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HeapsIO avatar

HeapsIO/heaps

0
View on GitHub↗
3,488 stars·372 forks·Haxe·MIT·6 viewsheaps.io↗

Heaps

High Performance Game Framework

Features

  • Game Development Engines - Graphics engine optimized for high-performance games.
  • Graphics and Rendering - Cross-platform 2D and 3D engine.
  • Game engines - Listed in the “Game engines” section of the Awesome Haxe Gamedev awesome list.

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Frequently asked questions

What does heapsio/heaps do?

High Performance Game Framework

What are the main features of heapsio/heaps?

The main features of heapsio/heaps are: Game Development Engines, Graphics and Rendering, Game engines.

What are some open-source alternatives to heapsio/heaps?

Open-source alternatives to heapsio/heaps include: haxeflixel/flixel — Free, cross-platform 2D game engine powered by Haxe and OpenFL. pov-ray/povray — POV-Ray is a ray tracing rendering engine that transforms text-based scene descriptions into photorealistic… aethiopicuschan/cubism-go — cubism-go is an unofficial Golang implementation of the Live2D Cubism SDK. It leverages ebitengine/purego, making it… andreirudenko/sparkler — A modular 2d particle system. ands/lightmapper — lightmapper.h is a C/C++ single-file library for lightmap baking by using your existing OpenGL renderer. anael-seghezzi/maratis-tiny-c-library — Maratis Tiny C library.

Open-source alternatives to Heaps

Similar open-source projects, ranked by how many features they share with Heaps.
  • haxeflixel/flixelHaxeFlixel avatar

    HaxeFlixel/flixel

    2,193View on GitHub↗

    Free, cross-platform 2D game engine powered by Haxe and OpenFL

    Haxe
    View on GitHub↗2,193
  • pov-ray/povrayPOV-Ray avatar

    POV-Ray/povray

    1,502View on GitHub↗

    POV-Ray is a ray tracing rendering engine that transforms text-based scene descriptions into photorealistic three-dimensional images and animations. It parses plain-text files containing scene geometry, lighting, textures, and camera definitions into an internal computational data structure, then calculates precise mathematical ray-scene intersections against geometric primitives and triangle meshes. The engine incorporates advanced lighting and geometry capabilities, including bounding hierarchy optimization to skip collision checks against distant geometry, and constructive solid geometry f

    C++3d-graphics3d-renderingpov-ray
    View on GitHub↗1,502
  • aethiopicuschan/cubism-goaethiopicuschan avatar

    aethiopicuschan/cubism-go

    33View on GitHub↗

    cubism-go is an unofficial Golang implementation of the Live2D Cubism SDK. It leverages ebitengine/purego, making it easy to use.

    Go
    View on GitHub↗33
  • anael-seghezzi/maratis-tiny-c-libraryanael-seghezzi avatar

    anael-seghezzi/Maratis-Tiny-C-library

    212View on GitHub↗

    Maratis Tiny C library

    C
    View on GitHub↗212
See all 30 alternatives to Heaps→