Handy is a C++11 network server framework and event-driven networking engine designed for building high-performance concurrent TCP and UDP servers. It functions as an asynchronous I/O library and an HTTP server implementation that separates asynchronous network I/O from synchronous business logic to simplify server development. The framework distinguishes itself by utilizing platform-specific event notifications to manage millions of simultaneous network connections and providing an SSL/TLS network wrapper for encrypted asynchronous data transmission. It implements a half-sync/half-async proc
This project is a C++ TCP server framework and educational socket programming guide. It provides a high-performance network library focused on event-driven architecture, implementing a reactor pattern to handle thousands of simultaneous client connections. The framework is distinguished by its multi-threaded event loop, which utilizes a main-sub reactor coordination model to distribute network events across a worker thread pool. It includes an abstraction layer for non-blocking socket I/O and event multiplexing via the epoll system call, decoupling network transport from application business
Muduo is a C++11 event-driven network library and framework designed for building high-concurrency Linux servers. It provides a toolkit for implementing scalable network services and socket communication using non-blocking I/O and asynchronous event processing. The framework implements a multi-threaded TCP server architecture that distributes connection handling across multiple CPU threads to maximize server throughput. This is achieved through a one-loop-per-thread model and a reactor pattern implementation, which dispatch network events from a central demultiplexer to registered handler fun
Twisted is an event-driven networking engine for Python that provides a framework for building asynchronous network applications. At its core, it uses a reactor-based event loop to drive all input and output, dispatching callbacks in a single thread without blocking. The library implements a deferred promise chain for composing asynchronous logic, along with a protocol and factory pattern that separates connection state management from protocol handling, enabling reusable handlers for different network protocols. The framework supports multiple event loops across platforms, including select,
EventMachine is a reactor-pattern network framework for Ruby that provides an asynchronous I/O library for performing non-blocking network and file operations. It functions as a network server framework used to build scalable TCP and UDP servers and clients that process multiple simultaneous requests.
The main features of eventmachine/eventmachine are: Ruby Implementations, Reactor Pattern Event Loops, Asynchronous Network Clients, IO Multiplexing, Event-Driven Networking, Reactor Pattern Network Servers, Reactor Patterns, Event-Driven Server Frameworks.
Open-source alternatives to eventmachine/eventmachine include: yedf2/handy — Handy is a C++11 network server framework and event-driven networking engine designed for building high-performance… yuesong-feng/30daymakecppserver — This project is a C++ TCP server framework and educational socket programming guide. It provides a high-performance… chenshuo/muduo — Muduo is a C++11 event-driven network library and framework designed for building high-concurrency Linux servers. It… twisted/twisted — Twisted is an event-driven networking engine for Python that provides a framework for building asynchronous network… swoole/swoole-src — Swoole is a coroutine-based concurrency library and IO framework for PHP. It provides a system for building… balloonwj/cppguide — CppGuide is a curated collection of educational resources and practical guides focused on C++ server development,…