30 open-source projects similar to krishkrosh/trackweight, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best TrackWeight alternative.
Johnny-Five is a JavaScript robotics framework and microcontroller hardware interface designed for programming robots and IoT devices. It provides a standardized library for managing pins, motors, and displays across various microcontroller platforms, allowing developers to control sensors and actuators using a consistent JavaScript API. The framework is distinguished by its use of a plugin-based hardware abstraction system, which enables communication with diverse hardware platforms and protocols. It supports real-time hardware manipulation and debugging through a read-eval-print loop that a
LidAngleSensor is a tool and sensor interface that retrieves the physical opening angle of a laptop screen by querying the internal Human Interface Device. It translates raw hardware sensor reports into a numerical representation of the lid's position. The project functions as a lid-triggered audio player and a screen region capture tool. It can monitor hardware sensor state changes to play specific sound effects when a laptop lid opens or closes and isolate a defined coordinate area of the display buffer to copy a specific screen region to the clipboard. The system handles hardware event au
ZSWatch is a real-time operating system for wearable devices featuring a touch display and Bluetooth Low Energy connectivity. It provides a comprehensive software suite that includes a Bluetooth LE communication stack, an embedded UI framework for round displays, and a complete firmware toolchain for compiling, flashing, and simulating wearable hardware. The project is distinguished by its specialized wearable capabilities, such as a graphical framework for designing reactive screens and watchfaces via a visual editor. It implements a publish-subscribe messaging system to decouple hardware se
This project provides custom firmware and a suite of management tools for wireless thermometers and hygrometers. It replaces manufacturer software to improve measurement accuracy, extend battery life, and unlock configuration options not available in stock firmware. The system differentiates itself through a comprehensive set of administration utilities, including a device configurator for managing Bluetooth advertising and transmission power, and an over-the-air flasher for wireless software updates. It also features a climate data visualizer to retrieve and graph historical temperature, hum
MicroPython is a lean implementation of Python 3 optimized to run on microcontrollers and other resource-constrained systems. It serves as a cross-platform embedded runtime and hardware abstraction layer, providing a firmware framework that maps high-level software commands to specific microcontroller registers across diverse processor architectures. The project functions as an embedded language interpreter that enables rapid prototyping on hardware through an interactive read-eval-print loop. It supports a wide range of target environments, including ARM, ESP32, STM32, RISC-V, and WebAssembl
AI-on-the-edge-device is an edge AI meter digitizer and computer vision image processor designed to convert images of analog and digital utility meters into numeric values. It functions as an IoT gateway that runs neural network inference locally on hardware to monitor water, power, and gas readings. The system is distinguished by its ability to handle both analog pointers and digital digits through custom-trained neural networks. It includes specialized tools for image alignment, region-of-interest extraction, and hardware-level lighting control to minimize glare on glass surfaces. To mainta
SO-ARM100 is an open-source robot arm hardware project providing 3D-printable designs and assembly guides for building affordable robotic arms. It includes calibration software to synchronize motor communication parameters and arm positions via USB, alongside hardware designs for tactile sensing robotic grippers. The project distinguishes itself through the integration of touch-sensing and flexible filaments for adaptive grasping. It also provides a dedicated imitation learning dataset tool, featuring a web interface for labeling and visualizing robotics data to train machine learning models
TinyGo is a specialized compiler and development toolkit designed to bring the Go programming language to resource-constrained microcontrollers and WebAssembly environments. It provides a bare-metal runtime environment that enables high-level code execution without the need for a traditional operating system, utilizing an LLVM-based backend to generate efficient machine instructions. The project distinguishes itself through aggressive optimization techniques tailored for small hardware, including a static memory allocation strategy and whole-program dead code elimination that significantly re
SerpentAI is a game AI development kit and computer vision framework designed for building autonomous agents that interact with video games. It serves as a game input automation tool and a machine learning model integration engine, allowing developers to create agents that perceive game states and execute actions. The framework utilizes a plugin-based agent architecture to provide modular extensions for game-specific logic and behaviors. It features a specialized system for training, bundling, and deploying machine learning classifiers to recognize visual contexts and game states in real time
Lunar is an adaptive monitor brightness controller and DDC/CI display manager. It allows for the control of hardware brightness, contrast, and volume on external monitors using native communication protocols. When direct hardware control is unavailable, it functions as a software gamma dimmer to simulate brightness reduction. The project synchronizes external monitor brightness with laptop light sensors, wireless lux meters, or astronomical sun position calculations. It also manages hardware monitor presets, enabling the automation of display configurations and input switching through custom
