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nidorx avatar

nidorx/ecs-lua

0
View on GitHub↗
230 stars·67 forks·Lua·MIT·19 views

Ecs Lua

ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.

Features

  • Entity Management - Fast and easy-to-use ECS engine.

Star history

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Open-source alternatives to Ecs Lua

Similar open-source projects, ranked by how many features they share with Ecs Lua.
  • o3de/o3deo3de avatar

    o3de/o3de

    8,954View on GitHub↗

    This project is an open-source 3D game engine designed for building high-fidelity games, simulations, and cinematic environments. It functions as a robotics simulation platform with native integration for ROS 2 to model robot controllers and sensors. The engine features a multi-threaded Forward+ physically based renderer that supports hardware-accelerated ray tracing and global illumination. The system is built on a modular extension architecture using Gems to add or replace features without modifying core binaries. It includes a native SDK for AWS cloud integration, enabling IAM authenticati

    C++3d-graphics3d-graphics-engineanimation
    View on GitHub↗8,954
  • bakpakin/tiny-ecsbakpakin avatar

    bakpakin/tiny-ecs

    782View on GitHub↗

    ECS for Lua

    Lua
    View on GitHub↗782
  • blackmatov/evolved.luaBlackMATov avatar

    BlackMATov/evolved.lua

    214View on GitHub↗

    Evolved ECS (Entity-Component-System) for Lua

    Lua
    View on GitHub↗214
  • airstruck/knifeairstruck avatar

    airstruck/knife

    515View on GitHub↗

    A collection of useful micro-modules for Lua.

    Lua
    View on GitHub↗515
See all 7 alternatives to Ecs Lua→

Frequently asked questions

What does nidorx/ecs-lua do?

ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.

What are the main features of nidorx/ecs-lua?

The main features of nidorx/ecs-lua are: Entity Management.

What are some open-source alternatives to nidorx/ecs-lua?

Open-source alternatives to nidorx/ecs-lua include: o3de/o3de — This project is an open-source 3D game engine designed for building high-fidelity games, simulations, and cinematic… bakpakin/tiny-ecs — ECS for Lua. blackmatov/evolved.lua — Evolved ECS (Entity-Component-System) for Lua. airstruck/knife — A collection of useful micro-modules for Lua. keyslam-group/concord — A feature-complete ECS library. tesselode/nata — Entity management for Lua.