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Back to jliljebl/flowblade

Open-source alternatives to Flowblade

30 open-source projects similar to jliljebl/flowblade, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Flowblade alternative.

  • openshot/openshot-qtOpenShot avatar

    OpenShot/openshot-qt

    5,481View on GitHub↗

    This project is an open-source video production suite and non-linear video editor. It provides a multi-track timeline for cutting, splicing, and arranging video and audio clips with frame-level precision, serving as a comprehensive workspace for video post-production. The suite includes specialized tools for keyframe animation, allowing for the creation of 2D and 3D visual effects and motion graphics. It also features a multi-track audio mixer for blending sound sources and adjusting levels to accompany visual content. Capability areas cover a full post-production workflow, including color c

    Pythonc-plus-plusffmpeggplv3
    View on GitHub↗5,481
  • kde/kdenliveKDE avatar

    KDE/kdenlive

    5,207View on GitHub↗

    Kdenlive is an open-source non-linear video editing suite designed for digital video post-production. Built on the MLT Framework and utilizing KDE Frameworks for its user interface, it provides a multi-track environment for assembling clips, applying transitions, and rendering final video files. The editor distinguishes itself through a comprehensive set of animation and effect tools, including keyframe-based parameter animation with a visual curve editor for fine-tuning transitions. It supports advanced visual modifications such as clip speed remapping, effect region masking, and the integra

    C++
    View on GitHub↗5,207
  • mifi/editlymifi avatar

    mifi/editly

    5,435View on GitHub↗

    Editly is a headless, programmatic video engine and automated assembler. It functions as a declarative video editor that generates MP4 and GIF exports from structured data or code, removing the need for a manual graphical user interface. The system is distinguished by its ability to integrate GLSL fragment shaders as visual layers within a programmatic timeline. It uses a configuration-based model to define clips, layers, and audio tracks, allowing for reproducible video assembly and the generation of custom programmatic graphics. The engine covers a broad range of media production capabilit

    TypeScript
    View on GitHub↗5,435

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  • ffmpeg/ffmpegFFmpeg avatar

    FFmpeg/FFmpeg

    61,176View on GitHub↗

    FFmpeg is a cross-platform multimedia framework designed for the recording, conversion, and streaming of audio and video content. It functions as a comprehensive toolkit that provides both a command-line utility for direct media manipulation and a collection of low-level libraries for integration into custom applications. At its core, the project utilizes a packet-based stream engine and a format-agnostic abstraction layer to handle diverse media standards, containers, and network protocols. The framework distinguishes itself through a modular, graph-based filter execution model that allows f

    Caudiocffmpeg
    View on GitHub↗61,176
  • zulko/moviepyZulko avatar

    Zulko/moviepy

    14,699View on GitHub↗

    MoviePy is a Python video editing library and automated video processor designed for programmatically cutting, concatenating, and manipulating video and audio files. It serves as a non-linear video editor and an interface for FFmpeg to handle the reading, writing, and conversion of diverse media formats and codecs. The library enables automated video composition through the layering of multiple video and audio streams using transparency and coordinate-based positioning. It supports dynamic content generation by inserting text overlays and performing custom video frame processing where raw fra

    Pythonanimationgifhacktoberfest
    View on GitHub↗14,699
  • pixieditor/pixieditorPixiEditor avatar

    PixiEditor/PixiEditor

    7,840View on GitHub↗

    PixiEditor is a multi-functional graphics suite that serves as a pixel art editor, a node-based graphics editor, and a vector graphics tool. It functions as a shader-based painting tool and 2D animation software, providing a comprehensive environment for creating raster images and frame-by-frame motion. The project is distinguished by its use of node-based workflows for building complex image transformations, visual effects, and custom digital brush designs. It utilizes a shader-based brush engine and a node graph to define personalized painting tool behaviors and procedural animations. The

    C#2davaloniauicsharp
    View on GitHub↗7,840
  • jp9000/obsjp9000 avatar

    jp9000/OBS

    3,427View on GitHub↗

    OBS is a professional software suite designed for live video streaming and recording. It functions as a comprehensive production platform that captures, mixes, and broadcasts high-quality audio and video content to various online platforms or local storage. The software utilizes a modular architecture that allows for the integration of third-party extensions, enabling users to customize their production environment. It features a scene-graph composition system that organizes multiple visual and audio sources into a unified layout, supported by a real-time audio mixing pipeline and a multi-thr

    C
    View on GitHub↗3,427
  • ozmartian/vidcutterozmartian avatar

    ozmartian/vidcutter

    1,970View on GitHub↗

    A modern yet simple multi-platform video cutter and joiner.