This project is a reference collection of practical examples demonstrating the implementation of common software design patterns in Kotlin. It serves as a guide to architectural best practices and object-oriented principles through the application of behavioral, creational, and structural patterns. The collection provides concrete implementations to demonstrate how to decouple object instantiation, manage communication and responsibility between objects, and organize complex class and object relationships. The reference covers creational patterns such as factories and builders, structural pa
This project is a collection of research and tools for reverse engineering the hardware and communication protocols of Nintendo Switch consoles and controllers. It provides a comprehensive toolset for analyzing physical hardware interfaces, parsing controller communication protocols, extracting embedded firmware, and emulating input signals. The project focuses on decoding raw serial data and packets from controllers to extract input and sensor states. It includes capabilities for simulating hardware signals to send spoofed input data to the system console and extracting microcontroller softw
This project provides a comprehensive open-source hardware platform designed for scientific measurement and electronic instrumentation. It serves as a complete ecosystem for developing, documenting, and manufacturing custom laboratory-grade devices, offering a collection of schematics, printed circuit board layouts, and fabrication blueprints. The platform distinguishes itself by integrating hardware design tools with functional measurement capabilities. Users can generate standardized industry files for professional circuit board manufacturing while simultaneously utilizing the hardware to p
This library provides a collection of low-level abstractions for interacting with hardware peripherals on Raspberry Pi devices using the Rust programming language. It serves as a type-safe interface for controlling physical pins and managing communication with external electronic components and sensors. The project distinguishes itself through its use of compile-time abstractions that map high-level function calls directly to hardware instructions, ensuring minimal runtime overhead. It provides consistent access to hardware by wrapping kernel-level device interfaces and memory-mapped register
Gyroflow is a gyroscope video stabilization software and IMU telemetry processor designed to remove camera shake from video files. It functions as a hardware-accelerated video renderer and lens calibration tool, utilizing embedded or external gyroscope and accelerometer data to perform pixel-level stabilization. The system is distinguished by its ability to integrate with professional non-linear video editing software via plugins, allowing stabilization to be applied directly to timelines without transcoding original footage. It supports diverse telemetry ingestion from camera brands, flight
LibreHardwareMonitor is a .NET library and system health monitoring tool for Windows. It provides a programmatic hardware sensor API and a low-level interface to access real-time temperature, voltage, and fan speed data from computer hardware components. The project serves as a bridge between Windows operating system calls and physical sensors, allowing for the monitoring of processors, graphics cards, motherboards, storage devices, and network adapters. This enables the tracking of system stability and the collection of environmental changes across various hardware components. The software
Eve is a domain-specific language IDE and integrated logic editor that combines a custom programming language with a dedicated editor to define application logic and state. It functions as a reactive state management system that monitors state variables and automatically triggers functional responses. The environment features an integrated runtime-editor loop that couples the language execution environment with the text editor to accelerate the development cycle. This setup enables the definition of software behavior and state transitions using an embedded domain-specific language. The proje
This project provides open-source hardware designs for a high-end, repairable laptop. It defines a modular architecture centered on a precision-milled CNC aluminum chassis and a hardware layout that prioritizes accessibility and user-replaceable parts for long-term maintenance. The design is distinguished by the integration of a 4K AMOLED display and a custom wireless mechanical keyboard utilizing low-profile switches. The system employs a modular approach that allows the input system to be detached and used as a standalone peripheral. The technical scope covers high-performance motherboard
Open-spectrometer-hardware is an open-source scientific instrument designed for capturing and analyzing visible light spectra. It functions as a hardware platform that connects to a computer to perform spectral data collection and light intensity analysis for research and educational applications. The system utilizes a modular chassis fabricated from laser-cut components, which ensures consistent alignment of the internal optical elements. It captures light through a diffraction-grating path and converts the resulting intensity into digital data using a linear sensor array. This data is trans
OpenCat-Quadruped-Robot is a development framework and motion control API for building four-legged robots. It provides a comprehensive environment for quadruped robot development, featuring tools for locomotion gait design, inverse kinematics, and a layered control architecture that separates high-level intelligence from low-level motion. The project distinguishes itself as an embedded AI deployment tool, allowing users to train, quantize, and deploy machine learning models to vision modules for tasks such as object detection and visual target tracking. It further supports complex human-robot
