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devilutionX is an open-source, cross-platform reimplementation of the original Diablo 1 game engine. It is a software framework designed to run the original action RPG logic and mechanics on modern operating systems by rewriting the engine in a current programming language. The project modernizes the legacy experience by adding support for widescreen resolutions, high-definition scaling, and configurable input mapping for various hardware controllers. It also introduces quality-of-life enhancements such as health bars, auto-loot, and tools to modify game speed and combat rules. The engine co
ARCHIVED Modern reimplementation of the Diablo 1 game engine
This is an in-progress modern open-source engine for the 1994 DOS game The Elder Scrolls: Arena by Bethesda Softworks. The goal is to replicate all aspects of the original game with a clean-room approach while making quality-of-life changes along the way. Details on Arena's inner-workings can be…
Aleph One is the open source continuation of Bungie’s Marathon 2 game engine.
Abyss Engine clean-room reimplementation of Diablo 2, written in C. The goal is to recreate the original game engine, but on a portable platform that can also easily be modded and extended.
The main features of abyssengine/abyssengine are: Game Engine Remakes, Diablo Reimplementations.
Projects with overlapping indexed features include: diasurgical/devilutionx — devilutionX is an open-source, cross-platform reimplementation of the original Diablo 1 game engine. It is a software… wheybags/freeablo — [ARCHIVED] Modern reimplementation of the Diablo 1 game engine. afritz1/opentesarena — This is an in-progress modern open-source engine for the 1994 DOS game The Elder Scrolls: Arena by Bethesda Softworks.… alexey-lysiuk/openchasm — Free software reconstruction of Chasm: The Rift game. alistert/openjazz — OpenJazz is a free, open-source version of the classic Jazz Jackrabbit™ games. aleph-one-marathon/alephone — Aleph One is the open source continuation of Bungie’s Marathon 2 game engine.