25 open-source projects similar to davidlattimore/wild, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Wild alternative.
This project is an ARMv8 assembly programming guide and tutorial designed to teach the translation of high-level logic into low-level machine instructions. It serves as a low-level systems programming reference for writing and executing code specifically for the ARMv8 architecture. The resource provides instructions for cross-platform assembly implementation, focusing on unifying symbol naming and memory addressing to ensure source code builds across different operating systems. It also covers the integration of assembly routines with higher-level languages using standardized calling conventi
Mold is a high-performance linker designed to replace standard system tools for the creation of executable binaries and shared libraries. It functions as a drop-in replacement for existing linkers, focusing on accelerating the final build phase of large software projects to improve developer productivity. The tool achieves its performance by utilizing multi-threaded processing to distribute the linking of object files across multiple CPU cores. It supports cross-architecture binary linking, allowing it to process compiled files for diverse platforms efficiently. By intercepting standard linke
Claudes C Compiler is a self-contained C compiler toolchain that parses source code, optimizes intermediate representations, and generates machine code without relying on external assemblers, linkers, or toolchain dependencies. It translates C source files directly into standalone executable binaries, object files, or assembly text across multiple hardware architectures. The project provides built-in assembly and linking capabilities, processing architecture-specific assembly text, encoding instructions, combining object files and static archives, resolving symbols, applying relocations, and
NuttX is a POSIX-compliant real-time operating system designed for microcontrollers ranging from 8-bit to 64-bit architectures. It provides a deterministic execution environment with a real-time task scheduler and a POSIX embedded kernel to ensure portable code execution across diverse hardware targets. The project distinguishes itself through a comprehensive hardware abstraction layer that provides standardized drivers for I2C, SPI, CAN, and USB across various semiconductor chipsets. It also features an embedded networking stack supporting TCP, UDP, IPv4, and IPv6, alongside industrial proto
Orbit is a set of specialized tools for C and C++ performance profiling, binary symbol mapping, and remote process and thread analysis. It provides a system for analyzing execution time and resource usage, utilizing a call graph visualizer to map function entries and exits into hierarchical execution flows for individual threads. The project distinguishes itself with a remote process profiler capable of capturing performance data from applications running on remote hosts. It also includes a thread scheduling analyzer that tracks context switches and processor core utilization to visualize thr
iOS-Runtime-Headers is a collection of Objective-C header files and tooling used to expose private and undocumented iOS system APIs. These definitions are generated through runtime introspection of the live operating system to uncover hidden class methods and properties. The project enables the use of undocumented iOS API definitions for internal Apple frameworks. It provides the necessary header files to allow a compiler to link against private system symbols and verify types for undocumented system calls. The tooling covers several technical areas, including memory-mapped metadata extracti
cargo-bloat is a binary size analyzer and compilation analysis tool for Rust. It identifies the largest functions and dependencies within compiled executables to locate space-consuming code and reduce the overall binary footprint. The tool functions as a build profile inspector and symbol size profiler, allowing users to analyze how different compiler options and build profiles affect the final binary size. It can export symbol data into human-readable tables or JSON format to monitor the footprint of specific crates. Capabilities include multi-target analysis across different platforms and
Volatility3 is a memory forensics framework and analysis tool used to parse volatile memory dumps. It extracts digital artifacts and reconstructs the runtime state of a system to recover process information, network artifacts, and other forensic evidence. The system functions as a plugin-based forensic engine and an operating system symbol resolver. It maps raw memory addresses to known system structures using symbol tables and translation layers, and provides an extensible architecture for creating custom scanners and renderers. The framework includes a command-line memory explorer for real
This project is a comprehensive educational resource and programming course covering C++ language semantics and features from C++03 through C++26. It provides structured tutorials and technical guides focused on modern C++ development. The material offers specialized instruction on template metaprogramming, including the use of type traits and compile-time computations. It features detailed guides on concurrency and parallelism for multi-core execution, as well as a reference for software design applying SOLID principles and RAII. Additionally, it covers build performance optimization to redu
This project is a web-based educational environment designed to simulate 8-bit processor architecture and assembly language execution. It functions as a virtual machine that translates symbolic assembly code into machine instructions, allowing users to observe the fetch-decode-execute cycle and its impact on system state in real time. The simulator distinguishes itself through a reactive interface that binds visual register and memory displays directly to the underlying processor state. It incorporates a two-pass assembler that manages symbolic label resolution and memory address mapping, pro
MacVim is a native graphical interface for the Vim text editor tailored for the macOS desktop environment. It is a modal, keyboard-driven editor that wraps a command-line core within a native Cocoa-based GUI wrapper, providing system menus, toolbars, and scroll bars. The editor is highly scriptable, utilizing a built-in scripting language and external interpreters for Python, Ruby, and Perl to automate complex text workflows. It further extends functionality by connecting to third-party applications through asynchronous jobs and communication channels. The project includes capabilities for s
HelloSilicon is a programming guide and tutorial for writing and debugging low-level 64-bit assembly code specifically for Apple Silicon processors. It serves as an architecture reference for interacting with macOS and iOS kernel services using system calls and hardware registers. The project provides specialized instruction on foreign function interfacing to bridge assembly with high-level languages like C or Python. It also includes a toolkit for configuring Mach-O binaries and compiling universal binaries and dynamic libraries for cross-hardware compatibility. The material covers low-leve
