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Back to nodejs/node-v0.x-archive

Open-source alternatives to Node V0.x Archive

30 open-source projects similar to nodejs/node-v0.x-archive, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Node V0.x Archive alternative.

  • nodejs/nodejs.orgnodejs avatar

    nodejs/nodejs.org

    6,842View on GitHub↗

    Node.js is an open-source, cross-platform JavaScript runtime environment built on the V8 engine, designed for executing JavaScript code outside a web browser. It operates as a server-side JavaScript platform with an event-driven, non-blocking I/O architecture that enables building scalable network applications and web servers. The runtime integrates the CommonJS module system for synchronous module loading and the npm ecosystem for sharing and reusing packages. The platform provides comprehensive capabilities for web server development, including creating HTTP and HTTPS servers, managing HTTP

    TypeScriptnextjsnodenodejs
    View on GitHub↗6,842
  • eventmachine/eventmachineeventmachine avatar

    eventmachine/eventmachine

    4,283View on GitHub↗

    EventMachine is a reactor-pattern network framework for Ruby that provides an asynchronous I/O library for performing non-blocking network and file operations. It functions as a network server framework used to build scalable TCP and UDP servers and clients that process multiple simultaneous requests. The framework implements a concurrency model that dispatches network events to registered handlers using a single-threaded event loop. This approach allows for the management of high-concurrency network connections without the overhead of multi-threaded programming. The library covers the devel

    Ruby
    View on GitHub↗4,283
  • gramps/godotsteamGramps avatar

    Gramps/GodotSteam

    3,700View on GitHub↗

    GodotSteam is a cross-platform game engine plugin and wrapper that integrates the Steamworks SDK into the Godot Engine. It serves as an interface for managing platform services, user profiles, and achievements across Windows, Linux, and macOS. The project provides a bridge for detecting Steam client status and managing the SDK lifecycle, including initialization and shutdown processes. It enables the game to handle event callbacks from the Steam platform and allows for application relaunches via the client to ensure background services are active. The plugin covers authentication and identit

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  • torch/torch7torch avatar

    torch/torch7

    9,127View on GitHub↗

    Torch7 is a scientific computing environment and tensor computation library used for deep learning research and numerical analysis. It functions as a Lua-based framework for training neural networks and learning agents, providing a toolkit for implementing architectures and training through reinforcement learning algorithms. The project is distinguished by its tight integration with C, utilizing a binding layer to map high-level scripting to low-level C structures for direct memory access. It supports hardware-accelerated computation by offloading linear algebra and convolution operations to

    C
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  • ithewei/libhvithewei avatar

    ithewei/libhv

    7,521View on GitHub↗

    libhv is a high-performance C/C++ network library and event-driven I/O framework used to build TCP, UDP, SSL, HTTP, WebSocket, and MQTT clients and servers. It provides a non-blocking event loop for managing network sockets, timers, and system signals across multiple threads. The project is distinguished by its integrated support for specialized network roles, including a full HTTP web server with RESTful routing and middleware, an MQTT messaging client for IoT communication, and the ability to implement SOCKS5 and HTTP proxies. It also features a reliable UDP implementation to ensure ordered

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  • reactphp/reactphpreactphp avatar

    reactphp/reactphp

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    ReactPHP is an asynchronous runtime and event-driven I/O framework for PHP. It provides an environment for executing concurrent tasks through a central event loop implementation and reactor pattern, allowing applications to handle multiple operations without pausing the main execution thread. The project includes a specialized asynchronous socket library for TCP, UDP, and TLS communication, alongside a non-blocking HTTP server and client for streaming web requests and responses. Its capability surface covers asynchronous control flow via promises and fibers, non-blocking network connectivity

    PHP
    View on GitHub↗9,091
  • yedf2/handyyedf2 avatar

    yedf2/handy

    4,653View on GitHub↗

    Handy is a C++11 network server framework and event-driven networking engine designed for building high-performance concurrent TCP and UDP servers. It functions as an asynchronous I/O library and an HTTP server implementation that separates asynchronous network I/O from synchronous business logic to simplify server development. The framework distinguishes itself by utilizing platform-specific event notifications to manage millions of simultaneous network connections and providing an SSL/TLS network wrapper for encrypted asynchronous data transmission. It implements a half-sync/half-async proc

    C++cc-plus-plusconcurrent-programming
    View on GitHub↗4,653
  • tokio-rs/miotokio-rs avatar

    tokio-rs/mio

    7,024View on GitHub↗

    Mio is a low-level I/O library for Rust that provides an event-driven framework for monitoring multiple network sockets and file descriptors. It acts as a portable wrapper for operating system native polling systems, including epoll, kqueue, and IOCP, allowing applications to trigger events when resources are ready for reading or writing without blocking the execution thread. The library provides a non-blocking socket interface for managing TCP, UDP, and Unix sockets. It distinguishes itself through a vectored I/O implementation, enabling scatter-gather reads and writes across multiple buffer

