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Back to packtpublishing/deep-reinforcement-learning-hands-on

Open-source alternatives to Deep Reinforcement Learning Hands On

30 open-source projects similar to packtpublishing/deep-reinforcement-learning-hands-on, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Deep Reinforcement Learning Hands On alternative.

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    This project is an educational repository of reinforcement learning agents and tutorials implemented using TensorFlow. It provides a practical codebase for both model-free and model-based learning agents, designed to demonstrate how AI agents learn through trial and error. The collection features detailed implementations of various algorithmic approaches, including Deep Q-Networks and Policy Gradient methods. It specifically covers Actor-Critic architectures for continuous and discrete action spaces, alongside Proximal Policy Optimization and Deep Deterministic Policy Gradients. The framewor

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    This project is a collection of reinforcement learning implementations and educational materials written in Python. It provides neural network architectures for solving control tasks through deep reinforcement learning, spanning value-based and policy-gradient methods. The repository includes a library of evolutionary strategies and genetic algorithms as alternatives to gradient-based learning. It also features a model-based system for predicting future environment states and rewards to enable internal simulation and offline planning. The codebase covers a wide range of capabilities, includi

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simoninithomas/deep_reinforcement_learning_coursesimoninithomas avatar

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This repository serves as an educational curriculum for learning deep reinforcement learning through structured, hands-on coding exercises. It provides a framework for building and training autonomous agents that learn to perform tasks by interacting with simulated environments and receiving iterative feedback. The project covers the implementation of decision-making models using deep neural function approximation, temporal difference learning, and gradient-based policy optimization. It emphasizes the use of experience replay buffering and vectorized environment simulation to stabilize traini

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    This repository provides a comprehensive library of reinforcement learning algorithms designed for training autonomous agents. It serves as a research-oriented collection of implementations that cover fundamental decision-making strategies, including dynamic programming, temporal difference learning, and policy gradient methods. The project distinguishes itself by offering specialized frameworks for deep reinforcement learning and structured decision modeling. It includes implementations for deep Q-learning that utilize neural networks, experience replay, and prioritized sampling to approxima

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    Practical_RL is a comprehensive educational curriculum and course for learning to design and implement agents that solve complex decision processes. It provides a structured study program covering the fundamentals of reinforcement learning, from basic trial-and-error behavior to advanced deep reinforcement learning. The project includes specialized guides and frameworks for imitation learning based on expert demonstrations, model-based reinforcement learning using planners, and the training of recurrent neural networks to solve partially observed environments. The materials cover a broad ran

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    This project is a deep reinforcement learning curriculum providing educational materials and implementation exercises for mastering neural network-based agents. It serves as a framework for building reference versions of value-based and policy-based methods to solve sequential decision problems. The project provides specific implementations for continuous control simulations and multi-agent reinforcement learning, where agents are trained to cooperate or compete in shared environments. It includes a policy gradient framework for optimizing agent behavior through methods such as REINFORCE. Ca

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    This project is a PyTorch reinforcement learning library and agent training framework. It provides a suite of deep reinforcement learning algorithms, including DQN, PPO, and SAC, to facilitate the development of autonomous agents that optimize behavior through trial and error. The library focuses on the implementation of various actor-critic methods and deep learning architectures for research into autonomous decision making. It enables the training of intelligent agents within diverse environments by leveraging PyTorch-based model implementations. The codebase covers core reinforcement lear

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    TensorLayer is a backend-agnostic tensor library and deep learning framework designed for building neural network architectures. It provides a neural network abstraction layer that allows model logic to run across different deep learning engines using high-level layers and model components. The project serves as a deep reinforcement learning toolkit for implementing policy-based, value-based, and actor-critic agents. It includes specialized tools for managing experience replay and gradient-based policy optimization to handle both discrete and continuous action spaces. To support reinforcemen

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    8,706View on GitHub↗

    This project is a machine learning implementation library featuring a collection of code examples that implement supervised, unsupervised, and reinforcement learning algorithms from scratch. It provides a comprehensive set of toolkits for core machine learning components, including a natural language processing toolkit, a reinforcement learning framework, and suites for data dimensionality reduction and pattern mining. The library includes specialized implementations for reinforcement learning, such as Q-Learning, Deep Q-Networks, and Actor-Critic agents. The natural language processing capab

