30 open-source projects similar to microsoft/windowsappsdk, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best WindowsAppSDK alternative.
Microsoft UI XAML is a XAML UI framework and Windows desktop UI toolkit used for building native desktop user interfaces. It functions as a cross-version Windows UI library that adapts modern interface features to remain compatible across different versions of the operating system. The project includes a low-level composition engine for creating high-performance animations, lighting effects, and translucent window materials. It provides a system for native desktop interface construction using a consistent design system for layouts and interactions. Capability areas cover interactive map rend
This project is a framework for Windows desktop application development that allows the creation of native user interfaces using React and JavaScript. It enables the compilation of high-level application logic into native executables by targeting the Windows software development kit. The system leverages a C++ scene graph and visual layer for high-performance native rendering and provides mechanisms to map JavaScript calls to native C++ or C# methods. It synchronizes application styles with native operating system theme brushes to maintain visual consistency and manages desktop-specific inter
Maid is a mobile large language model chat client and local runner. It provides a unified interface for interacting with AI models via cloud APIs or by executing model files directly on mobile hardware for offline generation. The project functions as a multi-provider manager that handles API keys and a system for downloading and loading curated model files to the device. It utilizes a provider-agnostic interface to allow switching between local and remote backends. The application includes tools for organizing and exporting chat histories, synchronizing user data across multiple devices, and
go-astilectron is a cross-platform GUI framework and binding that enables the creation of desktop software by combining a compiled Go backend with an Electron frontend. It functions as an inter-process communication bridge, utilizing an asynchronous messaging system to exchange JSON events and synchronize state between the Go process and the JavaScript user interface. The project provides a native desktop API wrapper to orchestrate system-level features from the backend. This includes the ability to manage browser windows, construct native application menus, and control system tray icons and
This project is an autonomous, multi-model orchestrator designed to manage the full software development lifecycle through a command-line interface. It functions as an intelligent agent that decomposes high-level product goals into actionable, prioritized subtasks, manages dependency graphs, and executes development cycles. By automating requirement parsing, technical research, and task tracking, it maintains project alignment and momentum throughout the implementation process. The system distinguishes itself through a provider-agnostic abstraction layer that allows users to assign specific a
This project is a Microsoft Teams Linux client that functions as a native desktop wrapper for the web-based communication service. It uses an Electron-based shell to provide system integration and window management for the application on Linux platforms. The client distinguishes itself through a multi-account session manager that uses session partitioning and isolated data directories to allow concurrent access to multiple profiles and tenants. It further integrates with home automation via an MQTT bridge, publishing presence and call status to a message broker and receiving remote commands t
Electrobun is a desktop application framework and webview-based GUI toolkit used for building cross-platform desktop apps. It provides a TypeScript-based runtime and a native system webview to create interfaces that integrate embedded browser views with host-process logic. The project features a native GPU integration layer with direct FFI bindings, allowing for high-performance GPU surfaces and compute workloads to run within a desktop application. It also includes an inter-process communication bridge using a typed RPC system to exchange data and execute functions between the native backend
Toga is a cross-platform application framework and native GUI toolkit for Python. It serves as a multi-platform frontend wrapper that allows a single codebase to be deployed across macOS, Windows, Linux, Android, and iOS. The toolkit functions as a native widget UI library, mapping high-level Python interface definitions directly to the host operating system's own visual components. This ensures that applications use native system widgets to match the look and feel of the target environment rather than relying on custom drawing libraries. The framework covers cross-platform development for d
Windows Forms is a .NET framework for building graphical user interfaces for Windows operating systems using managed code and native controls. It functions as an event-driven UI library that provides a set of visual controls and event handlers for creating interactive desktop applications. The framework includes a visual UI designer that allows for the arrangement of interface elements on a canvas via a drag-and-drop layout system. It also serves as a Windows API wrapper, providing a compatibility layer to access system-level libraries such as User32 and GDI+. Additional capabilities include
Floem is a native desktop UI framework and cross-platform toolkit for building high-performance user interfaces. It functions as a reactive UI library that uses a signal-based state management system to automatically synchronize the interface with data changes via lightweight observable primitives. The framework utilizes a GPU-accelerated rendering engine to ensure visual consistency and high performance across different desktop operating systems. It features a layout engine based on flexible box and grid models to create responsive screens that adapt to various window sizes. The toolkit cov
