Flame is a 2D game engine and framework for Flutter. It provides a component-based architecture to organize scene entities and manage their lifecycles through a structured hierarchy of game objects, coordinated by a consistent game loop. The engine includes a graphics library for rendering animated sprites, particle effects, and external textures. It features a 2D physics integration layer that supports rigid body dynamics and collision detection between entities. The framework covers additional capabilities for game engineering, including user input capture for gestures and gamepads, audio
Pixel is a 2D game library and graphics engine for the Go programming language. It provides a hardware-accelerated renderer for drawing sprites, geometric shapes, and text, utilizing an optimized system of batching and transformation matrices. The project functions as a comprehensive toolkit for two-dimensional interactive applications, combining a graphics engine with a 2D vector math library for affine transformations and coordinate space projections. It includes a dedicated input manager that tracks keyboard presses and mouse movements using a polling-based system rather than asynchronous
Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
Engo is an open-source 2D game engine written in Go.
Ark -- Archetype-based Entity Component System (ECS) for Go.
The main features of mlange-42/ark are: Game Development, Game Frameworks.
Open-source alternatives to mlange-42/ark include: luanpotter/flame — Flame is a 2D game engine and framework for Flutter. It provides a component-based architecture to organize scene… libgdx/libgdx — LibGDX is a Java-based framework designed for cross-platform game development, enabling the creation and deployment of… elgopher/pi — Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine. engoengine/engo — Engo is an open-source 2D game engine written in Go. hajimehoshi/ebiten — Ebiten is a cross-platform 2D game engine and framework for the Go programming language. It provides a… faiface/pixel — Pixel is a 2D game library and graphics engine for the Go programming language. It provides a hardware-accelerated…