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OpenXRay avatar

OpenXRay/xray-16

0
View on GitHub↗
3,502 stars·509 forks·C++·17 viewsdiscord.gg/sjRMQwv↗

Xray 16

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

Features

  • 3D Game Engines - Community-modified engine for the S.T.A.L.K.E.R. series.
  • Game Engines - Community-maintained engine for the S.T.A.L.K.E.R. series.

Star history

Star history chart for openxray/xray-16Star history chart for openxray/xray-16

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Projects sharing features with Xray 16

These projects share indexed features with Xray 16. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • o3de/o3deo3de avatar

    o3de/o3de

    8,954View on GitHub↗

    This project is an open-source 3D game engine designed for building high-fidelity games, simulations, and cinematic environments. It functions as a robotics simulation platform with native integration for ROS 2 to model robot controllers and sensors. The engine features a multi-threaded Forward+ physically based renderer that supports hardware-accelerated ray tracing and global illumination. The system is built on a modular extension architecture using Gems to add or replace features without modifying core binaries. It includes a native SDK for AWS cloud integration, enabling IAM authenticati

    C++3d-graphics3d-graphics-engineanimation
    View on GitHub↗8,954
  • bkaradzic/bgfxbkaradzic avatar

    bkaradzic/bgfx

    17,161View on GitHub↗

    bgfx is a cross-platform, graphics rendering abstraction layer designed for high-performance applications. It provides a unified interface that maps high-level rendering commands to native graphics APIs, allowing developers to maintain a single codebase that executes consistently across diverse operating systems and hardware architectures. The library distinguishes itself through a multi-threaded command submission model that decouples rendering logic from the main application thread, effectively minimizing CPU bottlenecks. It utilizes a backend-agnostic command buffer and a deferred resource

    Cd3d11d3d12directx
    View on GitHub↗17,161
  • bulletphysics/bullet3bulletphysics avatar

    bulletphysics/bullet3

    14,243View on GitHub↗

    Bullet3 is a professional physics simulation engine designed for calculating rigid body, soft body, and collision dynamics within 3D environments and robotics applications. It functions as a computational framework for determining complex geometric intersections and contact manifolds between objects in simulated space. The library distinguishes itself through a distributed rendering framework that scales heavy graphical workloads and scene generation tasks across large clusters of machines. This capability enables the production of massive datasets by distributing complex scene generation acr

    C++computer-animationgame-developmentkinematics
    View on GitHub↗14,243
  • axmolengine/axmolaxmolengine avatar

    axmolengine/axmol

    1,399View on GitHub↗

    Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP), WebAssembly and Mobile games. (a fork of Cocos2d-x-4.0)

    C++axmolaxmolenginecocos2d-x
    View on GitHub↗1,399
Compare all 30 related projects→

Frequently asked questions

What does openxray/xray-16 do?

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

What are the main features of openxray/xray-16?

The main features of openxray/xray-16 are: 3D Game Engines, Game Engines.

Which projects share features with openxray/xray-16?

Projects with overlapping indexed features include: o3de/o3de — This project is an open-source 3D game engine designed for building high-fidelity games, simulations, and cinematic… bkaradzic/bgfx — bgfx is a cross-platform, graphics rendering abstraction layer designed for high-performance applications. It provides… bulletphysics/bullet3 — Bullet3 is a professional physics simulation engine designed for calculating rigid body, soft body, and collision… circular-studios/dash — A free and open 3D game engine written in D. dbartolini/crown — Crown Engine. axmolengine/axmol — Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP), WebAssembly and Mobile games. (a fork of Cocos2d-x-4.0).