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Back to clsid2/mpc-hc

Projects sharing features with Mpc Hc

30 open-source projects similar to clsid2/mpc-hc, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • ffmpeg/ffmpegFFmpeg avatar

    FFmpeg/FFmpeg

    61,176View on GitHub↗

    FFmpeg is a cross-platform multimedia framework designed for the recording, conversion, and streaming of audio and video content. It functions as a comprehensive toolkit that provides both a command-line utility for direct media manipulation and a collection of low-level libraries for integration into custom applications. At its core, the project utilizes a packet-based stream engine and a format-agnostic abstraction layer to handle diverse media standards, containers, and network protocols. The framework distinguishes itself through a modular, graph-based filter execution model that allows f

    Caudiocffmpeg
    View on GitHub↗61,176
  • pystardust/ani-clipystardust avatar

    pystardust/ani-cli

    11,408View on GitHub↗

    ani-cli is a command line interface designed for searching, streaming, and downloading anime content. It functions as a terminal-based media utility that isolates and retrieves direct video streams from external web sources, allowing users to browse catalogs and play media without a web browser. The tool distinguishes itself through a modular provider architecture that uses pattern matching to extract metadata and stream links from various sites. It delegates actual video decoding and playback to external system media players, providing users with control over resolution, audio tracks, and pl

    Shellanimeclifzf
    View on GitHub↗11,408
  • awesome-selfhosted/awesome-selfhostedawesome-selfhosted avatar

    awesome-selfhosted/awesome-selfhosted

    299,516View on GitHub↗

    This project is a community-curated directory of open-source software designed for deployment in private server environments and home labs. It serves as a comprehensive resource for discovering independent, self-hosted alternatives to mainstream cloud services, enabling users to maintain full data ownership and control over their digital infrastructure. The directory is structured through a hierarchical taxonomy that organizes a vast collection of applications into logical categories, ranging from media management and data analytics to private communication and team productivity tools. It dis

    awesomeawesome-listcloud
    View on GitHub↗299,516

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  • lyswhut/lx-music-mobilelyswhut avatar

    lyswhut/lx-music-mobile

    15,643View on GitHub↗

    LX Music Mobile is an open-source music streaming client designed to provide a unified audio playback experience across mobile and desktop operating systems. It functions as a centralized interface that aggregates audio content from multiple online sources, allowing users to discover and stream media through a single application. The platform distinguishes itself by providing a consistent media control environment that abstracts platform-specific audio APIs, ensuring uniform playback behavior regardless of the underlying hardware. It supports the organization and management of personal music

    TypeScriptjavascriptmusic-playerreact-native-app
    View on GitHub↗15,643
  • mpv-player/mpvmpv-player avatar

    mpv-player/mpv

    35,618View on GitHub↗

    This project is a high-performance, terminal-based media player designed for efficient audio and video playback. It utilizes a modular decoding core to handle a wide range of multimedia formats while offloading frame processing to platform-specific hardware-accelerated rendering pipelines to minimize CPU overhead. Beyond its standalone utility, the software functions as an embeddable multimedia engine, providing a native library interface that allows external applications to integrate its advanced decoding and rendering capabilities directly into their own interfaces. The player is distinguis

    Caudiocffmpeg
    View on GitHub↗35,618
  • gpac/gpacgpac avatar

    gpac/gpac

    3,205View on GitHub↗

    GPAC is an open-source multimedia framework built around a pluggable filter graph pipeline, where modular processing units called filters connect into a directed graph to handle media workflows. At its core, the framework centers all media packaging and manipulation on the ISO Base Media File Format (ISOBMFF), with specialized tools for reading, writing, fragmenting, and encrypting MP4 and related containers. It also provides a declarative scene graph composition system for describing interactive multimedia scenes using MPEG-4 BIFS, X3D, SVG, or VRML syntax, alongside a hardware-accelerated re

    Catsc3broadcastcenc
    View on GitHub↗3,205
  • mpvnet-player/mpv.netmpvnet-player avatar

    mpvnet-player/mpv.net

    5,155View on GitHub↗

    mpv.net is a Windows graphical user interface for the mpv media player. It serves as a customizable multimedia frontend and hardware-accelerated video player that renders high-fidelity video and audio content. The project distinguishes itself by providing a searchable graphical interface for managing player settings and configuration files, alongside a themeable visual style. It supports extensibility through a scripting engine and allows for external playback management via JSON-based communication and command line interfaces. The application covers a broad range of media playback capabilit

