30 open-source projects similar to leela-zero/leela-zero, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.
Leela Chess Zero is a deep learning game AI and neural network chess engine that uses search algorithms to determine optimal moves and evaluate game states. It functions as a UCI chess engine, implementing the Universal Chess Interface standard for compatibility with various graphical user interfaces. The system acts as a hardware-accelerated move calculator, leveraging GPU and CPU backends to accelerate neural network inference. It supports the generation and submission of self-play games to training clients to improve the strength of its neural network models. The engine provides capabilit
This project is a reinforcement learning framework and game AI engine designed for training adversarial agents in two-player turn-based games. It implements a training loop that utilizes self-play and Monte Carlo Tree Search to produce neural networks capable of predicting board strength and move probabilities. The system decouples the reinforcement learning engine from specific game rules through an abstract game logic interface, allowing for the definition of custom game rules, win conditions, and board representations. It supports integration with various deep learning frameworks to serve
keras-rl is a reinforcement learning library that enables the training of neural agents using Keras. It serves as a framework for implementing deep reinforcement learning agents that interact with simulated environments to discover optimal behaviors and maximize cumulative rewards. The library provides a system for configuring, training, and managing neural network agents. It handles the interaction loop between agents and environments, allowing models to learn through direct experience and gradient-based optimization. The framework includes capabilities for model weight management, allowing
Minigo is a TensorFlow-based reinforcement learning engine designed to master the game of Go. It functions as a comprehensive system for training neural networks to predict board policies and game outcomes, utilizing a model trainer to generate self-play data and optimize weights. The project is distinguished by its ability to perform large-scale game simulations using Kubernetes to distribute worker nodes across CPU, GPU, and TPU hardware. It employs a Monte Carlo Tree Search implementation to identify optimal moves and supports specialized hardware acceleration, including inference on Edge
TensorLayer is a backend-agnostic tensor library and deep learning framework designed for building neural network architectures. It provides a neural network abstraction layer that allows model logic to run across different deep learning engines using high-level layers and model components. The project serves as a deep reinforcement learning toolkit for implementing policy-based, value-based, and actor-critic agents. It includes specialized tools for managing experience replay and gradient-based policy optimization to handle both discrete and continuous action spaces. To support reinforcemen
Tensorpack is a high-level TensorFlow neural network framework and research library designed for building and training deep learning models. It provides a collection of reproducible neural network architectures for computer vision, generative tasks, reinforcement learning, and natural language processing. The project distinguishes itself through a specialized deep learning data pipeline that uses pure Python for parallel data loading and streaming. It includes a multi-GPU training orchestrator for distributing workloads via data-parallel strategies and a dedicated interpretability toolkit for
Trax is a deep learning framework and hardware-agnostic tensor engine designed for designing and training neural networks. It serves as a research tool providing high-level combinators for composing complex architectures, alongside a dedicated library for building transformer models and a toolkit for reinforcement learning. The framework is distinguished by its support for reversible and sparse transformer architectures, which reduce memory and computational overhead. It enables a single set of model instructions to execute across different hardware backends without changing the underlying co
ReAgent is a reinforcement learning platform designed for training, deploying, and evaluating reinforcement learning models and contextual bandit systems for large-scale decision making. It provides a comprehensive suite of tools that spans the entire workflow from initial feasibility analysis to production serving. The system includes a deep reinforcement learning training framework for distributed off-policy algorithms and a specialized model serving layer for high-volume production inference. It distinguishes itself with a counterfactual policy evaluator for estimating performance using hi
Fastai is a high-level deep learning library built on PyTorch that provides a unified interface for managing the entire machine learning lifecycle. It functions as a comprehensive training toolkit, abstracting hardware management and automating complex training loops to simplify the construction and execution of neural network models. The framework is distinguished by its notebook-centric development environment and a type-dispatching data pipeline that automatically applies transformations based on input data formats. It emphasizes transfer learning through discriminative layer-wise optimiza
This project is a deep reinforcement learning agent and AI game automation tool designed to master game objectives by analyzing visual input. It implements a Deep Q-Network to train an autonomous bot that learns to play a video game by maximizing rewards through deep Q-learning. The system utilizes a convolutional neural network to process raw pixel data from game frames, identifying patterns to determine optimal real-time actions. Training is stabilized through the use of an experience replay buffer and an epsilon-greedy action selection strategy to balance exploration and exploitation. The