Toga is a cross-platform UI framework and Python native GUI toolkit used to build applications that render native user interfaces across different operating systems. It functions as a native widget wrapper, mapping Python code to native operating system components to ensure a consistent look and feel. This development kit allows a single codebase to be deployed across desktop computers, handheld mobile devices, and web browsers. It utilizes a multi-backend rendering engine to direct UI declarations to the appropriate renderer based on the target environment. The framework covers native deskt
Taiga UI is an Angular UI component library and accessible design system used for building enterprise web interfaces. It provides a comprehensive collection of reusable interface elements and layout tools, functioning as a mobile-first UI kit with responsive components that adapt to different device capabilities. The library distinguishes itself through an integrated data visualization library featuring various chart types and a dedicated form management framework with built-in validation and formatting for specialized data. It also features AI-driven development workflows by integrating comp
react-native-windows is a framework and rendering system used to build native desktop applications for Windows using React. It functions as an extension that brings a mobile-first development model to the Windows desktop environment, mapping React components directly to native Windows interface elements. The project enables the creation of desktop software through a declarative component-based architecture. It integrates React Native projects into the Windows ecosystem by translating components into native user interface elements rather than using web views. The framework covers cross-platfo
Wayfire is a modular Wayland compositor for Linux that functions as a graphical session controller and window manager. It provides the core infrastructure for a desktop environment by managing window placement, input device handling, and display output configurations. The compositor utilizes hardware-accelerated rendering to manage the desktop state and coordinate the interaction between client applications and the display server. The project is distinguished by its plugin-based architecture, which allows for the dynamic extension of core functionality through modular components. It offers ex
Xilem is a native user interface framework for the Rust programming language. It provides a reactive view tree that links application state to the interface to automate updates when data changes. The framework incorporates a GPU-accelerated 2D graphics engine and a dedicated text layout engine to handle complex typography and high-performance visual rendering. It is built as an accessible UI framework with integrated support for system accessibility services and screen readers. The system utilizes a retained-mode architecture with a graphics pipeline that translates drawing commands into har
This project is a containerized Linux desktop streamer that renders a full operating system interface in a web browser using encoded video streams. It allows for remote access to various Linux distributions and serves as a platform for browser-based application hosting. The system supports GPU acceleration via KVM and direct hardware passthrough to enable low-latency graphics rendering and video encoding. It also features volume mapping for home directory persistence, ensuring that user data and portable applications survive environment updates. Additional capabilities include the creation o
Darwinkit is a Cgo interop layer and library of native bindings that allows Go applications to call Apple frameworks and system APIs. It functions as a bridge between the Go runtime and native C-compatible symbols to facilitate macOS system programming and native application development. The project includes an Objective-C binding generator that scans system symbol databases to produce Go source code and constants. This tool enables the inspection of framework symbols and the management of binding modules to maintain current interfaces with native frameworks. The library provides a memory ma
JNA is a foreign function interface and native memory mapper that allows Java applications to call functions in shared native libraries without writing custom JNI wrapper code. It serves as a JNI alternative framework for invoking C functions and mapping native data structures using high-level interfaces. The library distinguishes itself through its ability to translate Java objects and primitives into C-style structs, unions, and pointers for cross-platform memory exchange. On Windows, it provides a dedicated toolkit for interacting with Component Object Model objects using both early and la
WPF is a .NET desktop UI framework and application framework designed for creating graphical user interfaces specifically for the Windows operating system. It functions as a XAML-based UI toolkit that uses an XML-based language to define interfaces and separate design from application logic. The framework includes a vector graphics rendering engine that produces resolution-independent visuals. This system allows graphics to scale without loss of quality on high-density monitors. The project covers broad capability areas including modern UI styling, rich media content hosting, and desktop int
wslg is an integration layer and display server system designed to run Linux graphical applications on Windows. It provides a bridge between Linux window management, audio routing, and system clipboards and the Windows host, utilizing a Wayland and X11 display server to support visual software. The system utilizes a virtual GPU architecture to provide hardware-accelerated rendering for graphics-intensive applications. It implements a Remote Desktop Protocol gateway to stream graphical frames and uses a specialized sound server interface to route audio and microphone data between the Linux gue
