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GPUOpen-Tools avatar

GPUOpen-Tools/OCAT

0
View on GitHub↗

OCAT

The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan

Features

  • Graphics Debugging Tools - Performance measurement and FPS overlay tool.

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365 stars·31 forks·C++·13 views

Star history

Star history chart for gpuopen-tools/ocatStar history chart for gpuopen-tools/ocat

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

Projects sharing features with OCAT

These projects share indexed features with OCAT. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • arm-software/perfdocARM-software avatar

    ARM-software/perfdoc

    117View on GitHub↗

    A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.

    C++
    View on GitHub↗117
  • azhirnov/rdctovkcppazhirnov avatar

    azhirnov/RDCtoVkCpp

    26View on GitHub↗

    Converts RenderDoc Vulkan capture to compilable and executable C++ code.

    C++
    View on GitHub↗26
  • baldurk/renderdocbaldurk avatar

    baldurk/renderdoc

    11,286View on GitHub↗

    RenderDoc is a cross-platform graphics frame debugger and GPU profiler used to capture and analyze 3D graphics API calls and state for a single frame of rendering. It functions as a debugging tool for Vulkan, OpenGL, OpenGL ES, and Direct3D 11 and 12. The tool provides specialized debugging capabilities for inspecting graphics pipelines and resource states across Windows, Linux, Android, and Nintendo Switch. It enables the analysis of DirectX shaders, OpenGL application profiling, and Vulkan API development to verify rendering behavior and fix visual bugs.

    C++
    View on GitHub↗11,286
  • flightlessmango/mangohudflightlessmango avatar

    flightlessmango/MangoHud

    9,224View on GitHub↗

    MangoHud is a Linux hardware monitor and performance overlay that displays real-time metrics and frame rates. It functions as a graphics API hook, intercepting Vulkan and OpenGL pipelines to render performance data directly onto the graphics buffer. The project serves as both a real-time monitor for CPU and GPU utilization, temperatures, and power draw, and a frametime data logger that records execution speed to disk for later benchmarking and analysis. Users can modify the overlay display, visual styles, and active metrics through configuration files, environment variables, or predefined pe

    Cbenchmarkinghudlinux
    View on GitHub↗9,224
Compare all 8 related projects→

Frequently asked questions

What does gpuopen-tools/ocat do?

The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan

What are the main features of gpuopen-tools/ocat?

The main features of gpuopen-tools/ocat are: Graphics Debugging Tools.

Which projects share features with gpuopen-tools/ocat?

Projects with overlapping indexed features include: arm-software/perfdoc — A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices. azhirnov/rdctovkcpp — Converts RenderDoc Vulkan capture to compilable and executable C++ code. baldurk/renderdoc — RenderDoc is a cross-platform graphics frame debugger and GPU profiler used to capture and analyze 3D graphics API… flightlessmango/mangohud — MangoHud is a Linux hardware monitor and performance overlay that displays real-time metrics and frame rates. It… google/gapid — Graphics API Debugger. gpuopen-tools/codexl — CodeXL is a comprehensive tool suite that enables developers to harness the benefits of CPUs, GPUs and APUs.