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daniel-lundin avatar

daniel-lundin/snabbt.js

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5,175 stars·327 forks·JavaScript·MIT·32 viewsdaniel-lundin.github.io/snabbt.js↗

Snabbt.js

snabbt.js is a JavaScript motion framework and CSS transform animation library used to create high-performance animations for DOM elements. It functions as a 3D CSS animation engine and a matrix-based geometry toolkit for calculating precise translations, rotations, scales, and skews.

The framework provides a user-driven animation controller that allows animation progress to be tied to manual user input rather than standard time-based playback. It enables the simulation of depth and perspective by animating HTML elements into three-dimensional shapes.

The system covers motion orchestration through sequenced animation chaining and batch element processing. It includes capabilities for physics-based easing, character-level text animations, and the configuration of transform origins to manipulate element geometry.

Features

  • CSS Transform Animations - Uses CSS transforms for high-performance animations by offloading calculations to the browser compositor.
  • 3D Transform Animations - Functions as a 3D CSS animation engine simulating depth and perspective through 3D transform animations.
  • Affine Matrix Transformations - Uses matrices to map coordinates for precise 2D and 3D translation, rotation, and scaling.
  • Matrix Geometry Toolkits - Ships a matrix-based geometry toolkit for calculating precise translations, rotations, scales, and skews.
  • Easing Functions - Implements mathematical easing functions, including physics-based models, to control the rate of motion over time.
  • Matrix-Based Dimension Calculations - Employs a matrix API to calculate precise translation, rotation, and scaling for DOM elements.
  • DOM Animation Controllers - Provides a system for managing timing, offsets, and execution of fluid visual transitions on HTML elements.
  • Interactive Motion Patterns - Implements responsive movement behaviors and spring-based animations that react dynamically to user input.
  • Orchestrated Motion - Coordinates complex, multi-element animation sequences to create a cohesive and orchestrated visual flow.
  • Physics-Based Animation Libraries - Utilizes spring-based physics models to simulate natural, physical movement instead of linear timing.
  • Animation Sequence Managers - Coordinates the execution order and timing of multiple sequential animation states.
  • Animation Sequencing - Provides tools for coordinating the timing and order of multiple animations to create complex sequenced movements.
  • UI Motion Frameworks - Provides a comprehensive framework for managing kinematics, timing, and the chaining of visual transitions.
  • Visual Element Transforms - Provides high-performance rotation, scaling, skewing, and translation of visual elements via CSS matrices.
  • Character-Level Animation Systems - Animates individual text characters independently, such as rotating them around the X-axis with perspective.
  • Batch Element Animation Controllers - Applies transforms to collections of elements simultaneously by assigning unique values based on element index.
  • Staggered Animation Offsets - Calculates unique transform offsets for multiple elements based on their position to create staggered effects.
  • Input-Driven Playback - Includes a controller that ties animation progress to manual user input instead of standard time-based playback.
  • Manual Animation Progress Controllers - Enables tying animation progress to manual user input instead of standard time-based playback.
  • Text Animations - Provides capabilities for animating individual text characters to create coordinated cinematic typography effects.
  • Time-Independent Animation Mapping - Decouples animation state from system time to enable manual seeking or input-driven playback.
  • 3D Depth Effects - Creates a sense of spatial depth in the browser using CSS perspective and matrix-based 3D rotations.
  • State-Based Sequence Chaining - Tracks the final state of one animation to serve as the starting point for subsequent linked movements.

Star history

Star history chart for daniel-lundin/snabbt.jsStar history chart for daniel-lundin/snabbt.js

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Projects sharing features with Snabbt.js

These projects share indexed features with Snabbt.js. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
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Frequently asked questions

What does daniel-lundin/snabbt.js do?

snabbt.js is a JavaScript motion framework and CSS transform animation library used to create high-performance animations for DOM elements. It functions as a 3D CSS animation engine and a matrix-based geometry toolkit for calculating precise translations, rotations, scales, and skews.

What are the main features of daniel-lundin/snabbt.js?

The main features of daniel-lundin/snabbt.js are: CSS Transform Animations, 3D Transform Animations, Affine Matrix Transformations, Matrix Geometry Toolkits, Easing Functions, Matrix-Based Dimension Calculations, DOM Animation Controllers, Interactive Motion Patterns.

Which projects share features with daniel-lundin/snabbt.js?

Projects with overlapping indexed features include: chrisbuilds/terminaltexteffects — This project is a terminal graphics library and command-line visual effects tool designed to create dynamic motion… greensock/gsap — GSAP is a comprehensive JavaScript animation library designed for orchestrating complex motion sequences and… facebook/rebound — Rebound is a Java motion framework and physics engine designed to create natural physical movement in user interface… framer/motion — Framer Motion is a React animation library and hardware-accelerated motion engine. It provides a suite of systems for… hakimel/stroll.js — stroll.js is a frontend UI animation library designed to transform standard web lists into three-dimensional scrolling… plus1tv/react-anime — React-anime is a declarative motion framework designed to integrate animation capabilities into component-based user…