    Rustasynchronousnetworkingnon-blocking
    View on GitHub↗7,024
  • libevent/libeventlibevent avatar

    libevent/libevent

    11,914View on GitHub↗

    Libevent is a cross-platform library that provides a mechanism for executing callback functions when specific events occur on file descriptors, signals, or timers. It functions as a network event loop framework, enabling the development of applications that manage concurrent network connections and non-blocking input and output operations within a single execution context. The library distinguishes itself by providing a portable abstraction layer that automatically selects the most efficient system-level event notification mechanism available on the host operating system. It includes thread-s

    Casyncccross-platform
    View on GitHub↗11,914
  • swoole/swoole-srcswoole avatar

    swoole/swoole-src

    18,891View on GitHub↗

    Swoole is a coroutine-based concurrency library and IO framework for PHP. It provides a system for building high-performance network servers and applications by bringing asynchronous, event-driven, and coroutine-based concurrency to the PHP runtime. The project distinguishes itself by implementing user-space coroutine scheduling and non-blocking IO interception, which transforms standard blocking network and file operations into asynchronous actions. It further enables high-speed data exchange across multiple PHP processes through shared memory management and specialized data structures. The

    C++
    View on GitHub↗18,891
  • smol-rs/smolsmol-rs avatar

    smol-rs/smol

    4,979View on GitHub↗

    Smol is a lightweight Rust asynchronous runtime and task executor. It provides a suite of foundational tools for scheduling and executing asynchronous futures, managing background workloads, and handling non-blocking network and file operations. The project includes a compatibility layer for adapting asynchronous types and execution contexts, enabling futures to run across different runtime ecosystems. It also features a mechanism to offload synchronous I/O and CPU-intensive operations to dedicated worker thread pools to prevent runtime stalls. Its capabilities cover non-blocking network I/O

    Rustasyncconcurrencyfutures
    View on GitHub↗4,979
  • redisson/redissonredisson avatar

    redisson/redisson

    24,355View on GitHub↗

    Redisson is a Java library and Redis client that functions as a distributed Java object mapper, caching provider, and locking framework. It maps Java collections and concurrency primitives to distributed implementations backed by Redis and Valkey, providing synchronous, asynchronous, and reactive APIs for interacting with these data stores. The project distinguishes itself by providing a comprehensive suite of distributed coordination tools, including a locking framework for managing semaphores and countdown latches across multiple application nodes. It also serves as a distributed messaging

    Java
    View on GitHub↗24,355
  • max-mapper/art-of-nodemax-mapper avatar

    max-mapper/art-of-node

    9,873View on GitHub↗

    This project is a curated educational guide and instructional resource for the Node.js runtime environment. It serves as a comprehensive introduction to core concepts, including asynchronous programming tutorials, network application primers, and guides on the module system and stream API. The material focuses on the fundamental building blocks of server-side development, specifically how to create reusable code packages and manage project dependencies via a module manifest. It provides detailed instruction on building programs that communicate over HTTP and TCP protocols to exchange data acr

    JavaScript
    View on GitHub↗9,873
  • lewissbaker/cppcorolewissbaker avatar

    lewissbaker/cppcoro

    3,818View on GitHub↗

    cppcoro is a C++ coroutine library and concurrency toolkit providing primitives for asynchronous tasks, lazy generators, and non-blocking execution. It functions as an asynchronous I/O framework for managing network sockets and file operations through an event loop. The library features a work-stealing thread pool for distributing tasks across multiple cores and a set of async generators for producing lazy sequences of values both synchronously and asynchronously. It includes a concurrency toolkit with async mutexes, latches, and shared tasks to coordinate multi-threaded execution. Its capab

    C++asyncasync-awaitasynchronous-programming
    View on GitHub↗3,818
  • tporadowski/redistporadowski avatar

    tporadowski/redis

    9,987View on GitHub↗

    Redis is a high-performance in-memory key-value store that functions as a distributed cache, message broker, and NoSQL database. It provides sub-millisecond read and write access to data stored in RAM and can operate as a vector database for indexing high-dimensional embeddings. The system supports a wide range of data storage and synchronization primitives, including the management of strings, hashes, lists, sets, and JSON documents. It enables real-time data operations through atomic transactions, hybrid persistence using snapshots and append-only logs, and high-availability configurations

