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Projects sharing features with Lvgl

30 open-source projects similar to lvgl/lvgl, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • lvgl/lv_binding_rustlvgl avatar

    lvgl/lv_binding_rust

    888View on GitHub↗

    Lvbindingrust is an embedded graphics framework and resource-efficient user interface library implemented as a Rust graphical interface library. It provides language bindings that wrap low-level C library functions to bridge underlying hardware graphics APIs, facilitating the construction of custom graphical user interfaces on resource-constrained embedded systems and microcontrollers. The project incorporates custom memory allocator routing and an internal memory manager that direct dynamic memory allocations through specialized internal graphics memory managers instead of the default syst

    Rustembeddedgraphicsgui
    View on GitHub↗888
  • necolas/react-native-webnecolas avatar

    necolas/react-native-web

    22,132View on GitHub↗

    This project is a cross-platform user interface framework that maps mobile-native component primitives to standard web elements. It enables developers to build consistent applications that function across both mobile and web environments by providing a unified library of components and shared logic. The framework distinguishes itself through a specialized style engine that converts JavaScript object-based declarations into optimized, scoped CSS at runtime. It also features a responsive layout engine that implements a flexbox-based system, ensuring that interfaces adapt dynamically to differen

    JavaScriptcross-platformcss-in-jsgui-framework
    View on GitHub↗22,132
  • rstacruz/cheatsheetsrstacruz avatar

    rstacruz/cheatsheets

    14,429View on GitHub↗

    This project is a comprehensive collection of web development reference guides and technical cheat sheets. It provides a curated set of markdown-based documentation designed to help developers quickly locate syntax patterns and API examples for common web technologies and programming languages. The repository serves as a specialized reference library covering several distinct technical domains. It includes extensive guides for CSS, focusing on selectors, Flexbox, Grid, and responsive layout properties, as well as a DevOps command reference for Docker, Kubernetes, AWS, Ansible, and general she

    SCSS
    View on GitHub↗14,429

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  • libsdl-org/sdllibsdl-org avatar

    libsdl-org/SDL

    14,926View on GitHub↗

    SDL is a cross-platform development library that provides low-level access to audio, keyboard, mouse, joystick, and graphics hardware. It functions as a hardware abstraction layer, mapping diverse operating system interfaces into a unified set of functions to ensure consistent performance across different computing environments. The library serves as a foundation for multimedia and interactive application development by providing an integrated audio processing engine and a graphics rendering framework. It manages the complexities of hardware communication by normalizing raw input events and p

    Csdlsdl2sdl3
    View on GitHub↗14,926
  • peng-zhihui/holocubicpeng-zhihui avatar

    peng-zhihui/HoloCubic

    6,652View on GitHub↗

    HoloCubic is an embedded desktop widget station and holographic display system. It consists of a graphics framework for rendering resolution-specific visuals and a hardware setup that uses a beam-splitting prism and transparent screen to create floating 3D visual effects. The system includes a PC-based hardware emulator used to design and verify graphical interfaces before deploying code to physical hardware. It also features an inertial measurement unit motion controller that translates physical movement into navigation inputs for the user interface. The project covers an asset pipeline for

    C
    View on GitHub↗6,652
  • facebook/yogafacebook avatar

    facebook/yoga

    18,781View on GitHub↗

    Yoga is an embeddable UI layout library and engine that implements the flexible box model used in web standards. It functions as a cross-platform tool for computing user interface geometry, calculating element sizes and positions without relying on a specific operating system's rendering. The engine provides a portable C++ core to ensure identical layout calculations across Android, iOS, and the web. It utilizes an abstract node interface to separate the layout logic from the host UI framework, allowing it to be integrated into native applications. The system manages interface rendering thro

    C++
    View on GitHub↗18,781
  • rivo/tviewrivo avatar

    rivo/tview

    13,928View on GitHub↗

    tview is a library for building interactive text-based user interfaces in Go. It functions as a toolkit for managing event loops, user input, and screen rendering, providing a framework of pre-built widgets and an integrated layout engine for creating command-line applications. The project distinguishes itself through a comprehensive layout system that uses grid and flexbox models to create responsive designs. It also supports UI layer stacking to manage multiple screens and modal overlays. The framework includes a diverse suite of interactive components for data display, such as tables and

    Gogolangterminal-baseduser-interface
    View on GitHub↗13,928
  • immediate-mode-ui/nuklearImmediate-Mode-UI avatar

