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Graphics API Debugger
The main features of google/gapid are: Debuggers and Tracers, Graphics Debugging Tools.
Projects with overlapping indexed features include: azhirnov/rdctovkcpp — Converts RenderDoc Vulkan capture to compilable and executable C++ code. baldurk/renderdoc — RenderDoc is a cross-platform graphics frame debugger and GPU profiler used to capture and analyze 3D graphics API… beeware/bugjar — A interactive graphical debugger for Python code. blacksphere/blackmagic — In-application debugger for ARM Cortex and RISC-V processors. cgdb/cgdb — Console front-end to the GNU debugger. arm-software/perfdoc — A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.
Converts RenderDoc Vulkan capture to compilable and executable C++ code.
RenderDoc is a cross-platform graphics frame debugger and GPU profiler used to capture and analyze 3D graphics API calls and state for a single frame of rendering. It functions as a debugging tool for Vulkan, OpenGL, OpenGL ES, and Direct3D 11 and 12. The tool provides specialized debugging capabilities for inspecting graphics pipelines and resource states across Windows, Linux, Android, and Nintendo Switch. It enables the analysis of DirectX shaders, OpenGL application profiling, and Vulkan API development to verify rendering behavior and fix visual bugs.
A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.