ESPHome is a framework for creating and managing custom firmware for microcontrollers, specifically targeting ESP32 and ESP8266 architectures. It replaces the need for writing complex embedded C++ code by allowing users to define hardware behavior, pin configurations, and automation logic through simple, declarative text files. The system automatically compiles these configurations into optimized binary images, providing a streamlined path from design to deployment. The project distinguishes itself through a modular, component-based architecture that emphasizes local-first control, ensuring t
WLED is a web-based firmware designed for ESP8266 and ESP32 microcontrollers to manage addressable LED strips and matrices. It functions as a comprehensive IoT lighting automation system, providing the tools to control individual pixels, define logical segments, and execute dynamic lighting effects. The platform supports a wide range of hardware configurations, including matrix panels and non-addressable LED arrays, while offering granular control over brightness, color palettes, and animation speed. The project distinguishes itself through its extensive support for networked orchestration an
PokemonGo-Bot is a programmable automation tool designed to manage Pokémon GO gameplay. It functions as an automated game bot and interaction framework that handles creature capture, item collection, and inventory management through a rule-based system. The project features a remote controller interface that allows users to trigger game actions and receive real-time event reports via a messaging bridge, specifically integrating with Telegram. It employs coordinate-based navigation and human movement simulation to traverse the game world and locate specific entities. The software covers broad
Create is a technical expansion for Minecraft that introduces industrial automation through kinetic energy simulation and mechanical systems. It provides a framework for transferring rotational force across connected blocks to power machinery and animated contraptions. The project features a logistics routing system that moves and routes items across the world using scheduled transport blocks and filter-based delivery networks. It also includes multi-carriage rail management, treating groups of blocks as single moving entities to operate large-scale trains on tracks. The system covers broade
Espectre is an edge machine learning framework and motion detection platform that uses Wi-Fi Channel State Information to identify human presence and movement. It functions as a sensing toolkit for ESP32 microcontrollers, enabling the detection of motion through walls without the use of cameras or wearables. The project distinguishes itself by executing compact neural network classifiers and mathematical detection algorithms directly on the microcontroller. It utilizes a MicroPython runtime to allow for the prototyping and deployment of sensing logic and wireless signal processing algorithms
This project is a collection of simplified explanations and code implementations for common software design patterns using JavaScript. It serves as a guide for implementing creational, structural, and behavioral design patterns to solve software architecture problems. The resource categorizes patterns into three primary groups. Creational patterns focus on flexible object instantiation and resource management. Structural patterns organize object relationships and interfaces to form efficient structures. Behavioral patterns manage communication and interaction between objects. The material co
filterpy is a toolkit for Bayesian state estimation, Gaussian statistical analysis, and time-series noise reduction. It provides a library of linear and non-linear Kalman filters, as well as routines for non-Gaussian state estimation and signal smoothing. The project implements a variety of estimation methods, including particle filtering using Markov Chain Monte Carlo and resampling, and discrete Bayes filtering. It also includes a suite of algorithms for refining historical state estimates through backward and fixed-lag smoothing. Additional capabilities cover multivariate Gaussian analysi
Brooklyn is a web-based visualizer and animation loop player that functions as an Apple-inspired screensaver. It uses an HTML5 Canvas rendering pipeline to draw high-fidelity motion graphics to a screen buffer for full-screen display. The project recreates specific visual animations from a 2018 Apple technology event. It features a customizable animation loop where the playback sequence and repetition counts can be configured. The system includes a theme-driven color mapping engine that allows users to toggle between light and dark color schemes. Playback is managed through state-driven tran
Integuru is a system of AI-driven agents and frameworks designed to document undocumented APIs and convert network traffic into automation scripts. It functions as a headless API automation framework that replaces browser-based tools with direct HTTP requests to increase throughput and reliability. The project features an LLM-based reverse engineering agent that analyzes network traffic to discover internal APIs and a natural language integration engine that transforms text descriptions of workflows into sequences of valid API calls. It includes tools for extracting request and response forma
The Go Mobile project is a framework and toolchain that enables Go developers to build native mobile applications for Android and iOS entirely in Go, or to compile Go packages into shared libraries that can be called from existing native mobile apps. It provides a complete set of libraries for handling mobile app lifecycle events, rendering 2D and 3D graphics through OpenGL ES, accessing device sensors like accelerometers and gyroscopes, processing touch and keyboard input, playing audio via OpenAL Soft, and reading bundled application assets. The project distinguishes itself by offering two