30 open-source projects similar to sinai-dev/unityexplorer, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best UnityExplorer alternative.
REFramework is a runtime modding framework for games built on the RE Engine, providing a C# plugin system with typed proxy code generation, a Lua scripting interface, an ImGui-based UI system, a runtime debugging toolkit, and a VR integration layer. At its core, it intercepts and modifies internal game engine functions and state at runtime through hooking and scripting APIs, enabling deep inspection and manipulation of live game objects. The framework distinguishes itself through typed proxy code generation that auto-creates C# interfaces from the game's type database, giving compile-time saf
This project is an Xposed Framework module and runtime code injector designed to modify Android application behavior. It functions as an app modifier and feature unlock tool that enables the injection of custom code and the bypassing of subscription restrictions and payment walls to grant access to premium capabilities. The system extends application user interfaces by embedding functional toggles and custom control menus directly into the settings and user pages of target apps. It allows for the injection of additional tools and enhancements through a dedicated configuration menu. The techn
UtinyRipper is a utility for extracting meshes, textures, audio, and scene data from Unity serialized files and asset bundles. It functions as a resource converter that recovers 3D models and textures from compiled game data, translating internal serialized structures into native file formats. The tool provides a dual-interface model, offering both a graphical user interface for exporting resources and a command-line interface for automated batch extraction. These interfaces enable the conversion of proprietary engine textures and audio streams into standard image and wave files. The system
Il2CppDumper is a reverse engineering tool that recovers original .NET assembly structure from Unity games compiled with il2cpp. It parses il2cpp binaries across multiple executable formats including ELF, Mach-O, PE, NSO, and WASM, and reconstructs the original DLL structure from embedded metadata tables, enabling decompilation and analysis of game code. The tool generates disassembler scripts for IDA, Ghidra, and Binary Ninja that apply recovered type definitions and structure layouts to the binary analysis. It also strips protection layers from memory-dumped libil2cpp.so files and simple PE
Objection is a dynamic instrumentation framework and runtime exploration toolkit for mobile application security analysis. It provides a command-line interface to interact with the memory and state of iOS and Android applications during active execution, serving as a toolkit for runtime analysis and security testing. The project distinguishes itself by providing specialized capabilities to bypass common mobile security controls, including SSL pinning, biometric authentication, and root or jailbreak detection. It enables the extraction of sensitive credentials and data from secure storage syst
Qira is a binary analysis platform and execution tracer that records every instruction and data access during program execution for interactive playback and debugging. It functions as a runtime analysis environment that uses QEMU to trace execution and inspect memory and register states. The system provides a binary static analysis tool that maps program structure and annotates instructions based on captured runtime data. It includes a runtime memory analyzer to monitor reads and writes to specific addresses and an interactive debugger for navigating execution timelines. The platform covers
Aspects is an aspect-oriented programming library and method hooking framework designed for intercepting and modifying JavaScript function behavior without altering the original source code. It serves as a runtime logic injector that allows for the addition and removal of executable code wrappers from active functions. The library enables the injection of custom logic before or after methods to change application behavior at runtime. It further provides the ability to intercept method calls to capture or override return values before they reach the caller. The framework manages these interce
FLEX is an in-app debugging tool and runtime exploration environment for iOS applications. It provides an integrated suite for inspecting and modifying the internal state of a running process without the use of an external debugger. The project includes a runtime inspector for browsing the memory heap and calling methods dynamically, alongside a view hierarchy debugger for visualizing and adjusting layout structures in real time. It features a network traffic monitor to log and analyze HTTP request history, headers, and responses, as well as a sandbox manager for viewing and editing files and
Chisel is a collection of LLDB debugging extensions and tools for inspecting and manipulating the user interface of iOS applications. It provides utilities for tracing responder chains, traversing view hierarchies, and modifying UI elements during runtime. The toolset distinguishes itself through specialized visual debugging capabilities, including a suite for toggling view visibility and borders to isolate layout issues, as well as a system to export colors and images from a running app to a desktop previewer for asset verification. The project covers a broad range of UI diagnostic capabili
Arthas is a Java diagnostic tool and runtime debugger designed for real-time troubleshooting of applications. It functions as a remote diagnostics agent that allows users to inspect the runtime state of a Java process, including its heap objects and classloader hierarchies, without requiring a process restart. The project distinguishes itself through advanced bytecode manipulation capabilities, enabling live class hotswapping and the modification of bytecode in running processes. It supports in-memory source compilation and runtime bytecode decompilation to verify and update logic instantly w
