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An easy-to-use but flexible game framework based on Raylib for Common Lisp.
The main features of bohonghuang/eon are: Game Development.
Projects with overlapping indexed features include: soulwire/coffee-physics — Coffee-Physics is a lightweight physics engine designed for two-dimensional particle simulation within web… aribish/spurtle — Wordle but with more letters. Made in Odin. atomicptr/ld55 — My LD55 entry made with Odin and Raylib. awesome-roblox/awesome-roblox — A curated list of awesome things related to Roblox OSS. azul3d/engine. adamslair/duality — a 2D Game Development Framework.
Coffee-Physics is a lightweight physics engine designed for two-dimensional particle simulation within web environments. It provides a framework for managing the movement and physical interactions of individual objects across a coordinate system, utilizing a collection of mathematical functions to calculate trajectories and collision responses. The library employs Verlet-based integration to maintain stability by tracking coordinate history, avoiding the need for explicit velocity or acceleration variables. It enforces deterministic behavior through fixed-step time stepping, which ensures con
a 2D Game Development Framework