awesome-repositories.com
Blog
MCP
awesome-repositories.com

Discover the best open-source repositories with AI-powered search.

ExploreCurated searchesOpen-source alternativesSelf-hosted softwareBlogSitemap
ProjectMCP serverAboutHow we rankPress
LegalPrivacyTerms
© 2026 Bringes Technology SRL·VAT RO45896025·hello@awesome-repositories.com
Back to mattdiamond/recorderjs

Projects sharing features with Recorderjs

30 open-source projects similar to mattdiamond/recorderjs, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • xiangyuecn/recorderxiangyuecn avatar

    xiangyuecn/Recorder

    5,615View on GitHub↗

    Recorder is a JavaScript library for capturing audio from microphones and encoding the resulting data into multiple formats, including MP3, WAV, and WebM. It provides a unified interface for cross-platform audio recording across web browsers and mobile applications. The library functions as an audio signal processing tool and waveform visualizer, offering real-time visual feedback through frequency histograms and waveforms. It includes specialized capabilities for encoding and decoding dual-tone multi-frequency telephone keypad tones. The project covers a broad range of audio manipulation ca

    JavaScriptamrasraudio
    View on GitHub↗5,615
  • syedhali/ezaudiosyedhali avatar

    syedhali/EZAudio

    4,991View on GitHub↗

    EZAudio is an audio library for Apple platforms that provides standardized interfaces for microphone capture, file playback, and hardware output. It functions as a low-latency audio processor and visualization framework designed to manipulate audio buffers and route signals with minimal delay. The project features a hardware-accelerated waveform renderer for drawing real-time audio amplitudes and rolling plots. It also includes a Fast Fourier Transform analyzer that converts time-domain audio samples into frequency-domain data for spectral analysis. The library covers a broad range of capabi

    Objective-C
    View on GitHub↗4,991
  • android/ndk-samplesandroid avatar

    android/ndk-samples

    10,513View on GitHub↗

    The Android NDK samples provide a comprehensive collection of code examples demonstrating how to integrate C and C++ native code into Android applications. This repository serves as a practical guide for developers utilizing the Android Native Development Kit to implement performance-critical application components that require direct hardware access and low-level system interaction. The project highlights the use of the Java Native Interface to bridge managed code with native modules, enabling cross-language function calls and efficient data exchange. It demonstrates how to manage native act

    C++
    View on GitHub↗10,513

AI search

Explore more awesome repositories

Describe what you need in plain English — the AI ranks thousands of curated open-source projects by relevance.

Find more with AI search
  • ggerganov/kbd-audioggerganov avatar

    ggerganov/kbd-audio

    9,007View on GitHub↗

    This project is an acoustic keystroke recognition system and audio side-channel analysis tool. It identifies typed text by analyzing audio recordings of keyboard sounds through waveform correlation and linguistic frequency analysis. The system distinguishes itself by combining digital signal processing with a substitution cipher decryptor. It uses simulated annealing and n-gram probability maps to recover plaintext from encoded strings and identifies specific keys by comparing captured waveforms against trained sound profiles. The toolkit covers a broad range of capabilities, including real-

    C++
    View on GitHub↗9,007
  • goldfire/howler.jsgoldfire avatar

    goldfire/howler.js

    25,190View on GitHub↗

    Howler.js is a JavaScript library that provides a unified interface for managing audio playback across web browsers. It functions as a cross-browser audio engine, abstracting complex browser audio APIs into a consistent developer experience while ensuring reliable performance through automatic fallback mechanisms. The library distinguishes itself by offering specialized tools for spatial audio and efficient asset management. It includes a spatial audio framework that maps three-dimensional vectors to audio nodes for immersive sound positioning, alongside an audio sprite manager that allows de

    JavaScriptaudioaudio-libraryhowler
    View on GitHub↗25,190
  • katspaugh/wavesurfer.jskatspaugh avatar

    katspaugh/wavesurfer.js

    10,114View on GitHub↗

    wavesurfer.js is a WebAudio playback library and interactive waveform visualizer that renders audio data onto an HTML5 canvas. It enables users to see and navigate sound files through a visual representation of audio peaks, allowing for direct seeking and playback control within a web browser. The project is distinguished by its flexible rendering model, which can use precomputed peak data to display waveforms without downloading or decoding the full audio file. It utilizes a plugin-based extension model to integrate advanced tools such as spectrograms, interactive audio timelines, and real-t

    TypeScriptaudiojavascriptmusic
    View on GitHub↗10,114
  • serversideup/amplitudejsserversideup avatar

    serversideup/amplitudejs

    4,313View on GitHub↗

    AmplitudeJS is a JavaScript library and framework for building custom HTML5 audio players. It serves as a client-side playlist manager and media controller that bridges the gap between HTML elements and the Web Audio API, allowing developers to create branded media interfaces without relying on default browser styles. The project is distinguished by its use of CSS-class-based DOM binding and data-attribute state mapping, which links HTML elements directly to playback controls and track metadata. It includes a dedicated visualization system that uses the Web Audio API to render real-time SVG w

