awesome-repositories.com
Blog
MCP
awesome-repositories.com

Discover the best open-source repositories with AI-powered search.

ExploreCurated searchesOpen-source alternativesSelf-hosted softwareBlogSitemap
ProjectMCP serverAboutHow we rankPress
LegalPrivacyTerms
© 2026 Bringes Technology SRL·VAT RO45896025·hello@awesome-repositories.com
kikito avatar

kikito/bump.lua

0
View on GitHub↗
1,086 stars·85 forks·Lua·MIT·12 views

Bump.lua

A collision detection library for Lua

Features

  • Physics and Collisions - Collision detection library.
  • Game Engines - Minimal rectangle-based collision detection library.

Star history

Star history chart for kikito/bump.luaStar history chart for kikito/bump.lua

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

AI search

Explore more awesome repositories

Describe what you need in plain English — the AI ranks thousands of curated open-source projects by relevance.

Start searching with AI

Projects sharing features with Bump.lua

These projects share indexed features with Bump.lua. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • unitytechnologies/open-project-1UnityTechnologies avatar

    UnityTechnologies/open-project-1

    6,063View on GitHub↗

    This is an open-source 3D action-adventure game project built in Unity, providing a complete game development sample with player movement, combat, and exploration mechanics. The project is structured as a full Unity game project containing all assets, scenes, and scripts, designed for learning and extending game development skills through hands-on modification. The project implements core game systems through Unity's built-in features, including layered Animator state machines for character and enemy animation control, Scriptable Objects for modular game configuration, and a component-based e

    C#gameopen-sourceunity
    View on GitHub↗6,063
  • melonjs/melonjsmelonjs avatar

    melonjs/melonJS

    6,319View on GitHub↗

    melonJS is a lightweight HTML5 game engine for building 2D games in the browser using JavaScript. It provides a complete framework for sprite animation, tilemap loading, physics simulation, input handling, and audio playback, with a unified rendering system that automatically switches between WebGL and Canvas2D backends without code changes. The engine distinguishes itself through several integrated capabilities. It features a per-sprite shader pipeline for custom fragment shader effects, a SAT-based collision engine with swappable physics adapters (including built-in SAT, Matter.js, and Plan

    JavaScript
    View on GitHub↗6,319
  • axmolengine/axmolaxmolengine avatar

    axmolengine/axmol

    1,399View on GitHub↗

    Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP), WebAssembly and Mobile games. (a fork of Cocos2d-x-4.0)

    C++axmolaxmolenginecocos2d-x
    View on GitHub↗1,399
  • dbartolini/crowndbartolini avatar

    dbartolini/crown

    28View on GitHub↗

    Crown Engine

    C++
    View on GitHub↗28
Compare all 30 related projects→

Frequently asked questions

What does kikito/bump.lua do?

A collision detection library for Lua

What are the main features of kikito/bump.lua?

The main features of kikito/bump.lua are: Physics and Collisions, Game Engines.

Which projects share features with kikito/bump.lua?

Projects with overlapping indexed features include: unitytechnologies/open-project-1 — This is an open-source 3D action-adventure game project built in Unity, providing a complete game development sample… melonjs/melonjs — melonJS is a lightweight HTML5 game engine for building 2D games in the browser using JavaScript. It provides a… axmolengine/axmol — Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP), WebAssembly and Mobile games. (a fork of Cocos2d-x-4.0). equilibrium-games/acid — A high speed C++17 Vulkan game engine. erinmaus/slick — slick is a simple to use polygon collision library inspired by bump.lua. dbartolini/crown — Crown Engine.