11 open-source projects similar to flatrocksoft/hovertank3d, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Hovertank3D alternative.
This project is a first-person shooter game engine and a pseudo-3D rendering engine written in C. It serves as a software framework for rendering three-dimensional environments and managing entity physics. The engine includes a networked multiplayer system designed to synchronize game state and player actions across a client-server network. It utilizes a portable codebase that allows game logic to be adapted across different operating systems and hardware architectures. Core capabilities cover 3D game engine architecture, including spatial partitioning and depth-based rendering. The system a
This is the original C source code for the Quake game engine, a landmark first-person shooter engine from the 1990s. It is a retro game engine that renders 3D environments and processes player input in real time using CPU-based software rendering rather than GPU acceleration. The engine supports networked multiplayer gameplay over LAN or internet connections and is designed to be moddable, allowing users to create and run custom game modifications and levels. The engine's architecture includes a Binary Space Partition tree for efficient world geometry organization and visibility determination
The original open source release of Wolfenstein 3D
Descent (1995) by Parallax Software Corp.
Descent II (1996) by Parallax Software Corp.
Rise of the Triad: Dark War (1994) by Apogee Software, Ltd.