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google/brax

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Brax

Massively parallel rigidbody physics simulation on accelerator hardware.

Features

  • Reinforcement Learning - Differentiable physics engine for training reinforcement learning agents.

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  • Reinforcement Learning Environments - Differentiable physics engine for fast reinforcement learning research.
  • Physics Simulation - Massively parallel differentiable rigid body physics engine in JAX.
  • 3,196 stars·343 forks·Jupyter Notebook·Apache-2.0·12 views

    Star history

    Star history chart for google/braxStar history chart for google/brax

    How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

    Frequently asked questions

    What does google/brax do?

    Massively parallel rigidbody physics simulation on accelerator hardware.

    What are the main features of google/brax?

    The main features of google/brax are: Reinforcement Learning, Reinforcement Learning Environments, Physics Simulation.

    Which projects share features with google/brax?

    Projects with overlapping indexed features include: openai/multiagent-particle-envs — Status: Archive (code is provided as-is, no updates expected). rlworkgroup/metaworld — Collections of robotics environments geared towards benchmarking multi-task and meta reinforcement learning. deepmind/pysc2 — pysc2 is a Python interface and simulation framework that connects the StarCraft II game engine to machine learning… deepmind/lab — Lab is a customizable 3D platform and research testbed designed for training and testing autonomous agents using… dennybritz/reinforcement-learning — This repository provides a comprehensive library of reinforcement learning algorithms designed for training autonomous… unity-technologies/ml-agents — This project is a reinforcement learning toolkit and simulation-based AI trainer for creating intelligent agents…

    Projects sharing features with Brax

    These projects share indexed features with Brax. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
    • dennybritz/reinforcement-learningdennybritz avatar

      dennybritz/reinforcement-learning

      22,174View on GitHub↗

      This repository provides a comprehensive library of reinforcement learning algorithms designed for training autonomous agents. It serves as a research-oriented collection of implementations that cover fundamental decision-making strategies, including dynamic programming, temporal difference learning, and policy gradient methods. The project distinguishes itself by offering specialized frameworks for deep reinforcement learning and structured decision modeling. It includes implementations for deep Q-learning that utilize neural networks, experience replay, and prioritized sampling to approxima

      Jupyter Notebook
      View on GitHub↗22,174
    • deepmind/pysc2deepmind avatar

      deepmind/pysc2

      8,298View on GitHub↗

      pysc2 is a Python interface and simulation framework that connects the StarCraft II game engine to machine learning agents. It acts as an API wrapper that exposes game internals as a set of observations and actions, providing a reinforcement learning environment for research and training. The framework includes tools for game replay analysis to extract data and sequences of actions from recorded matches for predictive modeling. It also provides an agent simulation environment to run and evaluate the performance of single or competing artificial intelligence agents. The system handles game ma

      Python
      View on GitHub↗8,298
    • deepmind/labdeepmind avatar

      deepmind/lab

      7,365View on GitHub↗

      Lab is a customizable 3D platform and research testbed designed for training and testing autonomous agents using reinforcement learning. It serves as a spatial AI training simulator where agents can be evaluated through navigation and puzzle-solving tasks. The environment allows for the definition of complex layouts and task behaviors through external scripting, enabling the generation of specific challenges for AI research. It supports both automated training via standard API bindings and manual agent control to validate simulation dynamics. The system utilizes a grid-based spatial represen

      C
      View on GitHub↗7,365
  • openai/multiagent-particle-envsopenai avatar

    openai/multiagent-particle-envs

    2,770View on GitHub↗

    Status: Archive (code is provided as-is, no updates expected)

    Python
    View on GitHub↗2,770
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