    C#audio-playercommand-linedotnet
    View on GitHub↗5,155
  • zhongyang219/musicplayer2zhongyang219 avatar

    zhongyang219/MusicPlayer2

    6,211View on GitHub↗

    MusicPlayer2 is a desktop music player for Windows built on the BASS audio engine, designed for high-quality local audio playback with real-time spectrum visualization. It functions as a local music library manager, organizing tracks by artist, album, and genre, while also serving as an online metadata and artwork downloader that fetches lyrics and album covers automatically. The player features a fully customizable interface defined through XML configuration files, and includes a synchronized lyrics display with desktop overlay and karaoke-style highlighting. The player distinguishes itself

    C++
    View on GitHub↗6,211
  • katspaugh/wavesurfer.jskatspaugh avatar

    katspaugh/wavesurfer.js

    10,114View on GitHub↗

    wavesurfer.js is a WebAudio playback library and interactive waveform visualizer that renders audio data onto an HTML5 canvas. It enables users to see and navigate sound files through a visual representation of audio peaks, allowing for direct seeking and playback control within a web browser. The project is distinguished by its flexible rendering model, which can use precomputed peak data to display waveforms without downloading or decoding the full audio file. It utilizes a plugin-based extension model to integrate advanced tools such as spectrograms, interactive audio timelines, and real-t

    TypeScriptaudiojavascriptmusic
    View on GitHub↗10,114
  • bggrgjqaubcoe/piliplusbggRGjQaUbCoE avatar

    bggRGjQaUbCoE/PiliPlus

    10,674View on GitHub↗

    PiliPlus is a third-party media player designed for the Bilibili platform, providing a unified interface for video streaming, live content consumption, and community interaction. It functions as a cross-platform application that synchronizes user accounts, playback preferences, and social data across mobile and desktop devices. The application distinguishes itself through advanced playback features, including real-time scrolling comment overlays that simulate a communal viewing experience. It incorporates local-first media caching to store assets directly on the device, which reduces latency

    Dartandroidflutterios
    View on GitHub↗10,674
  • microsoft/windows-universal-samplesmicrosoft avatar

    microsoft/Windows-universal-samples

    9,696View on GitHub↗

    This repository is a comprehensive collection of reference implementations and sample libraries for the Universal Windows Platform. It provides practical examples of how to use Windows Runtime APIs to build cross-device applications, including detailed guidance on XAML-based declarative user interfaces and DirectX-integrated rendering. The project distinguishes itself by providing a wide array of hardware integration suites, covering low-level communication with USB, Serial, I2C, SPI, and GPIO peripherals. It includes specialized implementations for mixed reality holographic rendering, advanc

    JavaScript
    View on GitHub↗9,696
  • phoboslab/jsmpegphoboslab avatar

    phoboslab/jsmpeg

    6,498View on GitHub↗

    jsmpeg is a JavaScript MPEG1 video decoder and canvas-based video renderer. It functions as a client-side media decoder that processes video frames in JavaScript, rendering them to an HTML5 canvas without relying on native browser video elements. The project provides a low-latency video player capable of receiving binary media data over WebSockets for real-time streaming. It also supports the progressive loading of static video files via Ajax to allow playback to begin before a file is fully downloaded. The system includes capabilities for playback state and event management, allowing for th

    JavaScript
    View on GitHub↗6,498
  • godotengine/godot-demo-projectsgodotengine avatar

    godotengine/godot-demo-projects

    8,250View on GitHub↗

    This repository is a comprehensive collection of functional 2D and 3D demo projects and implementation samples for the Godot Game Engine. It serves as an interactive tutorial and reference library, providing a working codebase to demonstrate how to apply engine features in real-world scenarios. The collection focuses on practical implementation guides, covering a wide array of technical capabilities from basic engine fundamentals to advanced rendering and scripting techniques. It allows users to study the application of node-based composition, asset pipelines, and game logic through direct ex

    GDScript
    View on GitHub↗8,250
  • gyroflow/gyroflowgyroflow avatar

    gyroflow/gyroflow

    8,256View on GitHub↗

    Gyroflow is a gyroscope video stabilization software and IMU telemetry processor designed to remove camera shake from video files. It functions as a hardware-accelerated video renderer and lens calibration tool, utilizing embedded or external gyroscope and accelerometer data to perform pixel-level stabilization. The system is distinguished by its ability to integrate with professional non-linear video editing software via plugins, allowing stabilization to be applied directly to timelines without transcoding original footage. It supports diverse telemetry ingestion from camera brands, flight

    Rustfpvgoprogpu
    View on GitHub↗8,256
  • carguo/gsyvideoplayerCarGuo avatar

    CarGuo/GSYVideoPlayer

    21,440View on GitHub↗

    GSYVideoPlayer is a versatile video player framework for Android that acts as a multi-engine playback wrapper. It provides a unified playback interface to control different video playback kernels, such as ExoPlayer, IJKplayer, and MediaPlayer, ensuring compatibility across diverse mobile hardware. The framework distinguishes itself through a flexible architecture that allows for core component swapping, enabling the replacement of playback engines, managers, or rendering layers. It includes a dedicated video caching manager for local storage and a customizable media UI component that supports

