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CatacombGames avatar

CatacombGames/Catacomb

0
View on GitHub↗
145 stars·42 forks·GPL-2.0·11 viewscatacomb.games↗

Catacomb

Catacomb

Features

  • Classic Games - Top-down shooter featuring EGA and CGA graphics.

Star history

Star history chart for catacombgames/catacombStar history chart for catacombgames/catacomb

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Projects sharing features with Catacomb

These projects share indexed features with Catacomb. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • flatrocksoft/hovertank3dFlatRockSoft avatar

    FlatRockSoft/Hovertank3D

    255View on GitHub↗

    Hovertank 3-D

    C++
    View on GitHub↗255
  • id-software/doomid-Software avatar

    id-Software/DOOM

    18,936View on GitHub↗

    This project is a first-person shooter game engine and a pseudo-3D rendering engine written in C. It serves as a software framework for rendering three-dimensional environments and managing entity physics. The engine includes a networked multiplayer system designed to synchronize game state and player actions across a client-server network. It utilizes a portable codebase that allows game logic to be adapted across different operating systems and hardware architectures. Core capabilities cover 3D game engine architecture, including spatial partitioning and depth-based rendering. The system a

    C++
    View on GitHub↗18,936
  • id-software/quakeid-Software avatar

    id-Software/Quake

    5,659View on GitHub↗

    This is the original C source code for the Quake game engine, a landmark first-person shooter engine from the 1990s. It is a retro game engine that renders 3D environments and processes player input in real time using CPU-based software rendering rather than GPU acceleration. The engine supports networked multiplayer gameplay over LAN or internet connections and is designed to be moddable, allowing users to create and run custom game modifications and levels. The engine's architecture includes a Binary Space Partition tree for efficient world geometry organization and visibility determination

    C
    View on GitHub↗5,659
  • catacombgames/catacomb3dCatacombGames avatar

    CatacombGames/Catacomb3D

    204View on GitHub↗

    Catacomb 3-D: The Descent

    C++
    View on GitHub↗204
Compare all 11 related projects→

Frequently asked questions

What does catacombgames/catacomb do?

Catacomb

What are the main features of catacombgames/catacomb?

The main features of catacombgames/catacomb are: Classic Games.

Which projects share features with catacombgames/catacomb?

Projects with overlapping indexed features include: catacombgames/catacomb3d — Catacomb 3-D: The Descent. flatrocksoft/hovertank3d — Hovertank 3-D. id-software/doom — This project is a first-person shooter game engine and a pseudo-3D rendering engine written in C. It serves as a… id-software/quake — This is the original C source code for the Quake game engine, a landmark first-person shooter engine from the 1990s.… id-software/wolf3d — The original open source release of Wolfenstein 3D. keendreams/keen — Keen Dreams on Greenlight!