This project is a computer vision pipeline and volumetric rendering system used to transform photos and videos into high-fidelity 3D models. It implements a deformable neural radiance field framework that optimizes deformation fields to represent non-rigid moving subjects in three dimensions.
The system utilizes volumetric deformation fields to map 3D coordinates from a static canonical space to a deformed state. This allows for the reconstruction of photorealistic scenes and the synthesis of high-fidelity images from camera perspectives not present in the original input data.
The framework employs coordinate-based neural networks and a volumetric rendering pipeline to represent scenes as continuous functions of density and color. Model accuracy is maintained through coarse-to-fine optimization and elastic regularization to ensure smooth and physically plausible movements.