    Python
    View on GitHub↗1,970
  • brianchirls/seriously.jsbrianchirls avatar

    brianchirls/Seriously.js

    3,887View on GitHub↗

    Seriously.js is a WebGL video processing framework and browser-based graphics engine designed for real-time video composition and image manipulation. It functions as a node-based visual compositor that organizes media sources and effects into a directed acyclic graph, using a custom fragment shader compiler to transform these graphs into optimized GLSL shaders for GPU-accelerated rendering. The engine features a modular web media pipeline and a plugin-based architecture, allowing for the integration of custom effects, input sources, and output targets. It enables the development of interactiv

    JavaScript
    View on GitHub↗3,887
  • natrongithub/natronNatronGitHub avatar

    NatronGitHub/Natron

    5,404View on GitHub↗

    Natron is an open-source node-based video compositor and motion graphics software. It functions as a visual effects tool that combines images and video using a node graph and a linear color pipeline to create complex effects and set extensions. The software includes a 2D motion tracking suite for stabilizing footage and tracking pixel movement across frames. It is a Python-scriptable environment, allowing for custom automation and user interface extensions through an embedded Python interpreter. The platform provides a comprehensive range of compositing capabilities, including chroma keying,

    C++
    View on GitHub↗5,404
  • alyssaxuu/motionityalyssaxuu avatar

    alyssaxuu/motionity

    3,976View on GitHub↗

    Motionity is a browser-based motion graphics editor and video compositor. It provides a visual timeline for creating animated videos and compositions using a layer-based system and keyframe animation tools. The project features a dedicated Lottie animation renderer, allowing users to import and render vector-based files for scalable motion graphics. It includes specialized tools for keyframe animation, using easing functions to control object movement and property transitions. The platform covers a broad range of production capabilities, including digital asset composition, video clip editin

    JavaScriptafter-effectsanimationaudio
    View on GitHub↗3,976
  • olive-editor/oliveolive-editor avatar

    olive-editor/olive

    9,052View on GitHub↗

    Olive is an open-source non-linear video editor and multi-track compositor designed for digital video production. It provides a desktop application for arranging, cutting, and trimming video and audio clips on a timeline to create high-resolution cinematic content. The software employs a proxy-based editing workflow, substituting high-resolution assets with low-bitrate temporary files to maintain fluid playback and scrubbing performance. This is supported by a non-destructive timeline engine that maps media clips using metadata pointers rather than modifying original source files. The system

    C++
    View on GitHub↗9,052
  • exyte/macawexyte avatar

    exyte/Macaw

    6,050View on GitHub↗

    Macaw is a Swift vector graphics library and animation framework used to create and render scalable geometric shapes and text. It functions as an SVG rendering engine and an interactive vector graphics toolkit for displaying complex artwork while maintaining image quality at any scale. The framework enables the animation of shape properties and node transformations, including the ability to morph one vector path into another. It allows for the integration of external SVG files and the application of linear and radial gradients to fills and strokes. The toolkit covers a range of capabilities

    Swiftanimationdrawinggraphics
    View on GitHub↗6,050
  • jiaaro/pydubjiaaro avatar

    jiaaro/pydub

    9,767View on GitHub↗

    Pydub is a Python audio manipulation library and digital audio processor used for editing, slicing, and converting audio files and segments. It serves as a programmatic wrapper for FFmpeg to import and export a wide variety of audio formats. The library functions as an audio signal generator capable of creating synthetic waveforms, such as sine waves and white noise. It also provides tools for digital signal processing, including the application of filters, fades, crossfades, and gain adjustments to sound signals. Its broader capabilities cover programmatic audio editing through concatenatio

    Python
    View on GitHub↗9,767
  • vhonowslend/streamfx-publicVhonowslend avatar

