails. The software manages local network data sharing through device discovery and secure pairing mechanisms. It facilitates the transfer
This project is a curated directory of research internships and programs for undergraduate students, specifically focused on science, technology, engineering, and mathematics. It serves as an academic opportunity database and a resource for early-career students to find research placements across various global regions and institutions. The repository is maintained as a collaborative, Git-curated resource where new entries are vetted and integrated through version control pull requests. Data is stored as a searchable index of research placements using a markdown-based opportunity database of
Zerobrew is a standalone package manager that installs and manages Homebrew formulas without requiring the original Homebrew system. It uses content-addressable storage to store each file blob once by its hash, enabling instant APFS clonefile copies for identical package contents across installations, which reduces both installation time and disk usage. The project distributes pre-compiled package binaries as compressed archives verified by checksum, with a fallback to building packages from source using Homebrew's Ruby DSL when bottles are unavailable. It activates installed packages through
RetroArch is a cross-platform emulation host and multi-system game emulator that serves as a frontend for the Libretro API. It coordinates video, audio, and user input to maintain the application state for various emulator cores, allowing it to run a wide variety of vintage gaming hardware and software engines. The platform distinguishes itself through a low-latency emulation model that uses run-ahead processing to reduce input lag. It also features a real-time state tracking system that enables gameplay rewinding by saving periodic snapshots of the emulator memory state. The environment inc
Homebrew Cask is a command-line interface for the installation and management of macOS binary applications. It automates the deployment of prebuilt software binaries and fonts, moving them directly into the system applications folder to replace manual download and installation processes. The project provides a unified workflow for administering third-party software artifacts sourced from upstream vendors. This includes the ability to automate the setup of desktop applications and manage the lifecycle of GUI software through a terminal interface. The system utilizes Ruby-based package definit
ExploitDB is a curated archive of exploit code and vulnerability data designed for penetration testing and security research. It serves as an offensive security knowledge base and a repository of publicly available proof-of-concept code used to validate software flaws. The project provides a searchable collection of historical and current exploit vectors. It supports security threat intelligence by tracking public releases and aids in vulnerability research by providing a reference library for analyzing how specific systems can be compromised. The archive is managed through a curated input p
This project is a macOS binary package manager and command line interface used to automate the installation and removal of prebuilt graphical applications. It functions as a software installer and orchestrator, providing a terminal-based workflow for managing the lifecycle of third-party binaries. The tool focuses on macOS application installation and system administration, allowing for the setup and deployment of software via scripts to avoid manual downloads. It covers the management of binary software and the automation of graphical application setups on macOS.
Play- is a multi-system game emulator and virtual hardware emulator that simulates various console and arcade hardware to run original game files on modern devices. It functions as a retro game frontend, providing a graphical interface for organizing, launching, and managing libraries of legacy console and arcade titles. The project includes a hardware input mapper that translates modern controllers and mouse movements to simulate specialized legacy input devices, such as light guns and steering wheels. It also features a game state manager capable of capturing and restoring the exact memory
This is the original C source code for the Quake game engine, a landmark first-person shooter engine from the 1990s. It is a retro game engine that renders 3D environments and processes player input in real time using CPU-based software rendering rather than GPU acceleration. The engine supports networked multiplayer gameplay over LAN or internet connections and is designed to be moddable, allowing users to create and run custom game modifications and levels. The engine's architecture includes a Binary Space Partition tree for efficient world geometry organization and visibility determination
cmus is a terminal-based audio player that runs entirely within a terminal window, using the ncurses library to render its interface without any graphical toolkit. It is designed to play local music files and internet radio streams, with support for CUE sheet metadata that splits single audio files into logical tracks with correct timing, and gapless playback that eliminates audible pauses between consecutive tracks. The player distinguishes itself through a Vi-inspired incremental search interface that locates tracks and commands in real time as you type, and a tab-based workspace model that
This project is a public health monitoring platform and data aggregator that tracks COVID-19 statistics, recovery rates, and vaccination data across India. It functions as a public health data repository, archiving epidemiological metrics for regional impact tracking and research. The platform transforms raw health statistics into an interactive data visualization site. It utilizes a series of dashboards to convert these statistics into visual trends, allowing for the monitoring of regional impacts. The system provides capabilities for epidemiological data analysis, including the collection
gh-dash is a terminal user interface (TUI) dashboard and API client for monitoring and managing GitHub pull requests, issues, and notifications. It serves as a repository manager and git workflow tool, allowing users to track project activity and execute development lifecycle tasks directly from the command line. The project distinguishes itself through a highly configurable layout and keybinding system. It uses custom filter templates to define specific subsets of activity and allows users to associate remote repositories with local filesystem directories to automate branch checkouts. The t
models.dev is a directory and intelligence system for large language models that provides a standardized catalog of technical specifications, provider mappings, and pricing data. It serves as a central index for model metadata, including context windows, output limits, and release dates. The project functions as a capability index and pricing comparison tool, allowing for the analysis of token costs across different hosting providers. It maps generic model names to the specific API identifiers required by various third-party platforms and tracks support for functional features such as tool ca