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luanti-org avatar

luanti-org/luanti

0
View on GitHub↗
12,983 stars·2,345 forks·C++·29 viewswww.luanti.org↗

Luanti

Luanti is an open-source sandbox game engine designed for the creation and exploration of interactive three-dimensional voxel environments. It functions as a platform for building persistent digital spaces where users can modify block-based worlds and share custom content.

The engine provides a framework for multiplayer interaction, utilizing a client-server architecture to synchronize world states across connected participants. It incorporates a scripting interface that allows for the integration of user-created modifications, alongside a centralized distribution system for managing and installing community-developed game content and texture packs.

The software handles the generation and rendering of complex voxel geometry through a streaming system that manages data based on player proximity. It maintains world persistence and player information through a relational database, ensuring data integrity across both single-player sessions and hosted multiplayer environments.

Features

  • Voxel Engines - Provides a sandbox engine for rendering voxel worlds with support for custom modifications and multiplayer hosting.
  • Open Source Games - Functions as an open-source sandbox platform for building and exploring interactive block-based environments.
  • Online & Multiplayer - Hosts persistent online multiplayer sessions within a synchronized block-based world.
  • Dedicated Hosting - Supports hosting persistent multiplayer sessions for collaborative interaction within shared block-based worlds.
  • Game Servers - Facilitates the deployment and management of persistent online servers for multiplayer collaboration.
  • Games - Open-source sandbox game for building and exploration.
  • Gaming Tools - Listed in the “Gaming Tools” section of the Awesome Selfhosted awesome list.
  • Modding Frameworks - Enables the management and distribution of custom game modifications and texture packs through a centralized system.
  • Lua-Based Plugin Architectures - Executes game logic and modding interfaces through an embedded Lua virtual machine for world state manipulation.
  • Community Content Downloaders - Provides a centralized hub for discovering, downloading, and installing community-created game content and modifications.
  • Graphics Pipeline Architectures - Processes voxel geometry through an optimized rendering pipeline to maintain high frame rates in complex environments.
  • Server-to-Client Event Emissions - Maintains authoritative world state by broadcasting incremental updates to connected clients for consistent multiplayer gameplay.

Star history

Star history chart for luanti-org/luantiStar history chart for luanti-org/luanti

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Projects sharing features with Luanti

These projects share indexed features with Luanti. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • minetest/minetestminetest avatar

    minetest/minetest

    12,987View on GitHub↗

    Minetest is an open-source voxel game engine and platform used to create and share moddable 3D block-based games. It provides a framework for building interactive grid environments and generating custom voxel worlds. The project features a Lua-based modding framework that allows for the extension of game behavior and the addition of custom content without altering the core engine. This data-driven system supports a dedicated workflow for modifying game environments and logic. The engine supports multiplayer game hosting through a dedicated server architecture, enabling multiple players to co

    C++
    View on GitHub↗12,987
  • yairm210/uncivyairm210 avatar

    yairm210/Unciv

    10,549View on GitHub↗

    Unciv is an open-source, cross-platform turn-based strategy game and a community-driven remake of a commercial strategy title. It simulates empire building, city management, and technological research for players on Android and desktop platforms. The project is designed as a moddable game engine, allowing users to override gameplay rules, modify units and buildings via external definition files, and replace audiovisual assets. It supports the distribution of custom maps and the ability to import mod archives from remote web addresses. The application includes a dedicated server for multiplay

    Kotlin
    View on GitHub↗10,549
  • anuken/mindustryAnuken avatar

    Anuken/Mindustry

    26,624View on GitHub↗

    Mindustry is a cross-platform game engine and factory automation simulation that combines resource management with tower defense strategy. Players construct complex supply chains and automated networks to process materials while building defensive structures to protect a core from waves of hostile mechanical forces. The project utilizes a deterministic lockstep networking model to ensure simulation consistency across desktop and mobile devices. It is built on an entity-component-system architecture and a tile-based grid simulation, allowing for the efficient management of thousands of active

    Javaandroiddesktopgame
    View on GitHub↗26,624
  • veloren/velorenveloren avatar

    veloren/veloren

    7,099View on GitHub↗

    Veloren is an open-source multiplayer RPG featuring a voxel-based action adventure in a procedurally generated fantasy world. It is built upon a voxel game engine that supports 3D rendering via Vulkan and Metal, utilizing a procedural world generator to create geography and ecosystems based on erosion algorithms and temperature maps. The project is distinguished by a sandboxed plugin system using WebAssembly, which allows for the addition of new game logic and equipment without recompiling the core engine. It also features a dedicated game server architecture designed to synchronize state, ma

    Rust3dcubecubeworld
    View on GitHub↗7,099
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Frequently asked questions

What does luanti-org/luanti do?

Luanti is an open-source sandbox game engine designed for the creation and exploration of interactive three-dimensional voxel environments. It functions as a platform for building persistent digital spaces where users can modify block-based worlds and share custom content.

What are the main features of luanti-org/luanti?

The main features of luanti-org/luanti are: Voxel Engines, Open Source Games, Online & Multiplayer, Dedicated Hosting, Game Servers, Games, Gaming Tools, Modding Frameworks.

Which projects share features with luanti-org/luanti?

Projects with overlapping indexed features include: minetest/minetest — Minetest is an open-source voxel game engine and platform used to create and share moddable 3D block-based games. It… yairm210/unciv — Unciv is an open-source, cross-platform turn-based strategy game and a community-driven remake of a commercial… anuken/mindustry — Mindustry is a cross-platform game engine and factory automation simulation that combines resource management with… veloren/veloren — Veloren is an open-source multiplayer RPG featuring a voxel-based action adventure in a procedurally generated fantasy… openrct2/openrct2 — OpenRCT2 is an open-source reimplementation of a classic amusement park management simulation engine. It functions as… endless-sky/endless-sky — Endless Sky is an open-source space trading simulation, 2D space combat simulator, and narrative exploration game. It…