DouZero is a deep reinforcement learning framework and training system designed to teach digital agents to master complex card games. It provides the infrastructure to implement high-throughput reinforcement learning pipelines and evaluate the competitive success of game agents. The system utilizes a distributed actor-learner architecture that separates game simulation actors from GPU training devices to accelerate model convergence. It combines Monte Carlo Tree Search with policy-based value estimation to determine optimal moves through recursive evaluation and random sampling. The toolkit
This project is a collection of PyTorch learning resources and educational guides designed to teach the construction and training of neural networks. It serves as a comprehensive deep learning tutorial covering various model architectures and practical implementation strategies. The resources provide specific guidance on implementing computer vision tasks, such as image classification and synthetic imagery generation, as well as reinforcement learning agents using value networks and experience replay. It also covers sequential data modeling through recurrent networks and generative modeling u
This project is a machine learning implementation library featuring a collection of code examples that implement supervised, unsupervised, and reinforcement learning algorithms from scratch. It provides a comprehensive set of toolkits for core machine learning components, including a natural language processing toolkit, a reinforcement learning framework, and suites for data dimensionality reduction and pattern mining. The library includes specialized implementations for reinforcement learning, such as Q-Learning, Deep Q-Networks, and Actor-Critic agents. The natural language processing capab
This project is a comprehensive collection of practical code examples and implementation libraries for machine learning. It provides a wide array of reference materials for building supervised, unsupervised, and reinforcement learning algorithms. The repository serves as a multi-domain resource, featuring specific implementation suites for financial AI, Bayesian statistical modeling, and deep learning architectures. It includes a framework for training intelligent agents using policy gradients and actor-critic models, as well as practical guides for fine-tuning transformers and utilizing larg
This project is a PyTorch reinforcement learning library and agent training framework. It provides a suite of deep reinforcement learning algorithms, including DQN, PPO, and SAC, to facilitate the development of autonomous agents that optimize behavior through trial and error. The library focuses on the implementation of various actor-critic methods and deep learning architectures for research into autonomous decision making. It enables the training of intelligent agents within diverse environments by leveraging PyTorch-based model implementations. The codebase covers core reinforcement lear
Hands-on-RL is an interactive educational resource and collection of Jupyter notebooks designed for learning reinforcement learning. It combines technical theory with practical, runnable code to demonstrate the implementation and training of mainstream reinforcement learning agents. The project focuses on bridging the gap between theory and practice through a tutorial structure that organizes explanations and executable code blocks sequentially. It enables the prototyping of reinforcement learning models to observe their behavior and performance in real-time. The implementation utilizes a mo
This repository is a collection of implementation references and solved notebooks covering supervised, unsupervised, and reinforcement learning techniques. It provides practical guides for building predictive models, clustering algorithms, and autonomous agents. The project includes specific implementations for neural network architectures, such as multi-layer perceptrons for digit recognition, and recommender systems using collaborative and content-based filtering. It also features reinforcement learning systems that utilize deep Q-learning to optimize decision-making policies. The codebase
DRL-robot-navigation is a deep reinforcement learning platform and robotic simulation framework designed to train autonomous mobile robots for collision-free path planning. It uses neural network policies and physics-engine simulation environments to teach robots how to navigate toward target coordinates while avoiding obstacles. The software trains continuous control policies using twin delayed deep deterministic policy gradients over continuous state and action spaces. Training is guided by scalar reward signals derived from target proximity and obstacle avoidance distances. System compone
This repository is a collection of practical deep learning implementations and examples built using the TensorFlow framework. It provides a variety of neural network architectures focusing on natural language processing, recommendation systems, reinforcement learning, and time series prediction. The project features a range of specialized models, including sequence-to-sequence and transformer architectures for text processing, and factorization machines for personalized ranking and retrieval. It also includes implementations of reinforcement learning agents using actor-critic and policy gradi
mctx is a framework for executing high-performance tree search and state simulations to generate policy targets for neural networks. It functions as a compiled search engine and neural dynamics simulator that predicts state transitions and rewards using learned representations. The project implements a vectorised tree search capable of running parallel search operations across input batches. It utilizes a policy target generator to convert search results into action weights used for training and refining neural network policies. The system covers reinforcement learning workflows by integrati
