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Back to anciukevicius/renderdiffusion

Open-source alternatives to RenderDiffusion

30 open-source projects similar to anciukevicius/renderdiffusion, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best RenderDiffusion alternative.

  • threestudio-project/threestudiothreestudio-project avatar

    threestudio-project/threestudio

    7,027View on GitHub↗

    Threestudio is a 3D generative AI framework designed to create three-dimensional assets from text prompts and images. It provides specialized pipelines for text-to-3D generation and image-to-3D reconstruction, utilizing a neural radiance field trainer to produce geometry and textures. The framework is distinguished by its support for hybrid geometry backends, including signed distance functions, tetrahedra grids, and volume grids. It employs score distillation sampling to guide the generation process and features a modular plugin system for loading custom modules and nodes. The system covers

    Jupyter Notebook
    View on GitHub↗7,027
  • openai/shap-eopenai avatar

    openai/shap-e

    12,251View on GitHub↗

    Shap-E is a generative 3D modeling system that creates three-dimensional digital assets from natural language descriptions or two-dimensional images. It functions as a generative model capable of producing three-dimensional implicit functions and assets. The project includes a 3D latent encoder that converts trimeshes and 3D models into latent representations using point clouds and multiview renders. It utilizes an image-to-3D generator to produce assets from synthetic view images and a text-to-3D generator to build shapes from text prompts. The system implements a pipeline involving latent

    Python
    View on GitHub↗12,251
  • microsoft/trellismicrosoft avatar

    microsoft/TRELLIS

    12,977View on GitHub↗

    TRELLIS is a 3D generative AI model and latent diffusion framework designed to transform natural language descriptions or reference images into textured 3D assets. It operates as a text-to-3D asset generator that utilizes structured latent representations to produce high-quality 3D meshes, Gaussians, and Radiance Fields. The system functions as a multi-format 3D decoder, converting internal representations into standard exchange formats such as GLB and PLY. It also serves as a 3D asset editing tool, enabling the modification of specific regions of generated objects through targeted text or im

    Python3d3d-aigc3d-generation
    View on GitHub↗12,977

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  • nv-tlabs/get3dnv-tlabs avatar

    nv-tlabs/GET3D

    4,441View on GitHub↗

    GET3D is a generative 3D mesh model and rendering framework designed to synthesize high-quality textured shapes and tetrahedral meshes. It functions as an image-to-3D reconstructor and text-to-3D generator, utilizing a differentiable 3D renderer to produce realistic visual perspectives and material effects. The system enables the creation of 3D assets from single 2D images, point clouds, or descriptive text prompts. It features a latent space interpolator for creating smooth transitions between different 3D objects and supports the independent control of geometry and texture. The project cov

    Python
    View on GitHub↗4,441
  • lightningpixel/modlylightningpixel avatar

    lightningpixel/modly

    4,140View on GitHub↗

    Modly is a local AI 3D model generator that converts two-dimensional images into three-dimensional meshes. It is a privacy-focused tool that processes data directly on the host graphics card using GPU-accelerated inference. The system serves as an extensible AI model framework, allowing the integration of external model extensions and runtime files from remote repositories. It utilizes a manifest-driven plugin architecture to add new generation methods by loading metadata and files from external version control systems. The toolset includes a command-line interface for triggering generation

    TypeScript
    View on GitHub↗4,140
  • coplaydev/unity-mcpCoplayDev avatar

    CoplayDev/unity-mcp

    10,959View on GitHub↗

    Unity MCP is a plugin that connects the Unity Editor to AI assistants through the Model Context Protocol, enabling natural language control over scene manipulation, object creation, and editor workflows. It allows developers to generate C# scripts, modify GameObjects and components, create UI layouts, and manage assets by issuing commands through an AI interface, effectively turning the editor into a conversational development environment. The plugin distinguishes itself through a comprehensive automation system that can execute multi-step tasks from a design document, record and replay edito

    C#aiai-integrationanthropic
    View on GitHub↗10,959
  • chenhsuanlin/3d-point-cloud-generationchenhsuanlin avatar

    chenhsuanlin/3D-point-cloud-generation

    453View on GitHub↗

    Chen-Hsuan Lin, Chen Kong, and Simon Lucey AAAI Conference on Artificial Intelligence (AAAI), 2018

    Python
    View on GitHub↗453
  • colin97/point2meshColin97 avatar

    Colin97/Point2Mesh

    98View on GitHub↗

    Codes for Meshing Point Clouds with Predicted Intrinsic-Extrinsic Ratio Guidance (ECCV2020). paper

    C++
    View on GitHub↗98
  • cvlab-epfl/meshudfcvlab-epfl avatar

    cvlab-epfl/MeshUDF

    153View on GitHub↗

    This is the PyTorch implementation of the ECCV 2022 paper MeshUDF. We provide one dummy pre-trained UDF network and code for demonstrating our differentiable meshing procedure of open surfaces.

    Cython
    View on GitHub↗153
  • cvlab-epfl/uclid-netcvlab-epfl avatar

    cvlab-epfl/UCLID-Net

    6View on GitHub↗

    This repository is the official implementation of UCLID-Net: Single View Reconstruction in Object Space (NeurIPS 2020).

    Python
    View on GitHub↗6
  • czq142857/implicit-decoderczq142857 avatar

    czq142857/implicit-decoder

    409View on GitHub↗

    The code for paper "Learning Implicit Fields for Generative Shape Modeling".

