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Back to omf2097/openomf

Open-source alternatives to Openomf

30 open-source projects similar to omf2097/openomf, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Openomf alternative.

  • 2003scape/rsc-c2003scape avatar

    2003scape/rsc-c

    120View on GitHub↗

    portable, enhanced runescape classic client ported to C99. supports 204 and 177 protocols. original mudclient204 java source refactored by v0rtex/xetr0v and Isaac Eggsampler. compatible with rscsundae, openrsc and 2003scape.

    C
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  • abyssengine/abyssengineAbyssEngine avatar

    AbyssEngine/AbyssEngine

    252View on GitHub↗

    Abyss Engine clean-room reimplementation of Diablo 2, written in C. The goal is to recreate the original game engine, but on a portable platform that can also easily be modded and extended.

    C
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  • afritz1/opentesarenaafritz1 avatar

    afritz1/OpenTESArena

    1,329View on GitHub↗

    This is an in-progress modern open-source engine for the 1994 DOS game The Elder Scrolls: Arena by Bethesda Softworks. The goal is to replicate all aspects of the original game with a clean-room approach while making quality-of-life changes along the way. Details on Arena's inner-workings can be…

    C++
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  • aleph-one-marathon/alephoneAleph-One-Marathon avatar

    Aleph-One-Marathon/alephone

    796View on GitHub↗

    Aleph One is the open source continuation of Bungie’s Marathon 2 game engine.

    C++
    View on GitHub↗796
  • alexey-lysiuk/openchasmalexey-lysiuk avatar

    alexey-lysiuk/OpenChasm

    20View on GitHub↗

    Free software reconstruction of Chasm: The Rift game

    C++
    View on GitHub↗20

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  • alistert/openjazzAlisterT avatar

    AlisterT/openjazz

    398View on GitHub↗

    OpenJazz is a free, open-source version of the classic Jazz Jackrabbit™ games.

    C
    View on GitHub↗398
  • andrei-drexler/ironwailandrei-drexler avatar

    andrei-drexler/ironwail

    978View on GitHub↗

    High-performance QuakeSpasm fork

    C
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  • armageddongames/zeldaclassicA

    ArmageddonGames/ZeldaClassic

    0View on GitHub↗

    Zelda Classic is a game and editing tool that lets you create custom Legend of Zelda quests.

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  • arnoansems/catacombglArnoAnsems avatar

    ArnoAnsems/CatacombGL

    186View on GitHub↗

    CatacombGL is a source port with OpenGL graphics for Catacomb 3D (1991), The Catacomb Abyss (1992), The Catacomb Armageddon (1992) and The Catacomb Apocalypse (1993).

    C++
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  • arx/arxlibertatisarx avatar

    arx/ArxLibertatis

    1,064View on GitHub↗

    Cross-platform port of Arx Fatalis, a first-person role-playing game

    C++arx-fatalisc-plus-pluscmake
    View on GitHub↗1,064
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    b3dgs/lionheart-remake

    0View on GitHub↗

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  • banjorecomp/banjorecompBanjoRecomp avatar

    BanjoRecomp/BanjoRecomp

    1,838View on GitHub↗

    Banjo: Recompiled is a project that uses N64: Recompiled to statically recompile Banjo-Kazooie into a native port with many new features, enhancements, and extensive mod support. This project uses RT64 as the rendering engine to provide graphical enhancements.

    C
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  • banteg/crimsonbanteg avatar

    banteg/crimson

    161View on GitHub↗

    A high-fidelity reimplementation of Crimsonland v1.9.93 (2003, GOG "Crimsonland Classic") in Python raylib, paired with deep reverse engineering of the original Windows binary.

    C
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  • bibendovsky/bstonebibendovsky avatar

    bibendovsky/bstone

    358View on GitHub↗

    Unofficial source port for Blake Stone series

    C
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  • bradharding/doomretrobradharding avatar

    bradharding/doomretro

    758View on GitHub↗

    DOOM Retro is the classic, refined DOOM source port for Windows PC. It represents how I like my DOOM to be today, in all its dark and gritty, unapologetically pixelated glory. I have strived to craft a unique and cohesive set of compelling features, while continuing to uphold my respect for that…

    C
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  • chocolate-doom/chocolate-doomchocolate-doom avatar

    chocolate-doom/chocolate-doom

    2,270View on GitHub↗
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  • classicube/classicubeC

    ClassiCube/ClassiCube

    1,988View on GitHub↗

    ClassiCube is a custom Minecraft Classic compatible client written in C from scratch. ClassiCube is not affiliated with (or supported by) Mojang AB, Minecraft, or Microsoft in any way. ClassiCube is not trying to replicate modern Minecraft. It will never support survival, Minecraft accounts, or…

    C
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  • codenamecpp/carnage3dcodenamecpp avatar

    codenamecpp/carnage3d

    550View on GitHub↗

    This is open source Grand Theft Auto 1 remake project.

    C++
    View on GitHub↗550
  • collinsmith/riiabloC

    collinsmith/riiablo

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  • cookgreen/openmbC

    cookgreen/OpenMB

    0View on GitHub↗

    Open Source role-playing game engine for Taleworlds' Mount&Blade Series written in C# using Ogre3d Engine.

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  • csinkers/ualbioncsinkers avatar

    csinkers/ualbion

    163View on GitHub↗

    A remake of the 1995 RPG Albion

    C#
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  • cxong/cdogs-sdlcxong avatar

    cxong/cdogs-sdl

    1,059View on GitHub↗

    Classic overhead run-and-gun game

    C
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  • danywaked/retro-arcade-remakesdanywaked avatar

    danywaked/Retro-Arcade-Remakes

    2View on GitHub↗

    A collection of classic arcade game remakes built with C++ and SFML. This project serves as a demonstration of game loop fundamentals, object-oriented design, and clean inter-file communication.

    C++
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  • deathkiller/jazz2deathkiller avatar

    deathkiller/jazz2

    553View on GitHub↗

    Open-source Jazz Jackrabbit 2 reimplementation

    View on GitHub↗553
  • dgengin/dgenginedgengin avatar

    dgengin/DGEngine

    271View on GitHub↗

    DGEngine is an implementation of the Diablo 1 game engine.

    C++
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  • dginovker/2006rebotteddginovker avatar

    dginovker/2006rebotted

    36View on GitHub↗

    1. Import Project in IntelliJ

    Java
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  • dhewm/dhewm3dhewm avatar

    dhewm/dhewm3

    2,112View on GitHub↗

    dhewm 3 (Doom3 sourceport) main repository

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  • diasurgical/devilutionD

    diasurgical/devilution

    0View on GitHub↗

    Nightly builds | Platform ---:| ---

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  • diasurgical/devilutionxdiasurgical avatar

    diasurgical/devilutionX

    9,578View on GitHub↗

    devilutionX is an open-source, cross-platform reimplementation of the original Diablo 1 game engine. It is a software framework designed to run the original action RPG logic and mechanics on modern operating systems by rewriting the engine in a current programming language. The project modernizes the legacy experience by adding support for widescreen resolutions, high-definition scaling, and configurable input mapping for various hardware controllers. It also introduces quality-of-life enhancements such as health bars, auto-loot, and tools to modify game speed and combat rules. The engine co

    C++
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  • 0lvin/heretic20lvin avatar

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    30View on GitHub↗

    Customized Quake2 engine with Heretic2 code parts.

    C
    View on GitHub↗30