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openai avatar

openai/multiagent-particle-envsArchived

0
View on GitHub↗
2,770 stars·820 forks·Python·MIT·17 viewsarxiv.org/pdf/1706.02275.pdf↗

Multiagent Particle Envs

Status: Archive (code is provided as-is, no updates expected)

Features

  • Reinforcement Learning - Environments for multi-agent reinforcement learning research.
  • Reinforcement Learning Environments - Simple environment for multi-agent reinforcement learning research.

Star history

Star history chart for openai/multiagent-particle-envsStar history chart for openai/multiagent-particle-envs

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Frequently asked questions

What does openai/multiagent-particle-envs do?

Status: Archive (code is provided as-is, no updates expected)

What are the main features of openai/multiagent-particle-envs?

The main features of openai/multiagent-particle-envs are: Reinforcement Learning, Reinforcement Learning Environments.

Which projects share features with openai/multiagent-particle-envs?

Projects with overlapping indexed features include: dennybritz/reinforcement-learning — This repository provides a comprehensive library of reinforcement learning algorithms designed for training autonomous… rlworkgroup/metaworld — Collections of robotics environments geared towards benchmarking multi-task and meta reinforcement learning. deepmind/lab — Lab is a customizable 3D platform and research testbed designed for training and testing autonomous agents using… deepmind/pysc2 — pysc2 is a Python interface and simulation framework that connects the StarCraft II game engine to machine learning… google/brax — Massively parallel rigidbody physics simulation on accelerator hardware. unity-technologies/ml-agents — This project is a reinforcement learning toolkit and simulation-based AI trainer for creating intelligent agents…

Projects sharing features with Multiagent Particle Envs

These projects share indexed features with Multiagent Particle Envs. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • deepmind/pysc2deepmind avatar

    deepmind/pysc2

    8,298View on GitHub↗

    pysc2 is a Python interface and simulation framework that connects the StarCraft II game engine to machine learning agents. It acts as an API wrapper that exposes game internals as a set of observations and actions, providing a reinforcement learning environment for research and training. The framework includes tools for game replay analysis to extract data and sequences of actions from recorded matches for predictive modeling. It also provides an agent simulation environment to run and evaluate the performance of single or competing artificial intelligence agents. The system handles game ma

    Python
    View on GitHub↗8,298
  • dennybritz/reinforcement-learningdennybritz avatar

    dennybritz/reinforcement-learning

    22,039View on GitHub↗

    This repository provides a comprehensive library of reinforcement learning algorithms designed for training autonomous agents. It serves as a research-oriented collection of implementations that cover fundamental decision-making strategies, including dynamic programming, temporal difference learning, and policy gradient methods. The project distinguishes itself by offering specialized frameworks for deep reinforcement learning and structured decision modeling. It includes implementations for deep Q-learning that utilize neural networks, experience replay, and prioritized sampling to approxima

    Jupyter Notebook
    View on GitHub↗22,039
  • deepmind/labdeepmind avatar

    deepmind/lab

    7,365View on GitHub↗

    Lab is a customizable 3D platform and research testbed designed for training and testing autonomous agents using reinforcement learning. It serves as a spatial AI training simulator where agents can be evaluated through navigation and puzzle-solving tasks. The environment allows for the definition of complex layouts and task behaviors through external scripting, enabling the generation of specific challenges for AI research. It supports both automated training via standard API bindings and manual agent control to validate simulation dynamics. The system utilizes a grid-based spatial represen

    C
    View on GitHub↗7,365
  • google/braxgoogle avatar

    google/brax

    3,196View on GitHub↗

    Massively parallel rigidbody physics simulation on accelerator hardware.

    Jupyter Notebook
    View on GitHub↗3,196
Compare all 30 related projects→