A high speed C++17 Vulkan game engine
Halley is a modular C++ game engine designed for building cross-platform interactive applications. Its core identity is defined by a hardware-abstraction graphics pipeline for consistent rendering across different operating systems and an entity-component-system architecture that separates game state from processing logic. The framework features a hot-reloading development environment that allows updating application logic and assets at runtime without requiring a full process restart. It also includes a multiplayer networking framework based on an asynchronous messaging system to manage real
An open source C++ game engine.
Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP), WebAssembly and Mobile games. (a fork of Cocos2d-x-4.0)
The main features of axmolengine/axmol are: Game Engines.
Open-source alternatives to axmolengine/axmol include: equilibrium-games/acid — A high speed C++17 Vulkan game engine. gameplay3d/gameplay — Gameplay is a high-performance C++ game engine and cross-platform framework designed for developing 2D and 3D… amzeratul/halley — Halley is a modular C++ game engine designed for building cross-platform interactive applications. Its core identity… dbartolini/crown — Crown Engine. ezengine/ezengine — An open source C++ game engine. godotengine/godot — Godot is a comprehensive, node-based game engine designed for building interactive 2D and 3D applications. It provides…