    Vhonowslend/StreamFX-Public

    4,158View on GitHub↗

    StreamFX-Public is a collection of OBS Studio plugins and software components designed for broadcast enhancement. It provides a suite of visual effects, filters, hardware-accelerated encoders, and professional video encoding tools to expand the capabilities of the host application. The project distinguishes itself through the support of professional mezzanine video codecs, including DNxHR, ProRes, and Cineform, for high-fidelity post-production editing. It also implements hardware-accelerated recording via GPU cores and AMD AMF to reduce CPU overhead during live broadcasts. The toolset cover

    C++addonamdav1
    View on GitHub↗4,158
  • gyroflow/gyroflowgyroflow avatar

    gyroflow/gyroflow

    8,256View on GitHub↗

    Gyroflow is a gyroscope video stabilization software and IMU telemetry processor designed to remove camera shake from video files. It functions as a hardware-accelerated video renderer and lens calibration tool, utilizing embedded or external gyroscope and accelerometer data to perform pixel-level stabilization. The system is distinguished by its ability to integrate with professional non-linear video editing software via plugins, allowing stabilization to be applied directly to timelines without transcoding original footage. It supports diverse telemetry ingestion from camera brands, flight

    Rustfpvgoprogpu
    View on GitHub↗8,256
  • wyattblue/auto-editorWyattBlue avatar

    WyattBlue/auto-editor

    4,460View on GitHub↗

    Auto-editor is a command-line automated video editor that uses FFmpeg to remove silence and inactive footage from video files. It functions as a processing suite with specialized cut generators that identify segments to trim based on loudness thresholds, motion analysis, and speech-to-text transcription. The tool distinguishes itself by offering a flexible post-production workflow, allowing users to export automated cut timelines as XML or JSON files for use in professional non-linear editing software. Beyond simple deletion, it can perform dynamic playback adjustments, such as increasing the

    Nimaudioaudio-editingaudio-processing
    View on GitHub↗4,460
  • tixl3d/tixltixl3d avatar

    tixl3d/tixl

    5,004View on GitHub↗

    Tixl is a node-based motion graphics engine and procedural generation tool used to create 3D geometry and shaders. It utilizes a directed acyclic graph of operators and GPU-accelerated compute kernels to generate complex 3D shapes, particularly through the use of signed distance functions and particle simulations. The engine is highly extensible via a C# development framework that supports hot code reloading, allowing custom operator logic to be injected into the active runtime without restarting. It further distinguishes itself as a lighting controller, capable of translating 3D spatial attr

    C#animationdesigndirectx
    View on GitHub↗5,004
  • gpac/gpacgpac avatar

    gpac/gpac

    3,205View on GitHub↗

    GPAC is an open-source multimedia framework built around a pluggable filter graph pipeline, where modular processing units called filters connect into a directed graph to handle media workflows. At its core, the framework centers all media packaging and manipulation on the ISO Base Media File Format (ISOBMFF), with specialized tools for reading, writing, fragmenting, and encrypting MP4 and related containers. It also provides a declarative scene graph composition system for describing interactive multimedia scenes using MPEG-4 BIFS, X3D, SVG, or VRML syntax, alongside a hardware-accelerated re

    Catsc3broadcastcenc
    View on GitHub↗3,205
  • mltframework/shotcutmltframework avatar

    mltframework/shotcut

    13,460View on GitHub↗

    Shotcut is a professional-grade, cross-platform non-linear video editor built on the MLT multimedia framework. It provides a comprehensive suite for post-production, supporting multi-track timeline editing, high-fidelity color processing, and complex visual effects. The application is designed to handle diverse audio and video formats natively, ensuring high-resolution and HDR workflows are managed within a unified environment. The software distinguishes itself through a modular architecture that emphasizes performance and precision. It utilizes a GPU-accelerated rendering pipeline and proxy-

    C++cross-platformgplv3mlt
    View on GitHub↗13,460
  • fluent-ffmpeg/node-fluent-ffmpegfluent-ffmpeg avatar

    fluent-ffmpeg/node-fluent-ffmpeg

    8,251View on GitHub↗

    node-fluent-ffmpeg is a Node.js wrapper for FFmpeg that provides a fluent interface for executing media commands and processing files. It functions as a process manager that handles the lifecycle of external FFmpeg binaries, enabling programmatic media transcoding, video thumbnail generation, and metadata extraction via ffprobe. The library distinguishes itself through a command builder that translates JavaScript method calls into command-line arguments. It features event-driven progress monitoring to track processed frames and throughput, as well as the ability to route processed media data

