30 open-source projects similar to itzg/docker-minecraft-server, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Docker Minecraft Server alternative.
LinuxGSM is a command-line orchestration platform designed for the deployment, management, and lifecycle maintenance of dedicated game servers on Linux systems. It functions as a system-level administration tool that automates the provisioning of server instances, ensuring they remain operational through persistent background execution, automated health monitoring, and native system-timer integration. The project distinguishes itself through a modular, shell-script-based architecture that enables multi-instance hosting on a single host. It provides granular control over server environments, i
Zeroclaw is a modular framework for building and deploying autonomous agents that integrate AI models, messaging platforms, and hardware interfaces. It functions as a multi-agent orchestrator and embedded systems controller, providing a unified runtime for managing agent lifecycles, memory, and security policies across diverse environments. The system distinguishes itself through its focus on secure, verifiable hardware and software orchestration. It enforces strict security boundaries, including command allowlisting, resource throttling, and interactive human-in-the-loop approval for sensiti
This project provides a containerized environment for hosting and managing dedicated Minecraft Bedrock multiplayer servers. It functions as a portable image that automates the deployment lifecycle, including the automatic retrieval and installation of the latest server binaries upon container startup. The system distinguishes itself through its reliance on environment variables to dynamically generate server configurations and manage game parameters. It includes built-in support for automated asset injection, allowing for the seamless deployment of behavior and resource packs, alongside integ
This project is a game server management panel and multi-user administration tool. It provides a centralized web interface and orchestrator for deploying, configuring, and monitoring game servers running inside isolated Docker containers. The system manages the full lifecycle of server instances, from mapping network allocations and IP addresses to enforcing resource limits through containerization. It includes a hosting dashboard for handling server backups via local or cloud storage and a control plane for remote-agent communication with server nodes. Administrative capabilities cover role
Space Station 14 is a C# multiplayer game and roleplay simulation framework. It is built upon an Entity-Component-System (ECS) game engine that separates logic into systems and data into components to manage complex entity interactions. The project functions as a grid-based physics simulator with a YAML data-driven prototype system for defining game objects. The project features a specialized 2D sprite rendering engine that maps server-side appearance data to client-side shaders. It implements a networking model with client-side prediction and dirty-flagged state synchronization to reduce inp
TrinityCore is an open-source game backend and MMORPG game server emulator. It is implemented as a C++ game engine designed to handle real-time network traffic and game state synchronization, utilizing a MySQL database schema to store player profiles, inventories, and world state. The project provides the infrastructure necessary for MMORPG server hosting and private game server administration. It includes tools for game world customization, allowing for the modification of game mechanics, item statistics, and quest scripts. The system manages virtual world infrastructure through multi-threa
This project is a community-curated directory of open-source software designed for deployment in private server environments and home labs. It serves as a comprehensive resource for discovering independent, self-hosted alternatives to mainstream cloud services, enabling users to maintain full data ownership and control over their digital infrastructure. The directory is structured through a hierarchical taxonomy that organizes a vast collection of applications into logical categories, ranging from media management and data analytics to private communication and team productivity tools. It dis
dockerlabs is a collection of educational labs and technical tutorials designed to teach the fundamentals of containerization and microservice architecture. It provides instructional material and hands-on exercises covering image optimization, security training, infrastructure setup, and cluster orchestration. The project features specific courses and guides focused on reducing image size through multi-stage builds, securing workloads via vulnerability scanning and encrypted networks, and deploying multi-node clusters with high availability using Swarm orchestration. The materials cover a br
Duelyst is a turn-based strategy game engine and multiplayer framework designed for collectible card games. It provides a dedicated architecture for managing tactical combat and card-driven interactions across both web and desktop environments. The platform distinguishes itself through a self-hosted infrastructure that utilizes containerized environments to deploy private game sessions. This approach grants players full access to game content and ensures consistent deployment across local and remote systems. The engine also features a data-driven localization system that separates game text i
Dokploy is a self-hosted platform-as-a-service designed to simplify the deployment and management of containerized applications and databases. It provides a centralized control plane that decouples administrative management from application workloads, allowing users to oversee infrastructure across multiple server nodes through a unified web interface or a command-line tool. The platform distinguishes itself through an extensive library of pre-configured application templates, enabling the rapid deployment of databases, identity providers, and various productivity or development tools. It sup