    JavaScriptcsshtmlhtml5
    View on GitHub↗4,313
  • th-ch/youtube-musicth-ch avatar

    th-ch/youtube-music

    31,945View on GitHub↗

    This project is a desktop client for YouTube Music, serving as a cross-platform wrapper that encapsulates the web-based music service within a dedicated application environment. It provides native operating system integration and enhanced window controls for streaming audio. The application is distinguished by its extensibility, featuring a plugin system that allows the execution of custom scripts to modify frontend markup and application behavior. It also supports visual customization through the injection of external stylesheets to modify the user interface themes. The software manages aud

    TypeScript
    View on GitHub↗31,945
  • scottschiller/soundmanager2scottschiller avatar

    scottschiller/SoundManager2

    5,073View on GitHub↗

    SoundManager2 is a JavaScript audio API and cross-browser audio engine designed to provide consistent playback across different web browsers and devices. It functions as an HTML5 audio wrapper and playback manager that abstracts native APIs into a unified interface, ensuring compatibility through an automatic switching mechanism between available audio backends and codecs. The library distinguishes itself with an RTMP audio streamer for network communication with media servers and a built-in ID3 metadata parser for extracting track titles, artist information, and genre tags from audio files.

    JavaScript
    View on GitHub↗5,073
  • createjs/soundjsCreateJS avatar

    CreateJS/SoundJS

    4,569View on GitHub↗

    SoundJS is a JavaScript audio library and asset manager designed to load and play audio across different browsers using a consistent API. It serves as a wrapper that abstracts the Web Audio API and HTML5 Audio to provide a cross-platform playback system. The project ensures consistent sound across devices by supporting Web Audio, HTML5, and mobile plugins. It includes specific mechanisms for mobile environments, such as unlocking audio playback on iOS via user-initiated touch events and managing playback continuity during screen locks. The library covers asset management through the registra

    JavaScript
    View on GitHub↗4,569
  • captbaritone/webampcaptbaritone avatar

    captbaritone/webamp

    11,127View on GitHub↗

    Webamp is a JavaScript library that provides a browser-based media player interface designed to replicate the experience of classic desktop audio software. It functions as a reusable component that allows developers to embed customizable, skinnable audio playback controls directly into web pages. The project distinguishes itself through its focus on legacy software emulation, recreating the visual and functional design patterns of traditional media players within modern web environments. It achieves this by rendering complex interface elements onto a canvas surface and managing application st

    TypeScripthtml5javascriptport
    View on GitHub↗11,127
  • xiph/opusxiph avatar

    xiph/opus

    3,035View on GitHub↗

    Opus is a lossy audio compression standard and codec designed for high-quality speech and music transmission over the internet. It functions as a low-latency audio codec and network-resilient streamer, providing a framework for encoding and decoding digital audio. The project distinguishes itself through the support of multi-channel ambisonics for immersive three-dimensional spatial audio reproduction. It is specifically optimized for real-time interactive communication, utilizing dynamic bitrate adjustment and forward error correction to maintain audio quality on unstable networks. The syst

    Caudioccodec
    View on GitHub↗3,035
  • audiokit/audiokitaudiokit avatar

    audiokit/AudioKit

    11,381View on GitHub↗

    AudioKit is an audio framework for iOS, macOS, and tvOS that provides tools for digital audio synthesis, signal processing, and audio analysis. It functions as a synthesis engine for generating audio waveforms and textures, a processing library for modifying tonal characteristics, and a toolkit for extracting frequency and amplitude data from sonic signals. The framework utilizes a modular node architecture and graph-based signal routing to connect audio generators, processors, and outputs. It wraps low-level audio primitives in high-level classes to facilitate sound generation and modificati

    Swift
    View on GitHub↗11,381
  • gitbrent/pptxgenjsgitbrent avatar

    gitbrent/PptxGenJS

    5,721View on GitHub↗

    Build PowerPoint presentations with JavaScript. Works with Node, React, web browsers, and more.

