The AudioKit Playground Book for iPad Playgrounds and Xcode Playgrounds
In this course your students will learn the fundamentals of Swift 3 programming, using Geometry as their context for learning. The style of this course mimic "Logo", which is an educational programming language designed in 1967 by Daniel Borrow, Wally Feurzeig, Seymour Papert and Cynthia Soloman.
Accepted My WWDC21 Swift Student Challenge submission.
A neural network Swift playground, with no third party dependencies.
The main features of hetelek/neural-network-playground are: Interactive Playground Books.
Open-source alternatives to hetelek/neural-network-playground include: audiokit/playgrounds — The AudioKit Playground Book for iPad Playgrounds and Xcode Playgrounds. cardoso/autopong — My WWDC17 scholarship winning playground. dbbudd/geometry-swift-playgroundbook — In this course your students will learn the fundamentals of Swift 3 programming, using Geometry as their context for… hollisliu/spacetime-rhapsody — A Swift Playground visualizing gravity based on Einstein's Theory of General Relativity. joelrorseth/tree-trouble — An interactive Swift Playground Book about Binary Search Trees (WWDC 2017 Scholarship winner). aheze/accessiblereality — [Accepted] My WWDC21 Swift Student Challenge submission.