    JavaScript
    View on GitHub↗8,251
  • mifi/lossless-cutmifi avatar

    mifi/lossless-cut

    41,364View on GitHub↗

    LosslessCut is a desktop application designed for the precise editing of video and audio files without re-encoding the underlying media streams. By performing stream copying and container remuxing, the software allows users to cut, merge, and rearrange media segments while maintaining the original bit-perfect quality of the source content. The application distinguishes itself by utilizing a stream-copying data pipeline that transfers raw media packets directly from source to destination, significantly reducing processing time compared to traditional transcoding workflows. It also functions as

    TypeScriptcodeccuteditor
    View on GitHub↗41,364
  • voc/voctomixvoc avatar

    voc/voctomix

    630View on GitHub↗

    voctomix is a video mixing software, written in python.

    Python
    View on GitHub↗630
  • avtranscoder/avtranscoderavTranscoder avatar

    avTranscoder/avTranscoder

    167View on GitHub↗

    High level API for FFmpeg / Libav.

    C++
    View on GitHub↗167
  • bcoudurier/ffmbcbcoudurier avatar

    bcoudurier/FFmbc

    199View on GitHub↗

    FFmpeg README

    C
    View on GitHub↗199
  • gpac/mp4box.jsgpac avatar

    gpac/mp4box.js

    2,437View on GitHub↗

    MP4Box.js enables advanced MP4 parsing, segmentation, and sample extraction directly in the browser or in Node.js environments. Built for performance and flexibility, it's inspired by the MP4Box tool from the GPAC Project.

    TypeScript
    View on GitHub↗2,437
  • webadderallorg/recordlywebadderallorg avatar

    webadderallorg/Recordly

    17,953View on GitHub↗

    Recordly is a screen recording and video editing suite designed for creating product demonstrations. It combines screen and audio capture software with a dedicated demo video editor and tools for merging webcam overlays and exporting projects as MP4 files or looping GIFs. The platform features a specialized cursor animation engine that applies smoothing, motion blur, and click animations to the rendered mouse movements. It also provides customizable webcam bubbles and a system for placing recordings inside styled containers with custom wallpapers and drop shadows. The editing workflow center

    TypeScriptelectronfreelinux
    View on GitHub↗17,953
  • mixxxdj/mixxxmixxxdj avatar

    mixxxdj/mixxx

    6,397View on GitHub↗

    Mixxx is a free, open-source DJ application that runs on Windows, macOS, and Linux, providing a complete platform for mixing audio tracks with beat detection, key analysis, and real-time effects during live performances. It functions as a digital mixer that supports MIDI controller mapping, timecode vinyl control, and custom skin layouts, while also serving as a live performance recording tool that can capture mixes to audio files and broadcast them to internet radio servers in real time. The application distinguishes itself through a comprehensive architecture that coordinates automated play

    C++audiodjhid
    View on GitHub↗6,397
  • ardour/ardourArdour avatar

    Ardour/ardour

    5,057View on GitHub↗

    Ardour is a digital audio workstation, multitrack audio mixer, and MIDI sequencer. It functions as a non-linear audio editor and a plugin host for running third-party effects and instruments. The system provides specialized capabilities for post-production audio scoring through video frame synchronization, as well as live performance sequencing for triggering clips and patterns in real-time. It also supports tactile mixing via control surface mapping and hardware controller configuration. The software covers a broad range of audio production needs, including multitrack recording, MIDI sequen

    C++audioc-plus-plusdaw
    View on GitHub↗5,057
  • mli/autocutmli avatar

    mli/autocut

    7,579View on GitHub↗

    Autocut is a text-based video editor and automatic speech recognition tool. It allows users to cut and merge video clips by modifying a text transcript instead of using a traditional timeline. The system operates as an FFmpeg video processor and subtitle manipulation utility. It converts spoken audio into text and compacts subtitle files into simplified formats, enabling the removal of unwanted video segments by deleting corresponding sentences from a transcription file. The project covers automated video transcription, non-linear video cutting, and subtitle file management. It supports hard

    Python
    View on GitHub↗7,579