This repository is a comprehensive collection of instructional guides and practical examples for Python development, focusing on machine learning, data science, and web scraping. It provides implementations for neural networks, reinforcement learning algorithms, and deep learning architectures using PyTorch, alongside detailed manuals for scientific computing and data visualization. The project distinguishes itself by offering specialized tutorials on concurrent programming to optimize CPU performance and guides for setting up Linux development environments. It covers the implementation of ad
Practical_RL is a comprehensive educational curriculum and course for learning to design and implement agents that solve complex decision processes. It provides a structured study program covering the fundamentals of reinforcement learning, from basic trial-and-error behavior to advanced deep reinforcement learning. The project includes specialized guides and frameworks for imitation learning based on expert demonstrations, model-based reinforcement learning using planners, and the training of recurrent neural networks to solve partially observed environments. The materials cover a broad ran
Tensorpack is a high-performance TensorFlow training framework and distributed deep learning toolkit. It provides a suite of tools for building and training neural networks with a focus on execution speed and architectural flexibility. The project serves as a neural network optimization suite, implementing high-efficiency execution patterns to reduce training overhead. It functions as a parallel data loading pipeline, using automated parallelization to maximize throughput when processing large datasets. The toolkit covers distributed training across multiple GPUs and compute clusters using d
ConvNetJS is a JavaScript deep learning library and neural network training engine designed for client-side machine learning. It functions as a framework for building, training, and running convolutional neural networks directly within a web browser without the need for a backend server. The library specializes in image recognition and pattern analysis using convolutional and pooling layers. It enables the creation of models for classification and regression tasks, as well as the development of reinforcement learning agents that optimize behavior through trial and error in simulated environme
This project is a deep learning educational resource consisting of PyTorch model implementations and code examples. It provides functional Python scripts and notebooks for building, training, and optimizing neural networks using tensor-based computation. The repository includes implementations for designing custom network layers and loss functions, as well as examples of transfer learning workflows that load pretrained model weights to accelerate development. The codebase covers a broad range of deep learning capabilities, including neural network training, custom model component design, and
Swift-AI is an on-device library for training and running fully-connected neural networks on Apple platforms. It is designed to enable machine learning workflows directly on mobile hardware without requiring cloud connectivity, supporting both training and inference for tasks such as image classification and handwriting recognition. The library distinguishes itself through deep integration with Apple's ecosystem, leveraging Metal for GPU-accelerated matrix operations and using Swift's compiler infrastructure to parse a domain-specific language for neural network definitions. It implements rev
This project is an educational platform and research toolkit designed to teach deep learning through a combination of mathematical theory, visual diagrams, and executable code. It provides a comprehensive environment for building, training, and evaluating neural networks, grounding complex concepts in interactive computational notebooks that allow for hands-on experimentation. The framework distinguishes itself by interleaving theoretical foundations—including linear algebra, calculus, and probability—with practical implementations across multiple industry-standard libraries. It supports flex
This project is a collection of TensorFlow 2.x machine learning tutorials and practical code examples. It serves as a deep learning implementation guide for constructing diverse neural network architectures, including convolutional, recurrent, and generative networks. The repository provides templates and examples for several specialized domains, including computer vision for image classification and object detection, natural language processing for text generation and language understanding, and generative AI for synthesizing data using adversarial networks and autoencoders. It also includes
Lasagne is a modular neural network framework and symbolic computation engine used for building and training deep learning architectures. Built as a library on top of Theano, it utilizes symbolic expression graphs and lazy evaluation to automate gradient calculations for parameter optimization. The framework emphasizes modularity by allowing the construction of complex neural networks through the composition of independent and reusable layers. It is designed as a hardware-accelerated machine learning library that offloads intensive linear algebra operations to graphics processors to increase
Chainer is an open-source deep learning framework built around define-by-run automatic differentiation, where computation graphs are constructed dynamically during forward execution. This imperative approach allows networks to be built using standard Python control flow, with gradients computed automatically through reverse-mode differentiation on the dynamically recorded graph. The framework supports GPU acceleration through a NumPy-compatible array backend with CUDA and cuDNN support, and provides a pluggable device abstraction that lets users switch between CPU and GPU computation without c