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Back to pr0g/cmake-examples

Projects sharing features with Cmake Examples

30 open-source projects similar to pr0g/cmake-examples, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • premake/premake-corepremake avatar

    premake/premake-core

    3,566View on GitHub↗

    Premake is a build system generator and cross-platform build configuration tool. It functions as a scripting engine that transforms scripted workspace definitions into native project files for multiple build toolsets and compilers. Additionally, it can generate JSON-formatted compilation databases for use with language servers and static analysis tools. The project distinguishes itself through a programmable runtime that allows for internal function hooking and the interception of build logic. This extensibility enables users to create custom toolset generators, implement modular extensions f

    Cchacktoberfestlua
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  • rust-lang/cargorust-lang avatar

    rust-lang/cargo

    14,624View on GitHub↗

    Cargo is the official build system and package manager for the Rust programming language. It provides a unified command-line interface that orchestrates the entire development lifecycle, including compiling source code, managing complex dependency graphs, running tests, and distributing packages through a centralized registry. By utilizing declarative manifest files, it ensures that builds remain reproducible and consistent across different environments. The tool distinguishes itself through its deep integration with the Rust compiler and its sophisticated approach to project management. It f

    Rustcargopackage-managerrust
    View on GitHub↗14,624
  • ttroy50/cmake-examplesttroy50 avatar

    ttroy50/cmake-examples

    13,066View on GitHub↗

    This project is a collection of reference implementations and templates for CMake build patterns and configuration workflows. It provides standardized templates for managing C++ project structures, compiler flags, and dependency linking. The repository includes a packaging guide for creating installation targets and platform-specific software installers. It also provides a testing suite that demonstrates the integration of unit testing and static analysis tools into the build process. Additional reference configurations cover the execution of builds and tests within isolated, containerized e

    CMakeboostcatchclang
    View on GitHub↗13,066

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  • nasa/fprimenasa avatar

    nasa/fprime

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    F Prime is a component-based framework designed for the development and deployment of embedded and spaceflight software. It provides a modular architecture that decouples software logic from communication interfaces, allowing developers to define system structures through a domain-specific modeling language. This model-based approach enables automated code generation, ensuring consistency across complex system topologies while maintaining strict interface contracts between software modules. The framework distinguishes itself through its integrated build system and ground data operations suite

    C++componentscppembedded
    View on GitHub↗10,766
  • nim-lang/nimnim-lang avatar

    nim-lang/Nim

    18,071View on GitHub↗

    Nim is a statically typed, compiled systems programming language designed for high performance and cross-platform development. It translates high-level source code into C, C++, or JavaScript, allowing developers to produce efficient native binaries or web-compatible scripts from a single codebase. The language emphasizes a clean, indentation-based syntax that simplifies code hierarchy while maintaining the power of a full-featured systems language. What distinguishes Nim is its robust metaprogramming framework, which allows developers to inspect, modify, and generate code structures during th

    Nimcompilerefficienthacktoberfest
    View on GitHub↗18,071
  • c3lang/c3cc3lang avatar

    c3lang/c3c

    5,147View on GitHub↗

    c3c is the compiler for the C3 programming language, transforming source code into executable binaries, static libraries, or dynamic libraries using an LLVM backend. It implements a system based on result-based error handling, scoped memory pooling, and a semantic macro system. The compiler provides first-class support for hardware-backed SIMD vectors that map directly to processor instructions and enables runtime polymorphism through interface-based dynamic dispatch. The project covers a broad set of low-level capabilities, including manual and pooled memory management, inline assembly inte

    C3c3compilerlanguage
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  • homebrew/legacy-homebrewHomebrew avatar

    Homebrew/legacy-homebrew

    26,849View on GitHub↗

    This project is a command line package manager and dependency management engine used for installing, updating, and removing software packages across different operating systems. It functions as a package recipe system and software repository administrator, utilizing declarative scripts to define software sources, build arguments, and installation steps. The system operates as a binary distribution platform that compiles source code into pre-compiled binaries and distributes them through remote repositories. It includes an automated version tracker that monitors upstream software releases and

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  • ninja-build/ninjaninja-build avatar

    ninja-build/ninja

    13,034View on GitHub↗

    Ninja is a low-level build system and executable designed to function as a backend for higher-level build generators. It serves as a build graph processor that evaluates build files to determine the optimal execution order for target dependencies and binaries. The tool focuses on fast software compilation by executing commands based on dependency graphs to transform source code into binaries. It operates as an incremental build tool, utilizing file timestamps to manage build operations and recompile only the modified parts of a project. The system manages build automation through automated d