    Java16kandroidexoplayer
    View on GitHub↗21,440
  • xifangczy/cat-catchxifangczy avatar

    xifangczy/cat-catch

    18,106View on GitHub↗

    Cat-catch is a browser-based media utility designed to detect, capture, and manage web-based video and audio resources. It functions as a comprehensive sniffing and download management system, enabling users to identify hidden or protected media assets directly from active web pages. The tool specializes in reconstructing fragmented streaming protocols, such as DASH and M3U8, into complete files while providing options for real-time stream recording and playback control. The project distinguishes itself through its deep integration with local system environments and external automation tools.

    JavaScriptchromechrome-extensionfirefox
    View on GitHub↗18,106
  • marmelab/react-adminmarmelab avatar

    marmelab/react-admin

    26,780View on GitHub↗

    React-admin is a framework for building data-driven administrative interfaces that connect to REST or GraphQL backends. It provides a comprehensive suite of tools for managing the full lifecycle of administrative applications, including resource-oriented routing, declarative form scaffolding, and context-driven state management. By utilizing a modular adapter-based architecture, the framework abstracts backend communication, allowing developers to build consistent CRUD interfaces that handle data fetching, authentication, and synchronization automatically. The project distinguishes itself thr

    TypeScriptadminadmin-dashboardadmin-on-rest
    View on GitHub↗26,780
  • fyne-io/fynefyne-io avatar

    fyne-io/fyne

    27,941View on GitHub↗

    Fyne is a cross-platform graphical user interface toolkit for the Go programming language. It provides a comprehensive framework for building native applications that run on desktop, mobile, and web environments from a single codebase. The toolkit centers on a canvas-based rendering engine and a device-independent layout engine, ensuring that visual elements maintain consistent dimensions and behavior across diverse operating systems and screen densities. The project distinguishes itself through a reactive data-binding system that automatically synchronizes application state with interface co

    Goandroidcross-platformfyne
    View on GitHub↗27,941
  • aleksoid1978/mpc-beAleksoid1978 avatar

    Aleksoid1978/MPC-BE

    4,163View on GitHub↗

    MPC-BE is a cross-format video player and Windows media player designed for the local playback of audio and video files. It functions as a DirectShow media player, utilizing the DirectShow framework to render a wide variety of digital media formats on Windows systems. The project focuses on high-quality video rendering and the playback of high-resolution files. It employs a custom renderer pipeline and Direct3D surface rendering to manage scaling, color space conversion, and low-latency display. The player incorporates hardware-accelerated decoding to offload decompression to the GPU and sup

    C
    View on GitHub↗4,163
  • bilibili/ijkplayerbilibili avatar

    bilibili/ijkplayer

    33,165View on GitHub↗

    Ijkplayer is a cross-platform media playback engine designed to provide consistent audio and video rendering across mobile devices. Built upon established open-source multimedia frameworks, it functions as a unified engine that leverages hardware-accelerated decoding to process diverse media formats. The project distinguishes itself by providing a comprehensive toolchain for compiling and configuring low-level media source code into native binary libraries. This allows developers to integrate high-performance playback directly into mobile applications, utilizing a pluggable output architectur

    Candroidffmpegijkplayer
    View on GitHub↗33,165
  • listen1/listen1_desktoplisten1 avatar

    listen1/listen1_desktop

    11,163View on GitHub↗

    Listen1 Desktop is a cross-platform music aggregator that consolidates audio content from multiple online streaming services into a single interface. It functions as a unified media player, allowing users to search, organize, and play tracks from diverse web-based providers within one application. The software distinguishes itself by normalizing disparate data structures from various streaming platforms, enabling a consistent experience for managing personal playlists and music libraries. By centralizing these sources, it removes the need to switch between different applications to access aud

    JavaScriptdesktop-appmusic-player
    View on GitHub↗11,163
  • teamnewpipe/newpipeTeamNewPipe avatar

    TeamNewPipe/NewPipe

    38,701View on GitHub↗

    NewPipe is a privacy-focused media client that aggregates content from multiple streaming platforms into a single, unified interface. By utilizing a specialized parsing engine, the application extracts structured metadata directly from raw web content, allowing users to browse and play media without requiring individual service accounts or proprietary tracking. The application distinguishes itself through a decoupled playback engine that separates core streaming logic from the user interface, enabling persistent background audio and floating window playback. To ensure consistent access, the s