    Credisredis-for-windowsredis-msi-installer
    View on GitHub↗9,987
  • y123456yz/reading-code-of-nginx-1.9.2y123456yz avatar

    y123456yz/reading-code-of-nginx-1.9.2

    4,191View on GitHub↗

    This project is a detailed analysis and study of the Nginx source code, focusing on high-performance server architecture and function call flows. It serves as a technical examination of the internal C implementation used to build high-concurrency networking systems. The project deconstructs the internal mechanisms of the web server, including the multi-process master-worker model, event-driven asynchronous I/O, and non-blocking socket communication. It analyzes the phase-based request processing lifecycle, from URI matching and header parsing to final content generation. The study covers a b

    Cnginx-annotatenginx-chinesenginx-http2
    View on GitHub↗4,191
  • haproxy/haproxyhaproxy avatar

    haproxy/haproxy

    6,344View on GitHub↗

    HAProxy is a high-performance TCP and HTTP proxy that distributes traffic across multiple backend servers to ensure availability and fault tolerance for critical services. It operates in either TCP or HTTP mode, with an event-driven, single-threaded reactor that handles tens of thousands of connections without context switching, and supports kernel-level data transfer to minimize memory usage and latency. What distinguishes HAProxy is its configuration-file-first design, where all load-balancing rules and runtime behavior are defined in a declarative text file parsed at startup. It embeds a L

    Ccachecachingddos-mitigation
    View on GitHub↗6,344
  • cloudwego/netpollcloudwego avatar

    cloudwego/netpoll

    4,583View on GitHub↗

    Netpoll is an event-driven network framework and non-blocking I/O library designed to manage concurrent TCP and Unix domain socket connections. It utilizes a non-blocking event loop to monitor file descriptors and trigger callbacks for read and write events, serving as a high-performance socket manager and TCP network poller. The framework optimizes throughput across CPU cores by distributing incoming network connections across multiple pollers. It implements zero-copy networking primitives, using linked buffers and specialized memory management to read and write data while minimizing memory

    Go
    View on GitHub↗4,583
  • an-tao/drogonan-tao avatar

    an-tao/drogon

    13,993View on GitHub↗

    Drogon is a high-performance C++ HTTP web framework and asynchronous web server designed for building web applications and REST APIs. It utilizes an event-driven, non-blocking architecture to handle concurrent HTTP and WebSocket connections, and it implements a model-view-controller structure to separate business logic from presentation. The framework includes an integrated C++ object-relational mapping system and database client for performing asynchronous operations with relational databases and Redis key-value stores. It supports real-time, full-duplex communication via WebSockets and prov

    C++
    View on GitHub↗13,993
  • f-stack/f-stackF-Stack avatar

    F-Stack/f-stack

    4,230View on GitHub↗

    f-stack is a kernel-bypass framework and user-space TCP/IP stack designed to increase packet processing speeds and overall throughput. It utilizes DPDK to route network traffic directly to user space and integrates a transplanted FreeBSD network stack to handle transport and network layer protocols outside of the host operating system. The project provides a socket API compatibility layer that allows standard network applications to run on a high-performance backend without requiring code changes. It also features a coroutine-based network API and micro-threading interface to manage asynchron

    C
    View on GitHub↗4,230
  • python-trio/triopython-trio avatar

    python-trio/trio

    7,280View on GitHub↗

    Trio is an asynchronous I/O runtime and concurrency library for Python. It provides a system for executing non-blocking network and disk operations through a centralized event loop and task scheduler. The library is built on a structured concurrency model, which ensures that asynchronous tasks are bound to a specific lifetime and cannot outlive the scope that started them. It utilizes a nursery-based task manager to track task lifecycles in a parent-child tree, preventing orphaned concurrent operations by requiring child tasks to be joined before their parent scope exits. The framework cover

    Pythonasyncasync-awaitio
    View on GitHub↗7,280
  • h2o/h2oh2o avatar

    h2o/h2o

    11,493View on GitHub↗

    h2o is a high-performance content delivery server and HTTP/3 web server. It functions as a network gateway and reverse proxy that forwards client requests to upstream servers to manage traffic flow and load. The project distinguishes itself as a protocol fuzzing tool, utilizing a testing framework to execute automated stress tests against network protocols to identify memory leaks and crashes. The server provides capabilities for secure web traffic management through encrypted data transmission and high-performance web serving across HTTP/1, HTTP/2, and HTTP/3. It includes tools for server r