This project is a version-controlled Git archive and software archaeology dataset containing the continuous evolution of Unix source code from 1970 to the present. It serves as a chronological record of system history, synthesizing a versioned code timeline from disparate historical snapshots. The archive enables longitudinal software analysis by reconstructing a sequence of commits and merges from fragmented releases. This allows for the tracking of system evolution and the attribution of specific lines of code to original authors through synthesized version control metadata. The dataset co
pwndbg is a GDB plugin and binary analysis framework designed for reverse engineering, exploit development, and low-level program analysis. It extends the core functionality of the debugger to provide advanced memory inspection and automation tools. The project distinguishes itself with specialized capabilities for heap analysis across glibc, jemalloc, and musl, as well as a comprehensive kernel debugging toolkit for inspecting Linux kernel tasks and slab allocators. It includes an integrated ROP gadget searcher for constructing exploit chains and an LLM-powered debugging assistant that provi
PS2Recomp is a static recompiler for PlayStation 2 that translates machine instructions from executable binaries into source code to enable execution on modern hardware. It functions as a binary-to-source translator and a binary analysis tool designed to facilitate the preservation of legacy software. The project distinguishes itself through a hardware emulation runtime that manages memory models and register contexts, combined with a static binary patcher for replacing raw instructions and overriding function bindings. It utilizes a specialized vector unit instruction execution system that m
The project is a modular compiler infrastructure framework designed for building programming language toolchains, frontends, and backends. It provides a comprehensive suite of reusable libraries and tools that enable developers to transform source code into efficient native executables across diverse hardware architectures and operating systems. At its core, the system utilizes a language-agnostic intermediate representation bitcode, which serves as a unified format for code analysis, optimization, and machine-specific code generation. What distinguishes this framework is its highly decoupled
The WASI SDK is a comprehensive compiler toolchain designed to transform C and C++ source code into portable, sandboxed binary modules. It provides the necessary utilities to target the WebAssembly System Interface, enabling native code to execute across diverse hardware and operating system environments through a standardized interface. The toolkit distinguishes itself by providing a complete, sysroot-isolated environment that ensures build consistency regardless of the host operating system. By bundling compilers, system headers, and libraries into unified, portable archives, it facilitates
This project is a cross-compiler toolchain for RISC-V software development. It provides the necessary components to compile C and C++ source code into executable binaries and libraries specifically for the RISC-V hardware architecture. The toolchain supports multi-architecture binary generation and multilib capabilities, allowing a single installation to target various instruction set specifications and bit-widths. It integrates with alternative compilers such as LLVM and Clang and includes a bootstrapped build pipeline to produce high-performance versions of the tools. The system covers bro
This project is a cross-platform library for building desktop applications using Deno. It enables developers to create software with web-based user interfaces by rendering HTML, CSS, and JavaScript within native desktop windows. The framework functions as a bridge between the web-based frontend and the host operating system. It provides a communication layer that allows for bidirectional data exchange and code execution between the interface and the underlying system. By integrating with native system event queues, the library maintains window responsiveness and manages the application lifecy
This project provides Rust bindings for the TensorFlow C API, serving as a tensor computation interface and machine learning library. It enables the construction and execution of machine learning models and neural networks by bridging a systems language to high-performance backends. The framework supports GPU-accelerated computing to increase the speed of model training and inference by offloading mathematical operations to graphics processing units. It offers both graph-based computation for defining static network architectures and an eager execution mode for immediate operation calls durin
iOS-DeviceSupport provides the system symbols and framework files required by Xcode to recognize and debug physical iOS devices. It serves as a collection of hardware integration files that enable a development environment to communicate with and analyze mobile hardware running specific operating system versions. The project focuses on the installation of these support files to facilitate on-device debugging, mobile app testing, and performance profiling. By providing the necessary debugging symbols, it allows development tools to interface with physical devices rather than relying on simulat
Cargo is the official build system and package manager for the Rust programming language. It provides a unified command-line interface that orchestrates the entire development lifecycle, including compiling source code, managing complex dependency graphs, running tests, and distributing packages through a centralized registry. By utilizing declarative manifest files, it ensures that builds remain reproducible and consistent across different environments. The tool distinguishes itself through its deep integration with the Rust compiler and its sophisticated approach to project management. It f
Remix is a comprehensive blockchain development environment and Ethereum smart contract IDE. It provides a complete workspace for writing, compiling, deploying, and debugging smart contracts across simulated and public blockchain networks. The project distinguishes itself as a specialized toolchain for EVM debugging and analysis, offering opcode-level transaction stepping and state memory analysis. It also includes a dedicated zero-knowledge proof toolchain for compiling ZK circuits and generating cryptographic proofs, alongside an AI-powered coding assistant for code generation and explanati
TeaVM is a Java bytecode transpiler and browser-based JVM runtime that converts compiled Java class files into JavaScript or WebAssembly. It functions as a compiler and build pipeline tool that enables applications written in various JVM languages to execute natively within a web browser. The project distinguishes itself by transforming bytecode directly into optimized web formats without requiring the original source code. It includes a WebAssembly bytecode compiler for high-performance execution and a specialized emulation system to handle asynchronous multithreading within the single-threa
Kalibr is a software suite for multi-camera calibration and visual-inertial parameter estimation. It provides a mathematical framework for determining intrinsic and extrinsic parameters across multiple cameras and calculating the spatio-temporal offsets between cameras and inertial measurement units. The project features a non-linear least-squares optimizer to minimize reprojection and inertial errors. It includes specialized tools for rolling-shutter camera calibration to estimate projection and distortion parameters for sensors that capture images row-by-row. The system covers a broad rang