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    View on GitHub↗13,034
  • facebook/buckfacebook avatar

    facebook/buck

    8,542View on GitHub↗

    Buck is a multi-language build system and modular build orchestrator designed to compile and package software modules across different programming languages and hardware platforms. It functions as a hermetic build tool, isolating the build process from the host system to ensure consistent and reproducible outputs. The system manages polyglot software builds by organizing code into small, independent units to facilitate faster compilation. It operates as a cross-platform package manager that creates and distributes software components across various operating systems and language ecosystems.

    Javaandroidbuckbuild-tool
    View on GitHub↗8,542
  • buildbot/buildbotbuildbot avatar

    buildbot/buildbot

    5,452View on GitHub↗

    Buildbot is a Python-based continuous integration framework and distributed build orchestrator. It functions as a build automation engine that coordinates the retrieval of source code, the execution of build steps, and the reporting of results through a central controller and a network of remote worker agents. The system is distinguished by a plugin-based extensibility architecture and a master-worker distribution model. It allows for dynamic build modification at runtime and supports a pluggable database backend for persisting system state and historical build data. The project covers a bro

    Python
    View on GitHub↗5,452
  • mesonbuild/mesonmesonbuild avatar

    mesonbuild/meson

    6,547View on GitHub↗

    The Meson Build System

    Python
    View on GitHub↗6,547
  • thelartians/moderncppstarterTheLartians avatar

    TheLartians/ModernCppStarter

    5,306View on GitHub↗

    ModernCppStarter is a pre-configured project boilerplate and bootstrapping environment for C++ libraries and executables. It provides a standardized set of CMake build configurations and templates to automate the initialization of new projects. The project integrates a comprehensive static analysis suite and documentation automation. It includes systems for enforcing code quality through sanitizers and analyzers, as well as a pipeline for generating and deploying technical documentation during project releases. The template covers broader development infrastructure, including dependency mana

    CMakebootstrapcccache
    View on GitHub↗5,306
  • metalsmith/metalsmithmetalsmith avatar

    metalsmith/metalsmith

    7,827View on GitHub↗

    Metalsmith is a Node.js static site generator and static content processor that transforms source files into websites, eBooks, or technical documentation. It functions as a file-to-object transformer, converting directory trees into plain JavaScript objects that can be programmatically manipulated in memory. The project is built around a pluggable build pipeline where files are passed through a sequence of custom functions to transform content and metadata incrementally. This architecture allows users to extend functionality by writing their own plugins or using third-party modules to define

    JavaScriptjavascriptmarkdownmarkdown-to-html
    View on GitHub↗7,827
  • facebook/buck2facebook avatar

    facebook/buck2

    4,360View on GitHub↗

    Buck2 is a programmable monorepo build tool and hermetic build system designed to manage large-scale projects with complex target graphs and multi-language dependencies. It functions as a remote execution framework and dependency graph analyzer, providing an artifact caching engine to ensure reproducible and consistent build results across different environments. The system distinguishes itself through an incremental computation engine that recomputes only the specific nodes in a dependency graph invalidated by changes. It utilizes content-addressable storage for build artifact caching and su

    Rust
    View on GitHub↗4,360
  • wearehive/project-guidelineswearehive avatar

    wearehive/project-guidelines

    29,458View on GitHub↗

    This project is a comprehensive set of architectural and coding standards for organizing and maintaining high-quality JavaScript applications. It provides a framework for JavaScript project best practices across the full software development lifecycle, establishing unified guidelines for project organization and development. The guidelines cover specific standards for REST API design, utilizing resource-oriented interfaces and standardized HTTP methods. It also includes a web accessibility standard focused on semantic HTML and automated audits, alongside a defined Git workflow standard for br

    JavaScript
    View on GitHub↗29,458
  • golang-standards/project-layoutgolang-standards avatar

    golang-standards/project-layout

    56,122View on GitHub↗

    This project provides a standardized directory layout pattern that establishes a predictable structure for organizing source code, configuration files, and documentation. It serves as a community-driven framework designed to improve project maintainability, simplify developer onboarding, and ensure consistency across large-scale software development efforts. By enforcing uniform file layouts, the project reduces cognitive load for developers working across multiple services or microservices. It utilizes convention-based folder templates to ensure that application logic, infrastructure, and co