    C
    View on GitHub↗11,493
  • ncsoft/unreal.jsncsoft avatar

    ncsoft/Unreal.js

    3,754View on GitHub↗

    Unreal.js is a JavaScript runtime and scripting layer for Unreal Engine that embeds the V8 engine to implement game logic and manage application state. It provides a bridge for writing high-level application behavior and actor control without modifying the core engine source code, as well as a framework for extending the Unreal Engine editor with custom interface elements. The project distinguishes itself through a V8-based integration that supports real-time code reloading and live iteration, allowing scripts to be updated without restarting the application. It includes a bidirectional commu

    javascriptpluginscripting
    View on GitHub↗3,754
  • channelcat/sanicchannelcat avatar

    channelcat/sanic

    18,628View on GitHub↗

    Sanic is a Python ASGI web framework and asynchronous HTTP server. It is designed to build high-performance web applications and servers that handle concurrent requests using non-blocking logic. The framework implements the Asynchronous Server Gateway Interface standard, allowing applications to be deployed across various ASGI-compatible servers. It utilizes an asyncio-based event loop and integrates a Cython-based runtime wrapper around libuv to manage I/O operations. The system manages traffic through route-based request dispatching and a middleware-based request pipeline. These components

    Python
    View on GitHub↗18,628
  • laverdet/isolated-vmlaverdet avatar

    laverdet/isolated-vm

    2,861View on GitHub↗

    Isolated-vm is a library for creating secure, memory-isolated JavaScript execution environments within Node.js. It functions as a manager for the underlying engine, allowing developers to instantiate multiple independent execution contexts that share no memory or global state. This architecture is designed to support the execution of untrusted third-party code while preventing interference with the main application process. The project distinguishes itself by enforcing strict resource constraints, including memory limits and CPU execution timeouts, to ensure host system stability. It provides

    C++
    View on GitHub↗2,861
  • easy-swoole/easyswooleeasy-swoole avatar

    easy-swoole/easyswoole

    4,766View on GitHub↗

    EasySwoole is a high-performance asynchronous PHP framework designed for building event-driven networks and persistent memory applications. It functions as a toolkit for developing distributed microservices and asynchronous servers capable of handling concurrent HTTP, TCP, UDP, and WebSocket connections. The framework distinguishes itself through a persistent memory process execution mode that eliminates the overhead of repetitive file loading and invocation during request handling. It provides built-in support for distributed systems via remote procedure call implementations and service disc

    PHPcoroutineeasyswooleswoole
    View on GitHub↗4,766
  • nginx/unitnginx avatar

    nginx/unit

    5,560View on GitHub↗

    NGINX Unit is an open-source application server designed to natively execute code across multiple programming language runtimes and WebAssembly within a single process. It serves as a multi-language application server that can run applications written in Go, Java, Node.js, Perl, PHP, Python, Ruby, and WebAssembly side by side, without requiring separate runtime environments for each language. The server distinguishes itself through a RESTful JSON control API that enables dynamic, zero-downtime configuration changes without restarting the server. It combines event-driven asynchronous I/O with

    C
    View on GitHub↗5,560
  • balloonwj/cppguideballoonwj avatar

    balloonwj/CppGuide

    6,030View on GitHub↗

    CppGuide is a curated collection of educational resources and practical guides focused on C++ server development, Linux kernel internals, concurrent programming, network protocols, and security exploitation. It provides structured learning paths for backend developers, covering everything from interview preparation to building high-performance network servers and understanding operating system fundamentals. The guide distinguishes itself by offering in-depth, hands-on tutorials that walk through real-world implementations, including building a Redis-like server from scratch, designing custom

    View on GitHub↗6,030
  • userver-framework/userveruserver-framework avatar

    userver-framework/userver

    2,811View on GitHub↗

    userver is a comprehensive C++ backend application platform and asynchronous framework designed for building scalable microservices. It provides a high-performance execution environment for deploying services that communicate via gRPC and HTTP using a middleware-based request pipeline. The platform distinguishes itself through a distributed service orchestration toolset that manages shared state, distributed locking, and dynamic configuration updates without requiring process restarts. It utilizes a coroutine-based asynchronous execution model and event-loop network I/O to handle high-concurr

    C++asyncasynchronouscoroutines
    View on GitHub↗2,811
  • yrutschle/sslhyrutschle avatar

    yrutschle/sslh

    5,004View on GitHub↗

    sslh is a network proxy that runs a single service listening on one port, inspects the first data packet of each incoming connection, and forwards the traffic to the appropriate backend based on the detected protocol. It acts as a protocol multiplexer, transparent TCP proxy, and UDP router, while also functioning as a privileged port manager and connection resource manager. By inspecting initial packets, sslh can distinguish protocols such as SSH, HTTP, TLS, and OpenVPN, routing each connection to the correct backend service from a single listen port. To operate efficiently without per-connec

    C
    View on GitHub↗5,004