Gestalt is a type-safe React UI component library and design system. It provides a collection of reusable interface elements and design tokens that follow international accessibility standards to ensure usability for people with diverse needs. The framework includes a responsive web layout system with defined breakpoints and grid containers that adapt interfaces for desktop, mobile, and tablet devices. It features an internationalized component suite that supports multiple languages, regional color schemes, and right-to-left text orientations. The library covers a broad range of interface ca
Skia is a high-performance 2D graphics rendering library used for drawing text, geometries, and images on digital surfaces. It functions as a hardware-accelerated graphics engine that offloads drawing operations to the GPU, a vector graphics processor for SVG and complex paths, and a typography engine for shaping and drawing characters with Unicode support. The project provides a cross-platform image codec for encoding and decoding standard image formats into raw pixel data across multiple operating systems. It also enables the development of user interfaces that maintain visual consistency a
UnleashedRecomp is a legacy software modernization project that uses static binary recompilation to enable native execution on Windows and Linux. Its primary purpose is to remove the need for emulation while updating old applications to support modern hardware and high-resolution displays. The project implements a game modding infrastructure that allows for the loading of external assets and custom software tweaks using standardized modification formats. It also includes an achievement tracking system that mirrors original platform notifications and a dedicated menu for monitoring progress.
pywin32 is a collection of Python extensions that serve as a wrapper for the native Windows API, enabling the invocation of operating system functions to manage low-level system resources and hardware. It provides a core library for interacting with Component Object Model objects to automate native desktop applications, a framework for constructing native Windows GUI applications, and an interface for registering and running Python scripts as background system services. The project distinguishes itself by providing deep integration with the Windows environment, including the ability to bind P
Borderless-Gaming is a borderless window manager and desktop window controller designed to remove window borders from applications. It functions as a game windowing utility that converts windowed video games into borderless windows to simulate a fullscreen experience. The tool focuses on gaming multitasking workflows by eliminating the delays associated with switching between fullscreen applications and other active programs. It maximizes the usable screen area by removing window decorations from both games and general desktop applications. The system handles window management by forcing win
Kivy is a cross-platform Python GUI framework used to build graphical user interfaces that run on desktop and mobile operating systems from a single codebase. It functions as a multi-touch UI library and a custom widget toolkit, providing a development environment for packaging Python applications into binary installations for Android and iOS. The framework is distinguished by its ability to handle complex multi-touch gestures and interactive input across various devices. It utilizes a specialized domain language for declarative UI construction to separate visual layout definitions from Pytho
lottie-react-native is a library for rendering Lottie JSON animations as native graphics within a cross-platform mobile framework. It serves as a JSON-based animation renderer that parses design-exported files into high-performance vector animations on mobile devices. The framework uses a GPU-accelerated vector animation implementation to offload rendering to the device processor, reducing CPU load to maintain smooth motion. It provides a cross-platform motion framework for controlling animation playback, layout scaling, and dynamic color modifications across different mobile screens. The li
ToaruOS is an independent operating system built from the ground up without external dependencies. It features a custom x86-64 kernel that supports symmetric multiprocessing and paging, paired with a graphical windowing system and a dedicated bytecode interpreter for application logic. The system distinguishes itself by integrating an embedded Python environment for system-level development and a custom graphical interface that handles its own window composition and text rendering. It includes a compatibility layer for third-party application support and a system package manager for handling
This project is a collection of official plugin packages and a native integration library designed to provide a consistent interface for accessing hardware and software functionality across different mobile and desktop platforms. It serves as a native platform bridge, enabling cross-platform applications to invoke native code and manage operating system dependencies. The project utilizes a federated plugin architecture, splitting plugins into common interfaces and separate platform implementations to allow for independent development and extension. It further supports native integration throu
RetroBar is a Windows taskbar replacement and desktop customization tool designed to restore the classic visual style and layout of legacy operating system versions to modern Windows environments. It functions as a shell extension that replaces modern taskbar elements with a vintage aesthetic. The project includes a multi-monitor taskbar manager to organize and position navigation bars across several screens. It features a theme management system that applies predefined style sets or custom resource dictionaries to the interface. The software provides capabilities for interface localization