    TypeScriptes6-powerpointexport-to-pptxhtml-to-powerpoint
    View on GitHub↗5,721
  • huggingface/speech-to-speechhuggingface avatar

    huggingface/speech-to-speech

    4,895View on GitHub↗

    This project is a framework for building local voice assistants and a real-time audio streaming server. It functions as a containerized inference engine and a multilingual speech pipeline that orchestrates speech-to-text, language models, and text-to-speech components to convert spoken input into spoken output. The system is distinguished by its use of WebSocket-based bidirectional streaming for low-latency interactions. It features a voice activity detection system that manages speech boundaries and handles user barge-in interruptions during assistant playback. It also supports custom voice

    Pythonaiassistantlanguage-model
    View on GitHub↗4,895
  • k2-fsa/sherpa-ncnnk2-fsa avatar

    k2-fsa/sherpa-ncnn

    1,743View on GitHub↗

    Sherpa-ncnn is an edge-based speech recognition and synthesis engine designed to run neural network models locally on mobile, embedded, and desktop hardware. It provides a cross-platform framework for offline speech-to-text transcription and text-to-speech synthesis, ensuring that all audio processing occurs on-device without requiring an internet connection or external cloud services. The project distinguishes itself through its use of the ncnn inference engine, which is optimized for low-latency execution on resource-constrained devices. It incorporates on-device model quantization to reduc

    C++asrccpp
    View on GitHub↗1,743
  • ricky0123/vadricky0123 avatar

    ricky0123/vad

    2,000View on GitHub↗

    This library is a browser-based utility for real-time voice activity detection. It monitors live microphone input to distinguish between background noise and human vocalizations, enabling applications to identify when a person begins or stops speaking. The project utilizes WebAssembly to execute signal processing logic within the browser sandbox, ensuring high-performance analysis of audio buffers. It integrates directly with the native audio graph to capture raw pulse-code modulation data, employing an energy-threshold approach to identify speech boundaries. The library provides an event-dr

    TypeScriptonnxruntimesilero-vadspeech-to-text
    View on GitHub↗2,000
  • runanywhereai/runanywhere-sdksRunanywhereAI avatar

    RunanywhereAI/runanywhere-sdks

    8,781View on GitHub↗

    This project is an on-device AI SDK providing a framework for running large language models, vision models, and speech models locally. It serves as an orchestration layer for local LLM execution, ensuring data privacy and offline availability by utilizing hardware acceleration on the device. The SDK is distinguished by its comprehensive voice and multimodal capabilities, including a coordinated voice pipeline for activity detection, speech-to-text, and text-to-speech synthesis. It also provides a dedicated implementation kit for local retrieval-augmented generation and tools for processing co

    C++androidapple-intelligencecpp
    View on GitHub↗8,781
  • steveseguin/vdo.ninjasteveseguin avatar

    steveseguin/vdo.ninja

    3,910View on GitHub↗

    VDO.Ninja is a low-latency peer-to-peer media routing service and video streaming platform designed to integrate remote audio and video feeds into professional production workflows. It functions as a WebRTC broadcast integration tool and studio controller, allowing for the direct transmission of high-definition media between publishers and viewers with minimal delay. The platform distinguishes itself through extensive protocol bridging, converting between WebRTC, WHIP, WHEP, SRT, and RTMP to ensure compatibility across diverse network environments and professional studio software. It includes

    JavaScriptlivelow-latencyninja
    View on GitHub↗3,910
  • maurodesouza/profile-readme-generatormaurodesouza avatar

    maurodesouza/profile-readme-generator

    3,687View on GitHub↗

    This project is a GitHub profile README generator and markdown profile builder. It functions as a developer portfolio generator that converts personal information and preferences into a structured Markdown file for use as a public profile landing page. The tool focuses on developer portfolio branding and GitHub profile customization. It uses a series of templates to automate the layout of a professional presence, allowing users to showcase their skills and social links. The generator utilizes form-driven data collection and conditional content logic to determine which sections appear in the

    TypeScriptgeneratorgithubgithub-profile-readme-generator
    View on GitHub↗3,687
  • vanilagy/mediabunnyVanilagy avatar

    Vanilagy/mediabunny

    5,254View on GitHub↗

    This is a cross-platform media processing library that reads, writes, encodes, and decodes media in both browser and server environments. It supports common container formats including ISOBMFF, Matroska, Ogg, MPEG-TS, and HLS, and handles codec operations through a combination of WebCodecs API and WebAssembly-based encoders. Media is processed in streaming pipelines that maintain constant memory usage and automatically apply backpressure from output speed to all upstream components. The library distinguishes itself through a plugin-based codec registration system that allows extending support

    TypeScriptaudiodecodingdemuxing
    View on GitHub↗5,254
  • bpampuch/pdfmakebpampuch avatar

    bpampuch/pdfmake

    12,297View on GitHub↗

    pdfmake is a JavaScript PDF generation library and declarative document engine that transforms structured JavaScript objects into formatted PDF files. It functions as a layout engine capable of producing documents on both the client side within a web browser and on the server side using Node.js. The library utilizes a declarative approach to translate object-based document definitions into final PDFs. It distinguishes itself through a virtual layout engine that calculates element positions and page breaks and an inheritance-based style system that uses dictionaries to maintain visual consiste