    Immediate-Mode-UI/Nuklear

    10,884View on GitHub↗

    Nuklear is a minimal, header-only graphical user interface toolkit written in C. It utilizes an immediate-mode rendering model, where the interface is reconstructed and drawn directly within the application loop each frame. This approach eliminates the need for persistent widget state or complex synchronization between the interface and underlying application data. The library is designed for portability and integration into resource-constrained environments. It requires the host application to manage memory manually, allowing it to function in systems that lack standard library support. By d

    Ccc89gui
    View on GitHub↗10,884
  • olikraus/u8g2olikraus avatar

    olikraus/u8g2

    6,540View on GitHub↗

    u8g2 is a monochrome display driver library written in C and C++ for rendering graphics and text on OLED and LCD screens. It functions as an embedded graphics library and font renderer, providing a hardware abstraction layer to manage communication with display controllers. The library is distinguished by its flexible memory management, offering both full-screen memory mapping for arbitrary drawing and page-based frame buffering to reduce RAM consumption. It further optimizes resource usage through direct-to-display text rendering, which bypasses intermediate memory buffers. The framework co

    C
    View on GitHub↗6,540
  • zswatch/zswatchZSWatch avatar

    ZSWatch/ZSWatch

    3,128View on GitHub↗

    ZSWatch is a real-time operating system for wearable devices featuring a touch display and Bluetooth Low Energy connectivity. It provides a comprehensive software suite that includes a Bluetooth LE communication stack, an embedded UI framework for round displays, and a complete firmware toolchain for compiling, flashing, and simulating wearable hardware. The project is distinguished by its specialized wearable capabilities, such as a graphical framework for designing reactive screens and watchfaces via a visual editor. It implements a publish-subscribe messaging system to decouple hardware se

    Cangle-of-arrivalblebluetooth
    View on GitHub↗3,128
  • mikke89/rmluimikke89 avatar

    mikke89/RmlUi

    4,178View on GitHub↗

    RmlUi is a cross-platform UI renderer and middleware library that enables the creation of user interfaces using a subset of HTML and CSS. It functions as a rendering-agnostic layer designed to integrate web-standard layout and styling into custom game engines and embedded applications. The framework is distinguished by its integration of Lua for dynamic logic and control, as well as a specialized toolkit for rendering SVG images and Lottie animations. It utilizes a pluggable rendering backend that decouples geometry generation from the final display, allowing it to generate textured geometry

    C++
    View on GitHub↗4,178
  • anomalyco/opentuianomalyco avatar

    anomalyco/opentui

    12,131View on GitHub↗

    Opentui is a terminal user interface framework for building interactive command line applications. It provides a component-based system featuring a flexbox layout engine, a virtual node component tree, and a low-level 2D cell array renderer. The project is distinguished by a sophisticated keyboard binding engine that maps complex multi-stroke sequences and chords to named commands using prioritized, reactive layers. It also implements a plugin architecture that allows external modules to inject custom UI components into designated layout slots and extend input logic at runtime. Its capabilit

    TypeScript
    View on GitHub↗12,131
  • chjj/blessedchjj avatar

    chjj/blessed

    11,854View on GitHub↗

    This project is a terminal user interface library for Node.js, designed to facilitate the construction of interactive command-line applications. It provides a comprehensive toolkit of high-level widgets that abstract complex terminal escape codes and rendering logic, allowing developers to build functional interfaces using reusable components. The framework distinguishes itself by implementing a box-model-based layout engine and a virtual DOM-style reconciliation system. These mechanisms enable responsive design patterns—such as percentage-based sizing and relative positioning—to function wit

    JavaScript
    View on GitHub↗11,854
  • google/flexbox-layoutgoogle avatar

    google/flexbox-layout

    18,320View on GitHub↗

    This is a layout library for Android applications that implements the CSS Flexible Box layout model. It provides a view container and engine that arrange child views by distributing space and aligning content according to a flexible box model. The framework enables the creation of responsive user interfaces that automatically adjust element positioning, wrapping, and growth based on available screen dimensions and orientations. The system includes capabilities for adaptive layout workflows, dynamic element alignment, and a virtualized rendering system for recycling views to display large dat

    Kotlin
    View on GitHub↗18,320
  • penpot/penpotpenpot avatar

    penpot/penpot

    53,219View on GitHub↗

    This project is a browser-based collaborative design platform that provides a comprehensive workspace for interface design, interactive prototyping, and design system management. It functions as a vector graphics editor that enables teams to create, manage, and iterate on designs in real-time, utilizing a component-based inheritance model to ensure consistency across complex projects. The platform distinguishes itself through a deep integration of design and development workflows. It features a specialized developer handoff workspace that allows for the inspection of design properties, precis