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    This repository is a comprehensive collection of instructional guides and practical examples for Python development, focusing on machine learning, data science, and web scraping. It provides implementations for neural networks, reinforcement learning algorithms, and deep learning architectures using PyTorch, alongside detailed manuals for scientific computing and data visualization. The project distinguishes itself by offering specialized tutorials on concurrent programming to optimize CPU performance and guides for setting up Linux development environments. It covers the implementation of ad

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    DRL is a curated educational resource that teaches deep reinforcement learning through a structured series of lectures and videos. It covers the three main families of reinforcement learning methods: actor-critic architectures, value-based algorithms like Q-learning and DQN, and policy-based techniques that directly optimize an agent's action-selection strategy. The curriculum extends beyond these core topics to include imitation learning, multi-agent training, and methods for handling continuous action spaces. Content is organized as markdown-driven documentation that generates static, navig

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    This project is a collection of PyTorch learning resources and educational guides designed to teach the construction and training of neural networks. It serves as a comprehensive deep learning tutorial covering various model architectures and practical implementation strategies. The resources provide specific guidance on implementing computer vision tasks, such as image classification and synthetic imagery generation, as well as reinforcement learning agents using value networks and experience replay. It also covers sequential data modeling through recurrent networks and generative modeling u

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    DRL-robot-navigation is a deep reinforcement learning platform and robotic simulation framework designed to train autonomous mobile robots for collision-free path planning. It uses neural network policies and physics-engine simulation environments to teach robots how to navigate toward target coordinates while avoiding obstacles. The software trains continuous control policies using twin delayed deep deterministic policy gradients over continuous state and action spaces. Training is guided by scalar reward signals derived from target proximity and obstacle avoidance distances. System compone

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    This is a PyTorch-based toolkit for training reinforcement learning agents, providing implementations of standard and hierarchical deep RL algorithms. It is designed as a library for deep reinforcement learning research and experimentation, supporting both discrete and continuous control tasks through a collection of algorithm implementations. The project distinguishes itself by offering a hierarchical reinforcement learning framework that decomposes complex long-horizon tasks into manageable sub-goals using meta-controllers and lower-level policies. It also includes a Hindsight Experience Re

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    This project is a deep reinforcement learning agent and AI game automation tool designed to master game objectives by analyzing visual input. It implements a Deep Q-Network to train an autonomous bot that learns to play a video game by maximizing rewards through deep Q-learning. The system utilizes a convolutional neural network to process raw pixel data from game frames, identifying patterns to determine optimal real-time actions. Training is stabilized through the use of an experience replay buffer and an epsilon-greedy action selection strategy to balance exploration and exploitation. The

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    Baselines is a comprehensive suite of frameworks for reinforcement learning algorithm implementation, imitation learning, and training orchestration. It provides a library of standardized learning algorithms used to benchmark and replicate research results, alongside a deep learning policy framework for constructing neural network architectures such as multi-layer perceptrons, convolutional networks, and long short-term memory networks. The project includes a specialized imitation learning toolkit that enables agents to mimic expert behavior through behavior cloning and generative adversarial

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    MathFoundationRL/Book-Mathematical-Foundation-of-Reinforcement-Learning

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    This project is an educational resource designed to teach the mathematical foundations and core algorithms of reinforcement learning. It provides a structured academic curriculum that combines textbooks, lecture materials, and practical code examples to guide learners through the principles of Markov decision processes and reinforcement learning theory. The repository distinguishes itself by integrating a grid-based simulation framework that allows users to test algorithms within custom environments. This environment supports the analysis of agent performance by rendering state values, polici

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    This project is a Python-based educational framework designed to simulate reinforcement learning algorithms and environments. It serves as a platform for reproducing classic textbook examples, allowing users to study agent behavior, policy improvement, and the fundamental mechanics of decision-making in controlled settings. The library provides implementations for core reinforcement learning concepts, including temporal difference learning, Monte Carlo episode sampling, and tabular value function approximation. It enables the analysis of specific algorithmic behaviors, such as identifying and

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    tensorpack/tensorpack

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    Tensorpack is a high-level TensorFlow neural network framework and research library designed for building and training deep learning models. It provides a collection of reproducible neural network architectures for computer vision, generative tasks, reinforcement learning, and natural language processing. The project distinguishes itself through a specialized deep learning data pipeline that uses pure Python for parallel data loading and streaming. It includes a multi-GPU training orchestrator for distributing workloads via data-parallel strategies and a dedicated interpretability toolkit for

