StableCascade is a generative AI system and latent diffusion framework designed for text-to-image synthesis and image-to-image transformations. It utilizes a multi-stage cascade architecture that encodes and decodes images via a latent space to produce high-fidelity visual imagery. The system includes a cascade diffusion pipeline for controlling image structure through inpainting, outpainting, and super-resolution. It also provides a toolkit for image-to-image generation and the creation of image variations using embeddings. The framework supports model optimization through low-rank adaptati
sd-scripts is a suite of utilities designed for fine-tuning generative models, preprocessing datasets, and converting model weights. It provides a collection of scripts for executing Stable Diffusion training through methods such as DreamBooth, textual inversion, and full fine-tuning, alongside a framework for creating and managing Low-Rank Adaptation weights. The project features specialized capabilities for model weight conversion between different architectures and precision formats. It includes tools for merging adaptation weights into base models, extracting weights from trained models,
Torchtune is a PyTorch-native library for fine-tuning, aligning, and quantizing large language models. It provides a configurable training pipeline orchestrated through YAML recipes, with CLI overrides and component swapping, distributed training via FSDP2, memory optimizations, and parameter-efficient fine-tuning methods like LoRA, DoRA, and QLoRA. The library distinguishes itself through its YAML-driven configuration system that defines all training parameters and instantiates components from config files, with full CLI override capability for any field or component at launch time. It suppo
This project is a game AI training framework designed to develop and monitor reinforcement learning agents within a legacy game environment. It functions as a training and monitoring system that optimizes autonomous agents to complete game objectives through exploration and reward-based learning. The framework includes tools for game memory mapping and real-time trajectory visualization. These capabilities translate raw game memory addresses into visual coordinates, allowing agent movements and session data to be streamed to a map for the analysis of navigation patterns and area exploration.