    JavaScript
    View on GitHub↗12,297
  • rhasspy/piperrhasspy avatar

    rhasspy/piper

    10,584View on GitHub↗

    Piper is a local neural text-to-speech engine designed to convert written text into natural human speech entirely on your own hardware. By utilizing a neural synthesis framework, it operates without the need for internet connectivity, ensuring that all audio generation remains private and secure. The system distinguishes itself through a modular architecture that allows for the dynamic loading of speaker embeddings and voice configurations. This enables users to switch between various vocal personas and styles without requiring a full reload of the core synthesis model. By processing input th

    C++speech-synthesistext-to-speechtts
    View on GitHub↗10,584
  • ggerganov/ggwaveggerganov avatar

    ggerganov/ggwave

    7,710View on GitHub↗

    ggwave is a data-over-sound communication library and audio data modem used for encoding and decoding binary data transmitted through audio waveforms. It implements an acoustic data transfer protocol that enables the exchange of small amounts of information between devices using speakers and microphones. The project provides a cross-platform audio waveform generator capable of transforming digital information into sound and converting received audio signals back into data. It supports the creation of raw audio samples and the export of waveform data into uncompressed WAV files. The system co

    C++arduinodata-over-soundecc
    View on GitHub↗7,710
  • apache/nuttxapache avatar

    apache/nuttx

    3,912View on GitHub↗

    NuttX is a POSIX-compliant real-time operating system designed for microcontrollers ranging from 8-bit to 64-bit architectures. It provides a deterministic execution environment with a real-time task scheduler and a POSIX embedded kernel to ensure portable code execution across diverse hardware targets. The project distinguishes itself through a comprehensive hardware abstraction layer that provides standardized drivers for I2C, SPI, CAN, and USB across various semiconductor chipsets. It also features an embedded networking stack supporting TCP, UDP, IPv4, and IPv6, alongside industrial proto

    Cembeddedmcumicrocontroller
    View on GitHub↗3,912
  • const-me/whisperConst-me avatar

    Const-me/Whisper

    10,489View on GitHub↗

    Whisper is a high-performance speech-to-text inference engine that uses graphics hardware shaders to accelerate the transcription of spoken audio into written text. It implements a GPU-accelerated automatic speech recognition framework specifically designed to run Whisper models. The system focuses on high-speed processing for both recorded audio files and live microphone streams. It utilizes voice activity detection to analyze raw audio in real time, triggering the inference engine only when human speech is detected. The engine covers a broad range of capabilities including real-time audio

    C++
    View on GitHub↗10,489
  • overtone/overtoneovertone avatar

    overtone/overtone

    6,193View on GitHub↗

    Overtone is a Lisp audio synthesis library that provides a programmable environment for designing synthesizers and generating real-time audio. It serves as a digital signal processing framework for live sound programming, integrating an audio sample manager for retrieving and caching sounds from remote repositories and a musical sequence generator for composing melodic and rhythmic structures. The project distinguishes itself through its specialized interfaces for hardware and networking, featuring a dedicated system for routing MIDI data and exchanging Open Sound Control messages between sof

    Clojure
    View on GitHub↗6,193
  • jimmywarting/streamsaver.jsjimmywarting avatar

    jimmywarting/StreamSaver.js

    4,355View on GitHub↗

    StreamSaver.js is a browser writable stream library and client-side file saver. It provides a mechanism to write data streams directly to the local filesystem, bypassing the standard blob-based save approach to avoid browser memory exhaustion. The library converts browser streams into downloadable files, enabling the export of high-volume datasets and large files without buffering the entire payload in RAM. It supports writing real-time audio and video captures directly to disk to prevent memory overflow during long recording sessions.

    JavaScriptfilesaverhtml5ram
    View on GitHub↗4,355
  • uberi/speech_recognitionUberi avatar

    Uberi/speech_recognition

    8,973View on GitHub↗

    This project is a Python speech recognition library that serves as a unified interface for converting spoken audio into text. It functions as a bridge between Python applications and a variety of speech-to-text engines, providing a consistent way to interact with both local and cloud-based recognition services. The library distinguishes itself as a multi-engine transcription tool, wrapping diverse online APIs and offline recognition backends into a standardized format. This allows for interchangeable recognition engines and supports multilingual audio transcription through various language pa

    Pythonaudiopythonspeech-recognition
    View on GitHub↗8,973
  • musicplayerdaemon/mpdMusicPlayerDaemon avatar

    MusicPlayerDaemon/MPD

    2,607View on GitHub↗

    MPD is a headless music server daemon that indexes audio libraries and streams music to local or remote outputs. It functions as a music library manager and network audio streamer, providing a remote audio control protocol that allows external clients to manage playback, playlists, and database queries. The system acts as a multiroom audio coordinator, synchronizing audio distribution across multiple networked clients and hardware devices. It supports a variety of remote management capabilities, including a dedicated control API and the ability to broadcast audio streams over network protocol

    C++audioaudio-playermusic
    View on GitHub↗2,607