RavenDB is a multi-model NoSQL document database designed for high-performance, ACID-compliant data storage. It persists structured information as schema-flexible JSON documents and utilizes a unit-of-work session pattern to track entity changes and batch modifications into atomic transactions. The platform is built on a distributed architecture that supports horizontal scaling through sharding and ensures high availability via multi-node, master-to-master cluster replication. The database distinguishes itself through a self-optimizing query engine that automatically creates and maintains ind
CapRover is a self-hosted platform-as-a-service that provides a centralized dashboard for managing containerized applications and databases. It functions as a container orchestration platform, simplifying the deployment, scaling, and networking of services across server environments. By leveraging a reverse-proxy-based architecture, the platform handles domain mapping, traffic routing, and automated SSL certificate lifecycle management to ensure secure, encrypted access for hosted web services. The platform distinguishes itself through its integrated automation capabilities, which include aut
This project provides a containerized DevOps platform by packaging a complete GitLab installation into Docker images. It enables the deployment of a self-hosted environment that integrates Git version control, project management, and continuous integration and delivery pipelines on private infrastructure. The implementation supports deployment via Docker Compose or orchestration through Docker Swarm, allowing for scalable stacks with integrated container registries. It utilizes environment variables for configuration and supports the offloading of artifacts and backups to remote object storag
This project provides a containerized development stack for WordPress, orchestrating web server and database services through a unified configuration file. It is designed to establish a consistent local environment that supports the development of custom themes and plugins by mapping local project directories directly into the container filesystem. The environment distinguishes itself by integrating a web-based database management interface as a sidecar service, allowing for the inspection and modification of site data without leaving the containerized setup. It also facilitates the migration
This project is a Node.js process manager, runtime environment, and production deployment orchestrator. It provides the foundational system components required to run, monitor, and restart applications in the background to ensure continuous service availability. The system distinguishes itself through a built-in load balancer that distributes network traffic across multiple process instances to utilize all available CPU cores. It includes a real-time process monitor with a terminal-based dashboard for tracking server health, CPU and memory usage, and aggregated logs. The tool covers a broad
VictoriaMetrics is a high-performance, scalable time series database and observability platform designed for long-term storage and analysis of metric, log, and trace data. It functions as a unified backend for monitoring ecosystems, offering full compatibility with industry-standard protocols and query languages. The system is built to handle massive data volumes through a distributed architecture that supports horizontal scaling and efficient data lifecycle management. The platform distinguishes itself through a storage engine that utilizes consistent hashing for data sharding and log-struct
This project is a privacy-focused, self-hosted metasearch engine that aggregates results from a wide array of web, academic, and media sources into a single, unified interface. By acting as a proxy between the user and external search providers, it strips identifying headers and tracking parameters from requests, ensuring that search activity remains anonymous and protected from third-party profiling. The platform distinguishes itself through a modular, plugin-based architecture that allows for extensive customization of search behavior, result filtering, and interface branding. It supports a
Kubero is a self-hosted Platform as a Service (PaaS) that simplifies the deployment, scaling, and management of containerized applications on Kubernetes. It functions as an application manager, CI/CD orchestrator, and multi-tenant manager, allowing users to run workloads without writing manual configuration files. The platform distinguishes itself through automated image synthesis, transforming source code from Git repositories into deployable containers via buildpacks, Dockerfiles, or nixpacks. It implements a GitOps delivery model with automated pipelines that trigger builds on push events
Grav is a flat-file content management system that eliminates the need for a traditional database by storing site content and configuration in human-readable Markdown and YAML files. Built as a modular PHP web framework, it uses a hierarchical page routing system where the physical directory structure directly determines the site's URL paths. The platform is distinguished by its event-driven plugin architecture and a command-line interface that prioritizes system administration, deployment, and maintenance tasks. It utilizes a blueprint-driven system to generate administrative forms from stru
This project is a feature-rich Go client library designed for interacting with Redis. It serves as a comprehensive interface for managing remote data stores, enabling developers to execute standard database commands, handle complex data structures, and perform asynchronous operations within Go applications. The library distinguishes itself through its support for advanced Redis capabilities, including connection pooling, pipelining, and transactional integrity. It provides specialized primitives for managing distributed clusters, including automated topology updates and request routing to sha