    Python
    View on GitHub↗409
  • facebookresearch/3d-vision-and-touchfacebookresearch avatar

    facebookresearch/3D-Vision-and-Touch

    75View on GitHub↗

    Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. This source code is licensed under the license found in the LICENSE file in the root directory of this source tree. -->

    Python
    View on GitHub↗75
  • facebookresearch/co3dfacebookresearch avatar

    facebookresearch/co3d

    1,166View on GitHub↗

    CO3Dv2: Common Objects In 3D (version 2)

    Python
    View on GitHub↗1,166
  • felix-petersen/style-agnostic-3d-reconstructionFelix-Petersen avatar

    Felix-Petersen/style-agnostic-3d-reconstruction

    2View on GitHub↗

    Paper @ ArXiv, Video @ Youtube.

    View on GitHub↗2
  • hippogriff/parsenet-codebaseHippogriff avatar

    Hippogriff/parsenet-codebase

    144View on GitHub↗

    Code base of ParSeNet: ECCV 2020.

    Python
    View on GitHub↗144
  • hyperplane-lab/generative-3d-part-assemblyhyperplane-lab avatar

    hyperplane-lab/Generative-3D-Part-Assembly

    171View on GitHub↗

    This is the implementation of NeurIPS 2020 paper "Generative 3D Part Assembly via Dynamic Graph Learning" created by Jialei Huang , Guanqi Zhan , Qingnan Fan , Kaichun Mo , Lin Shao , Baoquan Chen , Leonidas Guibas and Hao Dong .

    Python
    View on GitHub↗171
  • jiajunwu/marrnetjiajunwu avatar

    jiajunwu/marrnet

    178View on GitHub↗

    This repository contains pre-trained models and testing code for MarrNet presented at NIPS 2017.

    Python
    View on GitHub↗178
  • kai-46/nerfplusplusKai-46 avatar

    Kai-46/nerfplusplus

    942View on GitHub↗

    improves over nerf in 360 capture of unbounded scenes

    Python
    View on GitHub↗942
  • laughtervv/disnlaughtervv avatar

    laughtervv/DISN

    310View on GitHub↗

    DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstruction

    Python
    View on GitHub↗310
  • luost26/diffusion-point-cloudluost26 avatar

    luost26/diffusion-point-cloud

    788View on GitHub↗

    Paper Code Demo Created by SerdarHELLI

    Python
    View on GitHub↗788
  • lzqsd/transparentshapereconstructionlzqsd avatar

    lzqsd/TransparentShapeReconstruction

    121View on GitHub↗

    Project page: http://cseweb.ucsd.edu/~viscomp/projects/CVPR20Transparent/ Dataset creation: https://github.com/lzqsd/TransparentShapeDatasetCreation Renderer: https://github.com/lzqsd/OptixRenderer Trained models: http://cseweb.ucsd.edu/~viscomp/projects/CVPR20Transparent/models.zip Synthetic…

    Python
    View on GitHub↗121
  • mabaorui/neuralpullmabaorui avatar

    mabaorui/NeuralPull

    181View on GitHub↗

    This repository contains the code to reproduce the results from the paper.

    Python
    View on GitHub↗181
  • marcbadger/avian-meshmarcbadger avatar

    marcbadger/avian-mesh

    59View on GitHub↗

    Code repository for the paper: \ 3D Bird Reconstruction: a Dataset, Model, and Shape Recovery from a Single View Marc Badger, Yufu Wang, Adarsh Modh, Ammon Perkes, Nikos Kolotouros, Bernd Pfrommer, Marc Schmidt, Kostas Daniilidis \ ECCV 2020 \ Project Page

    Python
    View on GitHub↗59
  • maxjiang93/shapeflowmaxjiang93 avatar

    maxjiang93/ShapeFlow

    63View on GitHub↗

    Learnable Deformations Among 3D Shapes.

    Jupyter Notebook
    View on GitHub↗63
  • megviirobot/transmvsnetMegviiRobot avatar

    MegviiRobot/TransMVSNet

    284View on GitHub↗

    Tips: If you meet any problems when reproduce our results, please contact Yikang Ding (dyk20@mails.tsinghua.edu.cn). We are happy to help you solve the problems and share our experience.

    Python
    View on GitHub↗284
  • openai/point-eopenai avatar

    openai/point-e

    6,886View on GitHub↗

    Point-e is a system for 3D model synthesis that generates three-dimensional point clouds from natural language descriptions and two-dimensional images. It utilizes diffusion models to synthesize these spatial representations based on text prompts or source images. The project includes specialized tools for refining these outputs, such as a point cloud upsampler to increase the density and resolution of low-resolution models. It also provides a mesh converter that uses distance function regression to transform raw point cloud data into structured 3D meshes. The broader capability surface cove

    Python
    View on GitHub↗6,886
  • tangjiapeng/skeletonbridgerecontangjiapeng avatar

    tangjiapeng/SkeletonBridgeRecon

    78View on GitHub↗

    This repository constains the codes and ShapeNet-Skeleton.zip datasets for the Paper.

    Python
    View on GitHub↗78
  • ttlmh/diffusion-sdfttlmh avatar

    ttlmh/Diffusion-SDF

    210View on GitHub↗

    Created by Muheng Li, Yueqi Duan, Jie Zhou, and Jiwen Lu.

    Python
    View on GitHub↗210
  • valeoai/pocovaleoai avatar

    valeoai/POCO

    227View on GitHub↗

    by: Alexandre Boulch and Renaud Marlet

    Python
    View on GitHub↗227
  • walsvid/pixel2meshpluspluswalsvid avatar

    walsvid/Pixel2MeshPlusPlus

    388View on GitHub↗

    This is an implementation of the ICCV'19 paper "Pixel2Mesh++: Multi-View 3D Mesh Generation via Deformation".

    Python
    View on GitHub↗388