How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.
This is an open-source 3D action-adventure game project built in Unity, providing a complete game development sample with player movement, combat, and exploration mechanics. The project is structured as a full Unity game project containing all assets, scenes, and scripts, designed for learning and extending game development skills through hands-on modification. The project implements core game systems through Unity's built-in features, including layered Animator state machines for character and enemy animation control, Scriptable Objects for modular game configuration, and a component-based e
melonJS is a lightweight HTML5 game engine for building 2D games in the browser using JavaScript. It provides a complete framework for sprite animation, tilemap loading, physics simulation, input handling, and audio playback, with a unified rendering system that automatically switches between WebGL and Canvas2D backends without code changes. The engine distinguishes itself through several integrated capabilities. It features a per-sprite shader pipeline for custom fragment shader effects, a SAT-based collision engine with swappable physics adapters (including built-in SAT, Matter.js, and Plan
Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP), WebAssembly and Mobile games. (a fork of Cocos2d-x-4.0)
A collision detection library for Lua
The main features of kikito/bump.lua are: Physics and Collisions, Game Engines.
Projects with overlapping indexed features include: unitytechnologies/open-project-1 — This is an open-source 3D action-adventure game project built in Unity, providing a complete game development sample… melonjs/melonjs — melonJS is a lightweight HTML5 game engine for building 2D games in the browser using JavaScript. It provides a… axmolengine/axmol — Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP), WebAssembly and Mobile games. (a fork of Cocos2d-x-4.0). equilibrium-games/acid — A high speed C++17 Vulkan game engine. erinmaus/slick — slick is a simple to use polygon collision library inspired by bump.lua. dbartolini/crown — Crown Engine.