    Makefilegogolangproject-structure
    View on GitHub↗56,122
  • federico-busato/modern-cpp-programmingfederico-busato avatar

    federico-busato/Modern-CPP-Programming

    15,808View on GitHub↗

    This project is a comprehensive educational resource and programming course covering C++ language semantics and features from C++03 through C++26. It provides structured tutorials and technical guides focused on modern C++ development. The material offers specialized instruction on template metaprogramming, including the use of type traits and compile-time computations. It features detailed guides on concurrency and parallelism for multi-core execution, as well as a reference for software design applying SOLID principles and RAII. Additionally, it covers build performance optimization to redu

    HTMLc-plus-pluscode-qualitycompilers
    View on GitHub↗15,808
  • rust-lang/bookrust-lang avatar

    rust-lang/book

    17,930View on GitHub↗

    The Rust Programming Language Book is the official technical guide and educational resource for the Rust language. It provides a comprehensive walkthrough of the language's design, focusing on its core identity as a systems programming language that enforces memory safety and high-performance execution without the need for a garbage collector. The project is distinguished by its focus on ownership, borrowing, and lifetime tracking, which allow the compiler to verify memory safety and thread safety at compile time. It covers the language's unique approach to zero-cost abstractions, including t

    Rustbookmdbookrust
    View on GitHub↗17,930
  • swiftlang/swift-evolutionswiftlang avatar

    swiftlang/swift-evolution

    15,854View on GitHub↗

    Swift Evolution serves as the central governance and design platform for the Swift programming language. It provides a structured, collaborative framework for tracking, discussing, and managing the formal proposals and technical goals that define the language's syntax, semantics, and core features. By maintaining a comprehensive collection of design documentation, the project ensures the long-term stability and consistency of the language as it matures. The repository acts as the primary hub for the language's evolution, coordinating community feedback and technical decisions through a transp

    Markdown
    View on GitHub↗15,854
  • componentjs/componentcomponentjs avatar

    componentjs/component

    4,523View on GitHub↗

    Component is a frontend build tool and package manager designed for modular web application development. It functions as an asset pipeline orchestrator and module dependency resolver, fetching and organizing local or remote code packages according to specific versioning rules. The system provides a development environment that supports local module linking via symlinks for real-time testing without publishing to a registry. It includes a programmable build pipeline to transform scripts and styles into production assets and an event-driven file watching system to trigger automatic recompilatio

    JavaScript
    View on GitHub↗4,523
  • cpm-cmake/cpm.cmakecpm-cmake avatar

    cpm-cmake/CPM.cmake

    3,910View on GitHub↗

    CPM.cmake is a dependency manager and package resolver for C and C++ projects that integrates directly into the CMake build system. It automates the process of fetching, configuring, and managing external libraries by resolving dependencies through system-wide package managers or by downloading source code from remote repositories. The system ensures reproducible builds by locking transitive dependency versions and verifying the authenticity of downloaded source archives using cryptographic hash checksums. It allows for development flexibility through local filesystem overrides, which redirec

    CMakebuildscc-plus-plus
    View on GitHub↗3,910
  • friendlyanon/cmake-initfriendlyanon avatar

    friendlyanon/cmake-init

    2,488View on GitHub↗

    cmake-init is a project generator and build system boilerplate designed to automate the initialization of C++ projects. It provides a framework for creating standardized project layouts and build configurations through template-based generation and user-defined prompts. The project functions as a development workflow automator, integrating static analysis, code formatting, and documentation generation directly into the build pipeline. It includes a dependency management system for vendoring external libraries and managing transitive dependencies to ensure consistent package discovery for down

    CMakeboilerplatecci
    View on GitHub↗2,488
  • dotnet/msbuilddotnet avatar

    dotnet/msbuild

    5,519View on GitHub↗

    MSBuild is a .NET build engine and software build automation system that transforms source code into deployable applications. It utilizes a declarative project system based on a structured XML schema to define build items, properties, and targets used across the .NET ecosystem and Visual Studio. The system features a customizable build task framework that allows the implementation of custom tasks and loggers to perform specific software construction operations. This extensibility enables the creation of specialized logic to modify build process behavior. The engine manages build automation t

