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simbody/simbody

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Simbody

High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.

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Physics Simulation - High-performance multibody dynamics library.
  • Robotics Simulation - Simulates multibody dynamics.
  • Simulation Environments - High-performance multibody dynamics library.
  • Development Libraries - Physics library for simulating mechanical systems.
  • Physics Engines - High-performance multibody dynamics and physics library.
  • Physics Simulation - Multibody dynamics library for biomechanical and mechanical systems.
  • Physics Engines - High-performance library for multi-body dynamics.
  • 2,525 stars·494 forks·C++·Apache-2.0·17 views

    Star history

    Star history chart for simbody/simbodyStar history chart for simbody/simbody

    How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

    Frequently asked questions

    What does simbody/simbody do?

    High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.

    What are the main features of simbody/simbody?

    The main features of simbody/simbody are: Physics Simulation, Robotics Simulation, Simulation Environments, Development Libraries, Physics Engines.

    Which projects share features with simbody/simbody?

    Projects with overlapping indexed features include: bulletphysics/bullet3 — Bullet3 is a professional physics simulation engine designed for calculating rigid body, soft body, and collision… facebookresearch/habitat-sim — Habitat-sim is a high-performance 3D simulation platform designed for training and benchmarking embodied AI agents… carla-simulator/carla — CARLA is an autonomous driving simulator and research environment designed for developing and validating self-driving… google/liquidfun — LiquidFun is a 2D physics engine and game physics framework designed to calculate movement and collisions for rigid… robotlocomotion/drake — Drake is a robotics simulation framework and control system modeling tool used for designing, simulating, and… slembcke/chipmunk2d — A fast and lightweight 2D game physics library.

    Projects sharing features with Simbody

    These projects share indexed features with Simbody. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
    • bulletphysics/bullet3bulletphysics avatar

      bulletphysics/bullet3

      14,243View on GitHub↗

      Bullet3 is a professional physics simulation engine designed for calculating rigid body, soft body, and collision dynamics within 3D environments and robotics applications. It functions as a computational framework for determining complex geometric intersections and contact manifolds between objects in simulated space. The library distinguishes itself through a distributed rendering framework that scales heavy graphical workloads and scene generation tasks across large clusters of machines. This capability enables the production of massive datasets by distributing complex scene generation acr

      C++computer-animationgame-developmentkinematics
      View on GitHub↗14,243
    • facebookresearch/habitat-simfacebookresearch avatar

      facebookresearch/habitat-sim

      3,532View on GitHub↗

      Habitat-sim is a high-performance 3D simulation platform designed for training and benchmarking embodied AI agents within photorealistic indoor and outdoor environments. It serves as a simulator for AI and robotics, providing a system for generating synthetic data and simulating physical interactions. The project is distinguished by a native C++ core that enables high-throughput simulation and a rendering pipeline using physically based rendering and baked global illumination. It features a navigation system based on pre-computed navigation meshes to ensure collision-free traversal and a rigi

      C++aicomputer-visioncplusplus
      View on GitHub↗3,532
    • carla-simulator/carlacarla-simulator avatar

      carla-simulator/carla

      14,072View on GitHub↗

      CARLA is an autonomous driving simulator and research environment designed for developing and validating self-driving software. It functions as an urban traffic simulator that generates realistic vehicle and pedestrian behavior and as a synthetic sensor data generator producing LiDAR, Radar, and camera data. The platform distinguishes itself through its deep integration with robotics frameworks, specifically providing native connectivity to ROS2 nodes for robotic control and data processing. It supports the training of driving models via imitation and reinforcement learning within a controlle

      C++
      View on GitHub↗14,072
    • google/liquidfungoogle avatar

      google/liquidfun

      4,894View on GitHub↗

      LiquidFun is a 2D physics engine and game physics framework designed to calculate movement and collisions for rigid bodies and particle systems. It functions as a simulation tool for integrating real-time physical interactions and dynamics into interactive applications. The framework specifically provides a particle-based fluid simulator to model liquid dynamics, including splashing, displacement, and surface tension. It also includes a soft body physics simulator for creating deformable and elastic objects that react to physical forces. The engine covers a broad range of physical interactio

      C++
      View on GitHub↗4,894
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