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googleforgames/quilkin

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Quilkin

Features

  • Game Server Frameworks - UDP proxy for game servers.
  • Game Networking Libraries - Non-transparent UDP proxy for dedicated game servers.
  • नेटवर्किंग लाइब्रेरीज़ - Non-transparent UDP proxy for dedicated game server traffic.

स्टार हिस्ट्री

googleforgames/quilkin के लिए स्टार हिस्ट्री चार्टgoogleforgames/quilkin के लिए स्टार हिस्ट्री चार्ट

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Quilkin के ओपन-सोर्स विकल्प

समान ओपन-सोर्स प्रोजेक्ट्स, जो Quilkin के साथ साझा की गई सुविधाओं के आधार पर रैंक किए गए हैं।
  • googleforgames/agonesgoogleforgames का अवतार

    googleforgames/agones

    6,896GitHub पर देखें↗

    Agones is a Kubernetes game server orchestrator designed for deploying, scaling, and managing dedicated multiplayer game server processes across a distributed cluster. It provides the core infrastructure needed to provision individual or grouped server processes to support real-time multiplayer gaming sessions. The system includes a fleet manager to automate the lifecycle of server groups based on player demand and a health monitor to track the connectivity and operational status of active processes. It integrates with cluster autoscalers to synchronize server resource requirements with cloud

    Go
    GitHub पर देखें↗6,896
  • heroiclabs/nakamaheroiclabs का अवतार

    heroiclabs/nakama

    12,754GitHub पर देखें↗

    Nakama is a distributed server framework designed for real-time multiplayer games and social applications. It provides an authoritative runtime environment for executing game logic, ensuring consistent state and cheat-resistant gameplay across diverse client platforms. The system acts as a centralized backend, managing persistent player identities, social graphs, and real-time communication channels to support complex multiplayer interactions. The platform distinguishes itself through an integrated suite of LiveOps tools that allow developers to manage game economies, schedule time-bound even

    Gobackendbackend-as-a-servicechat-server
    GitHub पर देखें↗12,754
  • cysharp/magiconionCysharp का अवतार

    Cysharp/MagicOnion

    4,408GitHub पर देखें↗

    MagicOnion is a .NET RPC framework used to build type-safe remote procedure call services using shared interfaces for communication between servers and clients. It functions as a binary serialization framework and a distributed service orchestrator, providing a network layer for low-latency streaming and real-time data exchange. The project distinguishes itself through an AOT-compatible network client that uses source generators to support ahead-of-time compilation in restricted runtime environments. It enables bidirectional communication and real-time data streaming, allowing servers and mul

    C#c-sharpgrpcrpc
    GitHub पर देखें↗4,408
  • xiaonanln/goworldxiaonanln का अवतार

    xiaonanln/goworld

    2,718GitHub पर देखें↗

    Scalable Distributed Game Server Engine with Hot Swapping in Golang

    Go
    GitHub पर देखें↗2,718
Quilkin के सभी 30 विकल्प देखें→

अक्सर पूछे जाने वाले प्रश्न

googleforgames/quilkin की मुख्य विशेषताएं क्या हैं?

googleforgames/quilkin की मुख्य विशेषताएं हैं: Game Server Frameworks, Game Networking Libraries, नेटवर्किंग लाइब्रेरीज़।

googleforgames/quilkin के कुछ ओपन-सोर्स विकल्प क्या हैं?

googleforgames/quilkin के ओपन-सोर्स विकल्पों में शामिल हैं: heroiclabs/nakama — Nakama is a distributed server framework designed for real-time multiplayer games and social applications. It provides… xiaonanln/goworld — Scalable Distributed Game Server Engine with Hot Swapping in Golang. cysharp/magiconion — MagicOnion is a .NET RPC framework used to build type-safe remote procedure call services using shared interfaces for… googleforgames/agones — Agones is a Kubernetes game server orchestrator designed for deploying, scaling, and managing dedicated multiplayer… bestogames/bestonet. blast-harbour/godot-rollback-fighter-demo.