Object-reflector is a Python object reflection library and dynamic attribute access tool. It functions as an object property extractor designed to retrieve values from an object's internal state and inheritance hierarchies during runtime. The library provides the capability to access and extract private, protected, and inherited object attributes. This allows for the inspection of internal properties regardless of their visibility. The project covers domains including software debugging workflows, automated testing utilities, and general Python runtime reflection to analyze object properties
Delve is a command-line debugger designed for programs written in the Go programming language. It provides an interactive interface for runtime analysis, allowing developers to control program execution, inspect memory and variable states, and navigate call stacks to identify logic errors. The tool distinguishes itself through deep integration with the Go runtime, specifically by providing goroutine-aware stack unwinding and the ability to manage concurrent execution threads. It utilizes a client-server protocol to decouple the debugger engine from the user interface, enabling both local and
FLEX is a diagnostic framework designed for the inspection and modification of mobile applications during active execution. It provides a suite of tools that allow developers to explore the internal state of a running process, including its memory, class definitions, and object properties, without requiring a recompilation of the source code. The tool distinguishes itself by enabling real-time interaction with the application environment. It facilitates dynamic user interface prototyping by allowing for the traversal and modification of visual hierarchies, as well as the direct manipulation o
This project is a state management inspector and debugging tool for Redux. It provides a browser-based interface for inspecting and modifying application state and actions in real time, serving as an action logger and time travel debugger to troubleshoot application logic. The tool allows users to navigate a chronological history of state changes to replay previous versions of the application or skip specific actions. It also functions as a remote monitoring bridge, streaming Redux state and actions from non-browser environments to a centralized debugging interface. The capability surface in
NaughtyAttributes is a collection of custom attributes for the Unity Editor inspector that allows for field validation, the exposure of non-serialized properties, and the addition of custom UI controls. It functions as an extension library to customize how fields are drawn and behave within the inspector interface without requiring the author to write custom editor scripts. The library provides tools for creating interactive elements such as buttons that execute specific methods, as well as specialized input controls like sliders and dropdowns. It enables the display of native properties and
PakePlus-iOS is a web-to-native app generator that packages any website or web application into native installers for iOS, Android, and desktop platforms. It wraps web content inside a platform‑specific WebView and provides a cross‑platform build pipeline that compiles installers without requiring a local development environment. Core capabilities include URL obfuscation to hide the source website from scraping, a JavaScript injection engine that embeds custom scripts at build time, and a configuration customizer for branding, window properties, and keyboard shortcuts. The tool differentiates
RoslynPad is a browser-based C# integrated development environment and interactive playground. It serves as a tool for writing and executing C# code snippets and scripts using the Roslyn compiler for immediate feedback. The environment features an integrated NuGet package manager that allows users to search for and load external .NET library assemblies into a live execution context. It functions as an in-process code executor to minimize startup latency and maintain state across script executions. The platform provides real-time semantic analysis and diagnostic feedback, offering code comple
LSPatch is an Android runtime hooking tool and non-root app patcher. It provides a non-root implementation of the Xposed framework, allowing for the modification of Android application behavior without requiring administrative system access. The project enables the integration of Xposed modules into specific applications by embedding the necessary API components directly into the application package. This allows for application sandbox customization and the execution of framework modules on standard devices. The framework achieves these modifications through dex-based method hooking, dynamic
Cake is a cross-platform build automation system and scripting framework that allows users to define software build pipelines using C# scripts. It functions as a CI/CD pipeline orchestrator and build runner, providing a strongly-typed domain-specific language to simplify the orchestration of compilation, testing, and packaging processes across Windows, Linux, and macOS. The system ensures reproducible build environments by pinning the versions of build tools, modules, and dependencies. It distinguishes itself by enabling a C# scripting workflow with full IDE support, including autocomplete, s
Aliucord is a modified version of the Discord Android application that functions as a plugin-based app extender. It allows for the installation of third-party plugins and deep customization of the mobile client without requiring a full rebuild of the binary. The project provides a framework for loading external code modules at runtime and includes a management system for installing and updating these extensions. It features a dedicated telemetry blocker designed to prevent the application from sending tracking and analytics data to remote servers. Additional capabilities include a crash logg