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    5,239View on GitHub↗

    This project is a comprehensive machine learning educational resource and tutorial series delivered as a collection of interactive Jupyter Notebooks. It provides practical Python implementations for the end-to-end machine learning lifecycle, covering supervised and unsupervised learning, deep learning, and reinforcement learning. The resource distinguishes itself by providing detailed implementation guides for complex architectures, including transformers, generative adversarial networks, and convolutional neural networks. It also features specialized courseware for developing reinforcement l

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  • boyu-ai/hands-on-rlboyu-ai avatar

    boyu-ai/Hands-on-RL

    4,818View on GitHub↗

    Hands-on-RL is an interactive educational resource and collection of Jupyter notebooks designed for learning reinforcement learning. It combines technical theory with practical, runnable code to demonstrate the implementation and training of mainstream reinforcement learning agents. The project focuses on bridging the gap between theory and practice through a tutorial structure that organizes explanations and executable code blocks sequentially. It enables the prototyping of reinforcement learning models to observe their behavior and performance in real-time. The implementation utilizes a mo

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    View on GitHub↗4,818
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    princewen/tensorflow_practice

    7,009View on GitHub↗

    This repository is a collection of practical deep learning implementations and examples built using the TensorFlow framework. It provides a variety of neural network architectures focusing on natural language processing, recommendation systems, reinforcement learning, and time series prediction. The project features a range of specialized models, including sequence-to-sequence and transformer architectures for text processing, and factorization machines for personalized ranking and retrieval. It also includes implementations of reinforcement learning agents using actor-critic and policy gradi

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    View on GitHub↗7,009
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    ElegantRL is a deep reinforcement learning framework and quantitative trading platform designed for automating financial decision making. It provides a system for designing and training agents using massively parallel GPU execution and includes a coordination layer for multi-agent reinforcement learning. Additionally, it features a GPU-based solver for NP-complete and nonconvex mathematical optimization problems. The platform distinguishes itself through GPU-accelerated environments that simulate thousands of parallel market interactions on a single device to accelerate data collection. It in

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    This repository is a collection of implementation references and solved notebooks covering supervised, unsupervised, and reinforcement learning techniques. It provides practical guides for building predictive models, clustering algorithms, and autonomous agents. The project includes specific implementations for neural network architectures, such as multi-layer perceptrons for digit recognition, and recommender systems using collaborative and content-based filtering. It also features reinforcement learning systems that utilize deep Q-learning to optimize decision-making policies. The codebase

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    View on GitHub↗6,996
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    google/dopamine

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    Dopamine is a reinforcement learning research framework designed for prototyping and testing algorithms across diverse simulated environments. It provides an agent development toolkit that utilizes a flat class hierarchy to facilitate the creation and extension of learning agents. The framework includes a standardization layer via environment wrappers that connect agents to various physics simulations and gaming environments. It also features a high-performance experience replay buffer for storing and sampling transition data to improve training stability, alongside a dedicated hyperparameter

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    This is an educational repository providing implementations and tutorials for deep learning, neural network architectures, and machine learning fundamentals. It serves as a reference for building multilayer perceptrons, convolutional networks, and recurrent networks using backpropagation and gradient descent. The project includes specialized frameworks for generative modeling via autoencoders and generative adversarial networks, as well as a toolkit for reinforcement learning that implements value-based, policy-based, and actor-critic methods. It also provides practical references for transfo

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    Lab is a customizable 3D platform and research testbed designed for training and testing autonomous agents using reinforcement learning. It serves as a spatial AI training simulator where agents can be evaluated through navigation and puzzle-solving tasks. The environment allows for the definition of complex layouts and task behaviors through external scripting, enabling the generation of specific challenges for AI research. It supports both automated training via standard API bindings and manual agent control to validate simulation dynamics. The system utilizes a grid-based spatial represen

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    This project is a reinforcement learning framework and game AI engine designed for training adversarial agents in two-player turn-based games. It implements a training loop that utilizes self-play and Monte Carlo Tree Search to produce neural networks capable of predicting board strength and move probabilities. The system decouples the reinforcement learning engine from specific game rules through an abstract game logic interface, allowing for the definition of custom game rules, win conditions, and board representations. It supports integration with various deep learning frameworks to serve

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    This is a PyTorch reinforcement learning library designed for training agents in simulation environments. It provides a collection of deep reinforcement learning algorithms focusing on policy gradient methods and trust-region optimization. The library implements a suite of policy gradient algorithms, including A2C and PPO, alongside a framework for imitation learning using Generative Adversarial Imitation Learning. It specifically features a scalable implementation of the ACKTR algorithm, utilizing Kronecker-factored approximations to enable efficient trust-region optimization. The codebase

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