    C#buildhacktoberfesthelp-wanted
    View on GitHub↗5,519
  • brentvollebregt/auto-py-to-exebrentvollebregt avatar

    brentvollebregt/auto-py-to-exe

    4,952View on GitHub↗

    auto-py-to-exe is a Python to EXE converter and standalone executable packager that provides a web-based graphical interface for PyInstaller. It transforms Python scripts into single binary files that run without requiring a local Python installation or external dependencies. The project functions as a JSON-based build automator, allowing users to save, load, and export complex packaging configurations via JSON files to ensure consistent and reproducible builds across different projects. The tool covers script-to-executable conversion, including the ability to bundle static assets and icons

    JavaScriptautomationbundleexecutable
    View on GitHub↗4,952
  • glitchenzo/nugetforunityGlitchEnzo avatar

    GlitchEnzo/NuGetForUnity

    4,482View on GitHub↗

    NuGetForUnity is a package manager and dependency management system that integrates NuGet packages into Unity projects. It functions as a NuGet client for game development, allowing for the installation, restoration, and updating of external .NET libraries and their transitive dependencies without manual DLL imports. The tool includes a library publishing utility for creating package specification files and uploading custom libraries to remote NuGet servers. It supports the use of both official and custom package feeds, enabling the distribution of proprietary libraries through private regist

    C#
    View on GitHub↗4,482
  • clibs/clibclibs avatar

    clibs/clib

    5,133View on GitHub↗

    clib is a C language package manager and dependency manager used to install, update, and manage external C libraries and executable dependencies from remote repositories. It functions as a distribution tool for structuring source code and metadata to publish C libraries and a development toolkit for maintaining consistent build environments. The project provides a framework for C library distribution and dependency resolution, utilizing manifest files to track required library versions and ensure reproducible builds across different systems. It streamlines the C development workflow by managi

    Ccclibmanager
    View on GitHub↗5,133
  • nixos/nixNixOS avatar

    NixOS/nix

    17,090View on GitHub↗

    Nix is a functional package manager, purely functional build system, and declarative configuration system. It serves as a reproducible environment manager designed to eliminate manual installation drift by defining software and operating system states through a configuration language. The project provides a means of managing software dependencies in isolated environments to prevent conflicts between different versions of the same tool. It enables the creation of consistent system configurations and development environments that replicate exactly across multiple machines. Its capabilities cov

    C++c-plus-plusdeclarative-languagefunctional-programming
    View on GitHub↗17,090
  • xmake-io/xmakexmake-io avatar

    xmake-io/xmake

    12,058View on GitHub↗

    Xmake is a cross-platform build utility and package manager designed for C and C++ development. It functions as a unified build automation tool that uses a Lua-based domain-specific language to define project targets, manage dependencies, and orchestrate compilation across multiple operating systems and hardware architectures. The system distinguishes itself through a modular, rule-based approach to task orchestration and toolchain integration. By abstracting native build systems and compilers, it allows developers to maintain consistent project configurations while targeting diverse environm

    Luabuildbuild-toolc
    View on GitHub↗12,058
  • include-what-you-use/include-what-you-useinclude-what-you-use avatar

    include-what-you-use/include-what-you-use

    4,704View on GitHub↗

    Include What You Use is a C++ include optimizer and header dependency analyzer. It identifies unused or missing header includes in source files to reduce project bloat and improve compilation performance. The tool performs static analysis using a Clang-based abstract syntax tree to map symbol usage and track preprocessor effects across different build configurations. It can automatically rewrite source files by inserting or deleting preprocessor directives based on the calculated dependency graph. The system integrates with compilation databases to determine the exact compiler flags used for

    C++
    View on GitHub↗4,704
  • air-verse/airair-verse avatar

    air-verse/air

    22,999View on GitHub↗

    Air is a command-line utility designed to automate the development lifecycle for Go applications. It functions as a build runner that monitors source code for file-system modifications, automatically triggering rebuilds and process restarts to maintain an updated development environment. The tool distinguishes itself by integrating container-isolated execution, allowing developers to run build and test workflows within consistent, ephemeral environments. It also incorporates a reverse-proxy layer that intercepts network traffic to facilitate live-reloading of browser sessions, ensuring that c

    Godockerfile-watchergin
    View on GitHub↗22,999