    Java4kandroidbandcamp
    View on GitHub↗38,701
  • videolan/vlcvideolan avatar

    videolan/vlc

    18,717View on GitHub↗

    VLC is a cross-platform multimedia player and framework designed to decode and render virtually any audio or video format, network stream, or physical disc without requiring external codecs. It functions as both a standalone application and a portable library, providing a modular architecture that allows developers to integrate playback, filtering, and streaming capabilities into third-party software. The project distinguishes itself through a highly modular plugin-based engine that supports real-time media processing, including format transcoding and the application of audio and video filter

    Ccframeworkgplv2
    View on GitHub↗18,717
  • yixia/vitamiobundleyixia avatar

    yixia/VitamioBundle

    5,257View on GitHub↗

    VitamioBundle is an Android media player library and playback framework designed for decoding and rendering high-performance audio and video content. It provides a hardware-accelerated video decoder to reduce CPU load and battery consumption on mobile devices. The project includes an adaptive bitrate streaming client that adjusts video quality in real-time based on network conditions to prevent playback interruptions. It also features a video rendering engine capable of configuring pixel formats and chroma output to optimize visual quality for mobile displays. The library covers broad multim

    Java
    View on GitHub↗5,257
  • wang-bin/qtavwang-bin avatar

    wang-bin/QtAV

    4,250View on GitHub↗

    QtAV is a cross-platform media engine and multimedia framework that combines FFmpeg decoding with the Qt framework for audio and video rendering. It functions as a hardware-accelerated video player, an OpenGL video renderer, and a multimedia stream transcoder. The project distinguishes itself through a hardware-abstraction decoding layer that utilizes GPU interfaces such as VA-API and VideoToolbox to decode high-resolution video. It employs a zero-copy memory transfer path to move decoded video data directly to graphics APIs, reducing CPU overhead and enabling high-performance YUV rendering.

    C++
    View on GitHub↗4,250
  • iina/iinaiina avatar

    iina/iina

    45,236View on GitHub↗

    This application is a high-performance media player designed for desktop environments, providing a unified interface for managing audio and video playback across local files and remote network streams. It supports a wide range of file formats and streaming protocols, utilizing native system frameworks and hardware-accelerated decoding to ensure synchronized, low-latency output. The player distinguishes itself through an extensible plugin architecture that allows for deep customization of the playback experience. Developers can build modular components to automate workflows, register custom co

    Swifthacktoberfestmacosmpv
    View on GitHub↗45,236
  • lhc70000/iinalhc70000 avatar

    lhc70000/iina

    45,244View on GitHub↗

    IINA is a high-performance media player for macOS built on the mpv engine. It serves as a video player with broad codec support and a web media streamer that uses plugins to stream and download online video content for local playback. The application features a customizable multimedia interface with flexible themes and layouts tailored for the macOS desktop. It integrates a JavaScript scripting engine and a plugin system to extend player functionality and parse media URLs from the web. Core capabilities include multimedia playback with support for subtitles and playlists, as well as a pictur

    Swift
    View on GitHub↗45,244
  • brentvatne/react-native-videobrentvatne avatar

    brentvatne/react-native-video

    7,694View on GitHub↗

    react-native-video is a cross-platform mobile video player component for applications that requires the ability to render local files and streaming media. It provides a specialized client for adaptive media streaming, adjusting video quality based on real-time network conditions. The project includes a DRM protected video player that secures and decrypts video assets using digital rights management standards. It also features a picture-in-picture video component that allows content to be detached into a floating window for multitasking on mobile devices. The library covers offline video play

    Kotlin
    View on GitHub↗7,694
  • yuliskov/smarttubenextyuliskov avatar

    yuliskov/SmartTubeNext

    30,632View on GitHub↗

    SmartTubeNext is a third-party YouTube client and media application specifically optimized for Android TV. It provides an interface designed for remote control navigation and television screens, allowing users to browse and play video content. The application integrates crowdsourced data to automatically skip sponsored segments and intros during playback. It also includes casting capabilities that allow users to send media from a mobile device to a television using pairing codes. The software covers media playback optimization through hardware-accelerated codec selection, playback buffer man

    Java
    View on GitHub↗30,632
  • ggez/ggezggez avatar

    ggez/ggez

    4,646View on GitHub↗

    ggez is a 2D game framework for the Rust programming language. It provides a hardware abstraction layer for accessing keyboard, mouse, sound, and graphics hardware, alongside a dedicated game loop manager that synchronizes input processing, state updates, and frame rendering for real-time applications. The framework includes a hardware-accelerated rendering engine for drawing sprites, shapes, and text using shader programs. It also features a resource management system that uses a filesystem abstraction to load and manage game assets from physical directories or compressed archives. Addition

    Rustcratesenginegame
    View on GitHub↗4,646