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ARM-software avatar

ARM-software/perfdoc

0
View on GitHub↗

Perfdoc

A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.

Features

  • Graphics Debugging Tools - Validation layer for mobile graphics best practices.

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117 stars·21 forks·C++·8 views

Star history

Star history chart for arm-software/perfdocStar history chart for arm-software/perfdoc

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

Projects sharing features with Perfdoc

These projects share indexed features with Perfdoc. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • azhirnov/rdctovkcppazhirnov avatar

    azhirnov/RDCtoVkCpp

    26View on GitHub↗

    Converts RenderDoc Vulkan capture to compilable and executable C++ code.

    C++
    View on GitHub↗26
  • baldurk/renderdocbaldurk avatar

    baldurk/renderdoc

    11,286View on GitHub↗

    RenderDoc is a cross-platform graphics frame debugger and GPU profiler used to capture and analyze 3D graphics API calls and state for a single frame of rendering. It functions as a debugging tool for Vulkan, OpenGL, OpenGL ES, and Direct3D 11 and 12. The tool provides specialized debugging capabilities for inspecting graphics pipelines and resource states across Windows, Linux, Android, and Nintendo Switch. It enables the analysis of DirectX shaders, OpenGL application profiling, and Vulkan API development to verify rendering behavior and fix visual bugs.

    C++
    View on GitHub↗11,286
  • flightlessmango/mangohudflightlessmango avatar

    flightlessmango/MangoHud

    9,224View on GitHub↗

    MangoHud is a Linux hardware monitor and performance overlay that displays real-time metrics and frame rates. It functions as a graphics API hook, intercepting Vulkan and OpenGL pipelines to render performance data directly onto the graphics buffer. The project serves as both a real-time monitor for CPU and GPU utilization, temperatures, and power draw, and a frametime data logger that records execution speed to disk for later benchmarking and analysis. Users can modify the overlay display, visual styles, and active metrics through configuration files, environment variables, or predefined pe

    Cbenchmarkinghudlinux
    View on GitHub↗9,224
  • google/gapidgoogle avatar

    google/gapid

    2,241View on GitHub↗

    Graphics API Debugger

    Goandroiddebuggergles
    View on GitHub↗2,241
Compare all 8 related projects→

Frequently asked questions

What does arm-software/perfdoc do?

A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.

What are the main features of arm-software/perfdoc?

The main features of arm-software/perfdoc are: Graphics Debugging Tools.

Which projects share features with arm-software/perfdoc?

Projects with overlapping indexed features include: azhirnov/rdctovkcpp — Converts RenderDoc Vulkan capture to compilable and executable C++ code. baldurk/renderdoc — RenderDoc is a cross-platform graphics frame debugger and GPU profiler used to capture and analyze 3D graphics API… flightlessmango/mangohud — MangoHud is a Linux hardware monitor and performance overlay that displays real-time metrics and frame rates. It… google/gapid — Graphics API Debugger. gpuopen-tools/codexl — CodeXL is a comprehensive tool suite that enables developers to harness the benefits of CPUs, GPUs and APUs. gpuopen-tools/ocat — The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and…