Lorca is a framework for building cross-platform desktop applications using Go for the backend logic and HTML5 for the user interface. It functions as a wrapper that renders a web browser as the application window while executing core logic in a native process. The project provides a communication bridge that binds native Go functions to the browser environment and allows the backend to execute JavaScript directly within the browser window. It includes capabilities for packaging binaries with custom icons and branding for multiple operating systems. The framework covers window management, su
Gamescope is a Wayland micro-compositor that manages frame rates, resolution upscaling, shader application, and virtual displays. It functions as a system to isolate applications within a sandboxed session and control their display output. The project provides a virtual display manager that spoofs resolution and refresh rates to create a consistent screen environment independent of physical hardware. It includes a GPU post-processing wrapper to apply visual shaders and filters to an application stream and a game resolution upscaler to improve visual clarity on larger displays. The system man
This repository is a collection of C++ desktop application examples and reference samples for building native software using the Win32 API. It serves as a programming guide through practical source code implementations of classic Windows desktop functionality and system-level API calls. The project provides reference implementations for Windows desktop development and Windows Server application development. These samples demonstrate how to integrate the Windows API to implement specific system functionalities and low-level features. The codebase covers native Windows programming using C++ an
This repository provides a collection of interactive sample applications and reference implementations for the Electron framework. It serves as a library of API reference demos designed to help developers learn how to implement core desktop features. The project features visual demonstrations of cross-platform GUI management and practical examples of native operating system integration. It includes dedicated samples for handling native modules, crash reports, and the configuration of security implementations such as content security policies and process sandboxing. The codebase covers a broa