PyBoy is a programmable Game Boy emulator and hardware simulation framework written in Python. It functions as an emulation engine that allows users to execute original handheld software while providing a programmatic interface to control, probe, and automate game execution. The project is specifically designed as a reinforcement learning environment, exposing emulator states and controls to facilitate the training of machine learning agents. It distinguishes itself by providing tools for game area mapping and the extraction of simplified 2D screen representations and collision maps to suppor
LSPosed is an Android runtime hooking framework and in-memory code modifier. It functions as a system hooking tool that intercepts and modifies system and application methods in memory to change behavior without altering original installation files. The project provides a standardized interface through the Xposed Module API, allowing for the development of plugins that alter the behavior of the Android operating system and installed applications. The framework covers a range of capabilities including runtime function interception, Android system debugging, and application customization. Thes
Instantiator is a PHP library designed to create class instances without invoking their constructors. It uses the PHP Reflection API to allocate objects in memory and initialize them in a predefined state, bypassing standard constructor logic. The project functions as a data hydration tool and a testing helper. It enables the population of PHP objects from external data sources by mapping values directly to properties, regardless of whether those properties are public, protected, or private. This capability allows for the generation of objects in specific internal states for unit tests withou
VirtualApp is an Android application virtualization engine and user-space sandbox that enables the execution of applications within an isolated environment. It allows for the running of multiple independent instances of the same application on a single device and supports private application installation without requiring system-level root access. The project features a comprehensive hooking framework for intercepting Java and native layer functions to modify application behavior. It includes tools for hardware simulation to spoof device models and system information, as well as a non-root pr
pwndbg is a GDB plugin and binary analysis framework designed for reverse engineering, exploit development, and low-level program analysis. It extends the core functionality of the debugger to provide advanced memory inspection and automation tools. The project distinguishes itself with specialized capabilities for heap analysis across glibc, jemalloc, and musl, as well as a comprehensive kernel debugging toolkit for inspecting Linux kernel tasks and slab allocators. It includes an integrated ROP gadget searcher for constructing exploit chains and an LLM-powered debugging assistant that provi
XposedBridge is an Android Java hooking framework and bytecode instrumentation engine. It functions as a runtime system for intercepting and modifying Java method calls within the Android operating system and installed applications. The project provides a mechanism for zygote process injection, ensuring that all spawned applications inherit the instrumentation logic. It enables the modification of internal Android system behaviors through method proxying and Java reflection to access private internal system members. The framework supports dynamic Android instrumentation and runtime analysis,
Volatility3 is a memory forensics framework and analysis tool used to parse volatile memory dumps. It extracts digital artifacts and reconstructs the runtime state of a system to recover process information, network artifacts, and other forensic evidence. The system functions as a plugin-based forensic engine and an operating system symbol resolver. It maps raw memory addresses to known system structures using symbol tables and translation layers, and provides an extensible architecture for creating custom scanners and renderers. The framework includes a command-line memory explorer for real
GEF is a Python-based extension for GDB that serves as a framework for binary analysis, exploit development, and low-level debugging. It functions as a dynamic analysis extension designed to assist in reverse engineering workflows and malware analysis by enhancing the debugger's ability to inspect process state and memory. The project is distinguished by its specialized heap analysis tools, which allow for the inspection of glibc heap arenas, bins, and chunks to detect memory corruption. It also provides a dedicated toolkit for exploit development, including cyclic pattern generation for offs
Defold is a cross-platform game engine and integrated development environment used to create 2D and 3D games for desktop, mobile, and web targets. It combines a game development IDE for asset and scene management with a multi-platform build system and a scripting environment based on Lua. The engine includes a specialized headless runtime for hosting game servers and performing automated testing without a graphical interface. It supports native engine extensions, allowing custom low-level code to be integrated into the core to expand functionality beyond the standard scripting interface. The
BepInEx is a Unity game modding framework that enables the injection of custom C# code and external assemblies into running processes without modifying original binaries. It provides a plugin loader and a dependency resolution engine to ensure that external modules are initialized in the correct order based on defined metadata requirements. The framework includes a centralized plugin configuration system for storing and editing custom settings via files and interactive inputs. It also features a runtime object inspector for browsing and debugging active game objects and components within a Un