Label Studio is a multi-modal data annotation platform designed to create and manage high-quality training datasets for machine learning. It functions as a self-hosted, containerized environment that supports secure, private deployments, including air-gapped configurations. The platform provides a centralized workspace for labeling diverse media types, such as images, text, audio, and time-series data, to support supervised and reinforcement learning workflows. The platform distinguishes itself through deep integration with machine learning backends, enabling active learning loops, automated
MCSManager is a game server management panel and multi-node server manager that provides a centralized web interface for deploying, monitoring, and controlling multiple game server instances across distributed physical or virtual machines. It functions as a Docker game server orchestrator, enabling the execution of servers within isolated containers to simplify deployment and environment scaling. The system distinguishes itself through a customizable self-hosted dashboard featuring drag-and-drop layouts and the ability to embed custom HTML and JavaScript components. It provides real-time term
Agones is a Kubernetes game server orchestrator designed for hosting, scaling, and managing dedicated multiplayer game servers. It extends the Kubernetes control plane using custom resource definitions to define game server and fleet objects, utilizing a dedicated fleet manager to maintain pools of warm server instances. The system provides a game server SDK and language-specific client libraries that allow server processes to signal readiness, health, and shutdown states directly to the controller. It distinguishes itself through specialized scaling logic, including the use of WebAssembly mo
Leaf is a game server framework written in Go designed for building multiplayer game backends. It provides a modular backend architecture that organizes server logic into independent modules and includes a concurrent task scheduler for managing ordered, delayed, or recurring functions. The framework features a TCP and WebSocket server that manages simultaneous connections through a single interface. It incorporates a message router capable of decoding Protobuf and JSON data to map incoming network packets to specific internal server modules. The system includes capabilities for multi-protoco
Pumpkin is a high-performance Minecraft game server implementation designed to host shared virtual worlds. It is specifically built to support multiple client editions, allowing different game versions to interact within a single world. The project distinguishes itself through a flexible plugin architecture that supports extensions written in Go and Python. These extensions are loaded as portable binary modules, enabling developers to implement custom game logic and modify server behavior without altering the core codebase. The server covers a broad range of operational capabilities, includi
Paper is a high-performance server implementation for hosting multiplayer Minecraft games. It functions as a performance-oriented game engine designed to reduce resource usage and resolve mechanical inconsistencies in game logic. The project provides a platform for extending server logic and adding custom gameplay features through a dedicated plugin API. This allows for the development and integration of third-party extensions to add specialized capabilities to the server environment. The software covers several technical areas including server performance optimization for high-concurrency e
FiveM is a multiplayer modification framework and game engine modding tool. It serves as a platform for creating and hosting community-driven modifications for open-world game engines, functioning specifically as a framework for Grand Theft Auto V to enable custom servers and multiplayer game modes. The project provides a dedicated game server host for managing network traffic and synchronized game states in modified environments. Its capabilities extend to modding Red Dead Redemption 2, allowing for the extension of game mechanics and the addition of custom content. The framework supports c
BrowserQuest is a WebSocket multiplayer game engine and real-time state synchronization tool. It functions as a web-based game server designed to manage concurrent connections and broadcast updates to maintain a consistent shared world state between a central server and distributed web clients. The project enables real-time multiplayer gaming and browser-based game development by implementing low-latency data exchange. It focuses on game state synchronization to ensure that multiple players interacting within the same environment see the same actions and world states simultaneously. The syst
DietPi is an ultra-lightweight Debian distribution and software platform purpose-built for single-board computers. It provides a minimal operating system that strips away unnecessary services to reduce CPU and RAM usage, and includes a curated software catalogue of pre-optimised applications that can be installed with a single command. The system reads a plain-text configuration file before first boot to perform unattended OS and software installation, and offers a web interface for remote system administration. What distinguishes DietPi is its comprehensive, integrated approach to turning a
This project is a curated collection of deployment files and configurations for hosting a wide variety of open-source services on a home server. It primarily utilizes Docker and Docker Compose to automate the orchestration, lifecycle management, and deployment of containerized applications. The repository provides a comprehensive suite for self-hosted infrastructure, covering network management tools, media streaming, and home automation. It includes specialized configurations for securing internal services via reverse proxies, WireGuard VPN tunnels, and automated SSL/TLS certificate manageme