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Izzimach avatar

Izzimach/react-three

0
View on GitHub↗
1,519 stars·124 forks·JavaScript·8 views

React Three

React bindings to create and control a 3D scene using three.js

Features

  • Graphic Libraries - React bindings for the Three.js 3D library.

Star history

Star history chart for izzimach/react-threeStar history chart for izzimach/react-three

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Projects sharing features with React Three

These projects share indexed features with React Three. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • kangax/fabric.jskangax avatar

    kangax/fabric.js

    31,236View on GitHub↗

    Fabric.js is an HTML5 canvas library and interactive vector graphics engine. It provides an object-oriented model for creating, manipulating, and animating 2D shapes and interactive graphics on a web page. The project functions as an SVG to canvas parser, translating SVG data into interactive canvas objects and exporting canvas states back into SVG format. It also serves as a canvas image processing tool for applying filters, gradients, patterns, and brush strokes to visual elements. The library covers programmatic vector manipulation, including the ability to scale, rotate, skew, and group

    TypeScript
    View on GitHub↗31,236
  • kripken/ammo.jskripken avatar

    kripken/ammo.js

    4,514View on GitHub↗

    ammo.js is a JavaScript port of the Bullet physics engine, compiled via Emscripten to provide a high-performance physics library for the browser. It functions as a 3D rigid body engine and an Emscripten compiled library that enables complex physical computations using WebAssembly and JavaScript. The project provides specialized simulation capabilities for soft body physics, modeling the deformation of flexible materials like cloth and rubber, and a vehicle dynamics engine for calculating the mechanics of wheeled vehicles. The simulation surface also covers rigid body dynamics for non-deforma

    C++
    View on GitHub↗4,514
  • lo-th/oimo.jslo-th avatar

    lo-th/Oimo.js

    3,162View on GitHub↗

    Lightweight 3d physics engine for javascript

    JavaScript
    View on GitHub↗3,162
  • michalochman/react-pixi-fibermichalochman avatar

    michalochman/react-pixi-fiber

    883View on GitHub↗

    Write PixiJS applications using React declarative style.

    JavaScriptpixipixijsreact
    View on GitHub↗883
Compare all 8 related projects→

Frequently asked questions

What does izzimach/react-three do?

React bindings to create and control a 3D scene using three.js

What are the main features of izzimach/react-three?

The main features of izzimach/react-three are: Graphic Libraries.

Which projects share features with izzimach/react-three?

Projects with overlapping indexed features include: kangax/fabric.js — Fabric.js is an HTML5 canvas library and interactive vector graphics engine. It provides an object-oriented model for… kripken/ammo.js — ammo.js is a JavaScript port of the Bullet physics engine, compiled via Emscripten to provide a high-performance… lo-th/oimo.js — Lightweight 3d physics engine for javascript. michalochman/react-pixi-fiber — Write PixiJS applications using React declarative style. schteppe/cannon.js — cannon.js is a JavaScript 3D physics engine designed for calculating rigid body dynamics and collisions in… tobiasahlin/spinkit — SpinKit is a UI component library and CSS animation library focused on providing a collection of animated loading…