    Clojureclojureclojurescriptdesign
    View on GitHub↗53,219
  • libgdx/libgdxlibgdx avatar

    libgdx/libgdx

    24,816View on GitHub↗

    LibGDX is a Java-based framework designed for cross-platform game development, enabling the creation and deployment of 2D and 3D games across desktop, mobile, and web environments from a single codebase. It functions as a comprehensive library that abstracts hardware-accelerated graphics, audio, input, and file system access, providing a unified interface for developers to manage game logic and application lifecycles. The framework distinguishes itself through a high-performance architecture that prioritizes efficiency and native interoperability. It utilizes a batch-oriented graphics pipelin

    Java2d3dandroid
    View on GitHub↗24,816
  • facebookarchive/asyncdisplaykitfacebookarchive avatar

    facebookarchive/AsyncDisplayKit

    13,345View on GitHub↗

    AsyncDisplayKit is an asynchronous UI framework and performance library for iOS. It provides a collection of performant alternatives to standard views, allowing developers to build responsive interfaces by offloading layout and rendering tasks to background threads. The framework is centered around a declarative layout engine based on a flexbox model, which calculates element positions and sizes asynchronously. It utilizes a node-based abstraction to wrap native views, enabling the instantiation and configuration of UI hierarchies on background threads to prevent main thread blocking. The sy

    Objective-C++
    View on GitHub↗13,345
  • didi/mpxdidi avatar

    didi/mpx

    3,905View on GitHub↗

    MPX is a cross-platform framework designed to build applications for multiple mini-program ecosystems and the web from a single codebase. It utilizes a static transpilation pipeline to transform source code into platform-specific bundles, employing a single-file component system that encapsulates templates, logic, and styles. The framework provides a reactive state management system that automatically synchronizes application data with the user interface through computed properties and watchers. The project distinguishes itself through a robust build-time toolchain that supports sub-package p

    JavaScript
    View on GitHub↗3,905
  • cocos2d/cocos2d-xcocos2d avatar

    cocos2d/cocos2d-x

    18,942View on GitHub↗

    Cocos2d-x is a high-performance C++ game development framework designed for building and deploying interactive applications across mobile, desktop, and web platforms. It functions as a cross-platform game engine that utilizes an entity-component system to manage object lifecycles, behaviors, and spatial relationships within a unified codebase. The engine is distinguished by its specialized 2D graphics rendering pipeline, which is optimized for hardware-accelerated performance when displaying sprites, particle effects, and skeletal animations. It provides developers with low-level access to gr

    C++androidc-plus-pluscocos2d
    View on GitHub↗18,942
  • waydroid/waydroidwaydroid avatar

    waydroid/waydroid

    11,549View on GitHub↗

    Waydroid is a containerized mobile runtime that executes a full Android operating system directly on Linux desktop environments. By utilizing Linux kernel namespaces, it isolates the mobile environment while sharing the host kernel to provide native-like performance and hardware access for mobile applications. The project distinguishes itself through deep integration with the host system, bridging mobile display buffers to native desktop windows and translating host input events into mobile gestures. It enables multi-window management, allowing mobile applications to run alongside native desk

    Pythonandroidlinux
    View on GitHub↗11,549
  • picocss/picopicocss avatar

    picocss/pico

    16,342View on GitHub↗

    Pico is a lightweight, classless CSS framework designed to provide consistent, accessible, and responsive visual defaults for web interfaces. By prioritizing semantic HTML tags, it allows developers to build clean, structured pages without the need for complex class names or heavy dependencies. The framework functions as a comprehensive design system that automatically applies styling to standard elements, ensuring that typography, spacing, and layout remain cohesive across different screen sizes. The framework distinguishes itself through a modular, variable-driven architecture that emphasiz

    CSScsscss-frameworkdark-mode
    View on GitHub↗16,342
  • openjdk/jfxopenjdk avatar

    openjdk/jfx

    3,186View on GitHub↗

    This project is a Java GUI framework used to build cross-platform desktop, mobile, and embedded applications. It centers on a hardware accelerated graphics engine that provides 2D and 3D visualizations and visual effects, complemented by a reactive UI binding system for synchronizing data and interface updates. The framework distinguishes itself through the FXML markup language, which separates the visual structure of an interface from its procedural logic. It also includes a dedicated CSS styling engine that allows for the customization of component appearances using external stylesheets and

    C++javajavafxopenjdk
    View on GitHub↗3,186
  • wix/react-native-ui-libwix avatar

    wix/react-native-ui-lib

    7,139View on GitHub↗

    This project is a React Native UI library and mobile component framework designed for building consistent, themed mobile applications. It provides a collection of reusable user interface components and layout tools, functioning as a cross-platform design system to maintain visual uniformity across different mobile platforms. The toolkit distinguishes itself through a themed UI approach, utilizing global design foundations for typography, color palettes, and spacing. It allows for dynamic theme configuration and the use of style presets to ensure standardized branding across an entire project.

    TypeScriptandroidcomponentshacktoberfest
    View on GitHub↗7,139
  • koreader/koreaderkoreader avatar

    koreader/koreader

    27,275View on GitHub↗

    This project is a document-centric e-reader application designed for reading, annotating, and managing digital content across diverse e-ink and mobile hardware platforms. It provides a portable execution runtime and a declarative widget-based toolkit that enables the creation of responsive, hierarchical user interfaces tailored for resource-constrained display environments. The application distinguishes itself through a robust platform-abstraction layer that maps hardware-specific features—such as haptics, screen orientation, and network connectivity—to a unified interface. It utilizes a modu

    Luacbzdjvudjvu-reflow
    View on GitHub↗27,275
  • vercel-labs/json-rendervercel-labs avatar

    vercel-labs/json-render

    11,036View on GitHub↗

    JSON Render is a generative user interface framework that translates structured data and natural language prompts into interactive components. It functions as a declarative engine that maps JSON schemas to native interface elements, enabling the creation of functional layouts across web, mobile, and terminal environments. The framework distinguishes itself through its ability to synthesize interfaces from artificial intelligence models, allowing for real-time iteration and incremental updates as data patches arrive. It supports a unified component registry that ensures consistent rendering ac

    TypeScript
    View on GitHub↗11,036
  • lit/litlit avatar

    lit/lit

    21,679View on GitHub↗

    Lit is a library for building lightweight, interoperable web components. It provides a base class that leverages native browser APIs to encapsulate state, logic, and styles, allowing developers to create custom elements that function consistently across any modern web project. The framework distinguishes itself through a reactive property system that automatically triggers efficient, batched DOM updates. By utilizing tagged template literals, it defines declarative UI structures that are compiled into optimized update instructions. Its architecture emphasizes modularity through a reactive con

    TypeScripthtml-templateslitlit-element
    View on GitHub↗21,679
  • alexays/waybarAlexays avatar

    Alexays/Waybar

    10,686View on GitHub↗

    Waybar is a modular status bar for Wayland compositors that provides a configuration-driven interface for system monitoring and desktop management. It functions as a shell component that integrates directly with Wayland protocols to track window manager states, manage system tray icons, and display real-time hardware, network, and power metrics. The project distinguishes itself through a highly flexible architecture that allows for independent or synchronized interface bars across multiple monitors, each with unique layout and styling rules. Users can extend the bar's functionality by creatin

    C++bargtki3status
    View on GitHub↗10,686
  • gustavoguanabara/html-cssgustavoguanabara avatar

    gustavoguanabara/html-css

    16,011View on GitHub↗

    This repository serves as an educational curriculum focused on the fundamental concepts of front-end web development. It provides a structured tutorial designed to guide beginners through the essential techniques required to build and design websites using standard markup and styling languages. The materials cover the core principles of web content structuring, including the use of declarative tags to define document hierarchies and the implementation of hypertext navigation. The curriculum also details methods for integrating multimedia assets and applying visual styling rules to control lay

    HTMLcss3cursocursoemvideo
    View on GitHub↗16,011
  • ophub/amlogic-s9xxx-openwrtophub avatar

    ophub/amlogic-s9xxx-openwrt

    2,739View on GitHub↗

    This project is an OpenWrt firmware builder and specialized Linux router distribution designed to repurpose Amlogic S9xxx series hardware into functional routers. It provides a hardware adaptation layer consisting of kernel modifications and drivers that enable the operating system to run on Amlogic ARM SoC devices. The project features an automated firmware pipeline for scheduling, building, and distributing custom images. It includes a device recovery toolkit for bootstrapping, flashing, and restoring factory images, and supports the conversion of devices previously running different mobile

    Shella311dallwinneramlogic
    View on GitHub↗2,739
  • mackron/miniaudiomackron avatar

    mackron/miniaudio

    6,905View on GitHub↗

    miniaudio is a single-file C audio library used for audio playback, capture, and hardware interfacing across multiple operating systems. It functions as an audio hardware abstraction layer, an audio processing engine, an audio synthesis engine, and a codec and resampler. The project implements a node-graph based system for routing digital audio signals, mixing, and 3D spatialization. It also includes a programmatic generator for noise patterns and basic waveforms used for sound creation and signal testing. The library covers digital signal processing, including audio format conversion and sa

    C
    View on GitHub↗6,905